[6.20] Windfall background has visible seams in it

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LameFox
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Joined: Tue, 22. Oct 13, 15:26
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[6.20] Windfall background has visible seams in it

Post by LameFox » Tue, 27. Feb 24, 21:42

The nebula in the background of windfall has some odd seams in it with hard square edges that make it kind of unpleasant to look at.

https://drive.google.com/file/d/121PZwN ... sp=sharing

This is a new station I am making in Windfall I Union Summit. Which, incidentally, is very very hard to see with environment turned on—there are two other modules in this picture besides the highlighted one. It does a very good job of highlighting the weird spots, though, because the lighting is very stark in build mode. Looking around in this system you can see all kinds of oddities.

https://drive.google.com/file/d/1Uf3TYR ... sp=sharing

Here you can see some in the normal view. Hard edges are visible through the fog above, below, and to the right of the "game paused" text.

https://drive.google.com/file/d/1EzOygX ... sp=sharing

And here, they're visible behind this VIG ship in external view mode, particularly as you look up and to the left.
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LameFox
Posts: 2412
Joined: Tue, 22. Oct 13, 15:26
x4

Re: [6.20] Windfall background has visible seams in it

Post by LameFox » Wed, 28. Feb 24, 00:26

https://drive.google.com/file/d/1Ufsj0m ... sp=sharing

Even worse in Windfall III. There are visible hard edges near the centre of the screen, and next to that distant planet.

FWIW screenshots also make these seem less obvious. Since the fog is moving and the background is not, these harsh cuts really stand out during gameplay and are something that has been bothering me since ToA released.
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