Greetings all.
Im having a weird bug, and i didnt find any related info, so ill ask.
During the "Rebellious Thralls" mission, game asks me to dock into the Slave trader 3.
I can dock, but everytime i try to leave the ship, character stays stuck, and cannot follow the yellow line.
I can teleport back to my ship, but thats it.
Tried undocking, grabbing the suit and fly to the Slaver ship, once im inside, char is stuck again.
Tried reloading, to no avail. Tried an older save and recapturing the ship, redock, same issue.
Dont really know what to do ( if anything at all).
Any help is appreciated.
[BUG] Character stuck leaving ship - Modded game.
Moderator: Moderators for English X Forum
[BUG] Character stuck leaving ship - Modded game.
Strength through Unity
Re: [BUG] Character stuck leaving ship
Are you getting stuck partway through the floor? That happens to me occasionally. Once I even fell through the ship and into space. But the game eventually noticed and ported me back inside. Also clipped through a station's stairs once and had to shift+d back to the ship to get out.
Solutions: Teleporting to another ship and then back fixes the bug for me. Or get one of your pilots to dock the ship for you. I hope this helps.
Solutions: Teleporting to another ship and then back fixes the bug for me. Or get one of your pilots to dock the ship for you. I hope this helps.
Re: [BUG] Character stuck leaving ship
Hello again.
Sorry for not providing the full info, let me see if i can correct that.
-Version 6 (english)
-Game has some mods, from steam,
-Terran Cadet start,
-Following the above mentioned quest (Rebellious Thralls), followed the ship, shot it, got the npc aboard my ship, landed on the slave trader 3
-No crashes,when i leave MY ship, the character just stays frozen once i hit the floor, right on top of the yellow line, nothing moves (except the lower left corner, with msg, mainly from a mod that tells me when an hostile shows up, thats how i found out it wasnt crashed),
- the game is still running, i see the messages, but everytime the character drops from the ship into the ground, it freezes. I can still teleport back to the ship, but just cant leave it. Tried ordering the pilot to dock the ship, tried using the space suit and then order the pilot, this time, once i spawn inside the slave trader, im frozen (but teleported back to my ship, no problem). Tried reloading, tried reloading from an older save. After checking the forum, there was an issue with rep, i changed the rep to neutral ( yes, THIS made me get the cheat menu mod). Still frozen.
-It seems missing one of the mods disables the save, so a link will not be possible. Strangely, everything has been working perfectly thus far, all the other quests went well, Boron, terran, argon, pirates quest lines are all good.
BTW: landing and walking in any other station/ship works perfectly (just tested), this is something that happens in said quest, with said npc ship.
Once i figure out how to put it in video, i will post it.
Thank you for the quick reply, even if the issue persists.
Sorry for not providing the full info, let me see if i can correct that.
-Version 6 (english)
-Game has some mods, from steam,
-Terran Cadet start,
-Following the above mentioned quest (Rebellious Thralls), followed the ship, shot it, got the npc aboard my ship, landed on the slave trader 3
-No crashes,when i leave MY ship, the character just stays frozen once i hit the floor, right on top of the yellow line, nothing moves (except the lower left corner, with msg, mainly from a mod that tells me when an hostile shows up, thats how i found out it wasnt crashed),
- the game is still running, i see the messages, but everytime the character drops from the ship into the ground, it freezes. I can still teleport back to the ship, but just cant leave it. Tried ordering the pilot to dock the ship, tried using the space suit and then order the pilot, this time, once i spawn inside the slave trader, im frozen (but teleported back to my ship, no problem). Tried reloading, tried reloading from an older save. After checking the forum, there was an issue with rep, i changed the rep to neutral ( yes, THIS made me get the cheat menu mod). Still frozen.
-It seems missing one of the mods disables the save, so a link will not be possible. Strangely, everything has been working perfectly thus far, all the other quests went well, Boron, terran, argon, pirates quest lines are all good.
BTW: landing and walking in any other station/ship works perfectly (just tested), this is something that happens in said quest, with said npc ship.
Once i figure out how to put it in video, i will post it.
Thank you for the quick reply, even if the issue persists.
Strength through Unity
Re: [BUG] Character stuck leaving ship
Hello again, sorry for bringing this up again.
Risking being out of order here, can someone direct me to a way to trick the game into thinking this step is done? (or preferably a way to fix it)
I really want to continue the questline.
Again, sorry if this is not the correct place, but im out of options. Any DM will be appreciated.
Thank you for any help.
Risking being out of order here, can someone direct me to a way to trick the game into thinking this step is done? (or preferably a way to fix it)
I really want to continue the questline.
Again, sorry if this is not the correct place, but im out of options. Any DM will be appreciated.
Thank you for any help.
Strength through Unity
-
- Moderator (English)
- Posts: 30422
- Joined: Fri, 16. Apr 04, 19:21
Re: [BUG] Character stuck leaving ship
I don't see how anyone can usefully help you as you have mods that mean you cannot link a vanilla save for the devs to investigate, nobody remotely can so far know why or how your game is failing, and nobody knows exactly what parts of the plot you need to work around to continue - or even if the plot would allow that. This is the vanilla Tech Sp forum and we really don't discuss mods, edits or hacks here, sorry.
Your best bet would be to provide a link to a save anyway and just hope that a dev (or another player) *might* be prepared to try to load it and spend a little time on it in the hope that it is something obvious to them. No promises though.
Your best bet would be to provide a link to a save anyway and just hope that a dev (or another player) *might* be prepared to try to load it and spend a little time on it in the hope that it is something obvious to them. No promises though.
A dog has a master; a cat has domestic staff.