After updating to 5.00 Public Beta, I noticed that the there were missing/black textures wherever surface reflection was to be expected, especially on the curves of a ship's hull or glass cockpit. Certain textures from cylindrical objects (e.g. Odysseus E Destroyer's Main Guns) also took on a bright yellow highlight/aura. This was observed both in Ship Loadout menu and in-game while the ship (e.g. the Nodan) was docked or in-flight.
System Info:
OS: Windows 11 Pro 64-bit (Build 22000)
CPU: AMD Ryzen 5 5600X 6-Core Processor
MB: MSI MPG X570 Gaming Pro Carbon WiFI
GPU: NVIDIA GeForce RTX 3080
Graphics Settings:
- 1920x1080 Borderless Window
- MSAA 8X
- No Upscaling
- GPU Manually Selected
- VSync On
- Colour Correction off
- Graphics Quality (Ultra) [no customization]
- HQ Video Capture Off
- Restart X4 Foundations
- Restart Steam, then X4
- Restarted PC
- Updated GeForce Driver to Version 511.23, Restarted Game
- Restarted PC after Driver Update, Restarted Game [Resolved!]