[#849](5.10 HF2) Can't depart a Shuyaku Sentinel (and Vanguard) in a spacesuit

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Nulric
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[#849](5.10 HF2) Can't depart a Shuyaku Sentinel (and Vanguard) in a spacesuit

Post by Nulric » Sat, 30. Apr 22, 03:12

If you hop into your spacesuit from the Shuyaku Sentinel large transport bridge (and probably the Vanguard, but I didn't test that), you can't exit the docking bay. You're released behind the geometry of the transport, and are just stuck inside of it. I figure this is easy enough to verify to not worry about a save, but I can produce one if needed.
Last edited by Alan Phipps on Mon, 6. Mar 23, 22:34, edited 1 time in total.

CBJ
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Re: (5.10 HF2) Can't depart a Shuyaku Sentinel in a spacesuit

Post by CBJ » Sat, 30. Apr 22, 10:24

Nulric wrote:
Sat, 30. Apr 22, 03:12
I figure this is easy enough to verify to not worry about a save, but I can produce one if needed.
Please do. It's so often the case a player finds a problem easy to reproduce, but a developer can't and wastes hours trying, only to find that there was some specific situation or other factor in the player's game that made the difference. :)

Nulric
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Re: (5.10 HF2) Can't depart a Shuyaku Sentinel in a spacesuit

Post by Nulric » Sun, 1. May 22, 05:06

As requested here is a save. The player is on the bridge of a Shuyaku Sentinel. Just walk over to the turbolift, and enter your space suit. You won't be able to exit the docking port.

https://www.dropbox.com/s/lcyvahfdq73zm ... ml.gz?dl=0

Nulric
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Re: (5.10 HF2) Can't depart a Shuyaku Sentinel in a spacesuit

Post by Nulric » Fri, 6. Jan 23, 20:43

I just checked this in 5.10 HF3 and it remains an issue.

Hwitvlf
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Re: (5.10 HF2) Can't depart a Shuyaku Sentinel in a spacesuit

Post by Hwitvlf » Mon, 6. Mar 23, 21:56

If I remember correctly, this has been a bug since release as I used the Shuyaku a lot and it prevents collecting lock boxes. Regardless, it is present in my current 5.10 game too and affects the Vanguard also.

Alan Phipps
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Re: [#849](5.10 HF2) Can't depart a Shuyaku Sentinel (and Vanguard) in a spacesuit

Post by Alan Phipps » Tue, 14. Mar 23, 21:57

This appears to be fixed in the 6.00 beta versions as far as the devs can determine.
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