[#88] HAT Story (Bomb SCA Station) - Bombs missing ship

Ask here if you experience technical problems with X4: Foundations.

Moderator: Moderators for English X Forum

Post Reply
User avatar
Duncaroos
Posts: 499
Joined: Wed, 4. Jan 12, 22:23
x4

[#88] HAT Story (Bomb SCA Station) - Bombs missing ship

Post by Duncaroos » Wed, 29. Jun 22, 21:24

In the case where you need to rig a L/XL-dock with explosives to cripple an SCA ship (HAT Story mission - Going Offensive), if the station has a 3-tier dock there is potential for the explosives to be on the wrong port. On my mission, I was told to place bombs on one of the side docks, but the L-ship docked in the center.

Was very....boring lmao...I believe it is unintended.

Not really "Technical", but from a "fun" perspective it kind of sucked to not see the ship get damaged. Possibly limit the mission to an SCA station that has a single L/XL Dock?

Saves: https://drive.google.com/drive/folders/ ... sp=sharing

See Autosave_01 for after the bombs have been placed and the L-ship is inbound.

Autosave_03 is 30min prior which I am near the station doing another mission, but haven't placed the bombs yet in the case this save is more useful.
Playing X4+All_DLC 6.20 Build - on:
CPU: Ryzen 5 5600X; RAM: 4x8GB DDR4 3200MHz; GPU: GTX 1070 8GB, Driver v516.94, DirectX 12.0; OS: Win10 Home 22H2 (19045.3086); Monitor: Single Acer S232HL 1920x1080

Duncaroo's Station Storage Estimator

Nanook
Moderator (English)
Moderator (English)
Posts: 27829
Joined: Thu, 15. May 03, 20:57
x4

Re: [#88] HAT Story (Bomb SCA Station) - Bombs missing ship

Post by Nanook » Thu, 30. Jun 22, 19:41

The ship should've docked at the same pier that the yellow indicator line points to, the same line that tells you what docking pier to place the explosives on. I've done this mission multiple times, always on multi-pier docks, and never had your problem.

Question: did you have the mission activated and did you see the yellow indicators pointing to the appropriate pier when you did the mission?
Have a great idea for the current or a future game? You can post it in the [L3+] Ideas forum.

X4 is a journey, not a destination. Have fun on your travels.

User avatar
Duncaroos
Posts: 499
Joined: Wed, 4. Jan 12, 22:23
x4

Re: [#88] HAT Story (Bomb SCA Station) - Bombs missing ship

Post by Duncaroos » Thu, 30. Jun 22, 20:14

Nanook wrote:
Thu, 30. Jun 22, 19:41
The ship should've docked at the same pier that the yellow indicator line points to, the same line that tells you what docking pier to place the explosives on. I've done this mission multiple times, always on multi-pier docks, and never had your problem.

Question: did you have the mission activated and did you see the yellow indicators pointing to the appropriate pier when you did the mission?
Ya I had the mission active and placed the bombs on the pier that it was indicating.

Were your trials using my save? I'll try again with Autosave_01 and _03 again to see if it happens....maybe my computer went crazy :gruebel:
Playing X4+All_DLC 6.20 Build - on:
CPU: Ryzen 5 5600X; RAM: 4x8GB DDR4 3200MHz; GPU: GTX 1070 8GB, Driver v516.94, DirectX 12.0; OS: Win10 Home 22H2 (19045.3086); Monitor: Single Acer S232HL 1920x1080

Duncaroo's Station Storage Estimator

User avatar
Duncaroos
Posts: 499
Joined: Wed, 4. Jan 12, 22:23
x4

Re: [#88] HAT Story (Bomb SCA Station) - Bombs missing ship

Post by Duncaroos » Thu, 30. Jun 22, 20:47

Just did the mission again from Autosave_03. This time the ship went to the opposite dock. I added a save closer to the station right before Dal asks you to place the bombs. I added the save (quicksave) as well as some screenshots to my drive link showing that I was told to place bombs on the right dock, but this time the ship went to the left dock.
Playing X4+All_DLC 6.20 Build - on:
CPU: Ryzen 5 5600X; RAM: 4x8GB DDR4 3200MHz; GPU: GTX 1070 8GB, Driver v516.94, DirectX 12.0; OS: Win10 Home 22H2 (19045.3086); Monitor: Single Acer S232HL 1920x1080

Duncaroo's Station Storage Estimator

Alan Phipps
Moderator (English)
Moderator (English)
Posts: 30367
Joined: Fri, 16. Apr 04, 19:21
x4

Re: [#88] HAT Story (Bomb SCA Station) - Bombs missing ship

Post by Alan Phipps » Thu, 30. Jun 22, 21:22

You have a mole in your player organisation that is tipping off the SCA about your pending attack. :D <Sorry, it's been a long day!>
A dog has a master; a cat has domestic staff.

User avatar
Duncaroos
Posts: 499
Joined: Wed, 4. Jan 12, 22:23
x4

Re: [#88] HAT Story (Bomb SCA Station) - Bombs missing ship

Post by Duncaroos » Thu, 30. Jun 22, 21:23

Alan Phipps wrote:
Thu, 30. Jun 22, 21:22
You have a mole in your player organisation that is tipping off the SCA about your pending attack. :D
I'll find them and toss them out the airlock in the Avarice System :evil: :lol:
Playing X4+All_DLC 6.20 Build - on:
CPU: Ryzen 5 5600X; RAM: 4x8GB DDR4 3200MHz; GPU: GTX 1070 8GB, Driver v516.94, DirectX 12.0; OS: Win10 Home 22H2 (19045.3086); Monitor: Single Acer S232HL 1920x1080

Duncaroo's Station Storage Estimator

Post Reply

Return to “X4: Foundations - Technical Support”