- Version: 5.10 HF3
- Language: English
- Mods: No - Vanillla
- Game Start: Stranded
- Game Service: Steam
- System Specs:
Playing X4+SV+COH+TOA 5.10 HF3 Build 479084 on:
CPU: Ryzen 5 2600X; RAM: 16GB DDR4 3200MHz; GPU: GTX 1070 8GB, Driver v516.59, DirectX 12.0; OS: Win10 Home 21H1 (19043.1766); Monitor: Single Acer S232HL 1920x1080
Station Location: Avarice IV @ Windfall III Gate
Description:
I have Construction Trade Rules for all wares set to "No External Trade" (i.e. Trade with Player-Faction Only). I have Global Price Modifier set @ 100% max price, and all wares are set to the default station construction trade setting. This station in particular needs a large quantity of Energy Cells, Field Coils, Shield Components, and Turret Components as per the "Plan Build Window". Viewing the trade offers on the map, however, shows the build storage only wants Turret Components. I have the construction budget set to above the recommended budget, which seems to be only for Turret Components (383Cr x 26964 = 10,327,212Cr). I have my PHQ located in Eighteen Billion and a 5-star manager that currently offers Field Coils and Shield Components for sale; a nearby Avarice ECell Plant also has a huge abundance of ECells that aren't being transferred either.
Why is the Build Storage not asking for Energy Cells, Field Coils or Shield Components? When I look at "Trade Offers" and "Transfer Wares" with the Build Storage - it only shows Turret Components for wares it is looking for. Energy Cells, Field Coils and Shield Components are no where to be seen. There are no incoming trade ships for these wares.
What's going on here? How can I get the station to start asking for Energy Cells, Field Coils, and Shield Components? Changing the construction trade setting to "No restriction" does nothing. I also tried maxing out the construction budget (it's not letting me go past 22 million Cr...seems to make sense as looking at the quantities and max pricing the budget shouldn't be more than 22,005,612Cr). I know I can manually put the items into the build storage, but I am just submitting this as a potential bug. If I do a manual transfer wares with the Build Storage, there is nothing for the (Wanted) quantity that would normally be expected / align with the Plan Build.
Screenshots and save located here: Link