[5.0 Beta] Missing Reflection Textures (Self-Resolved)

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Silphion
Posts: 3
Joined: Thu, 12. Nov 09, 01:55
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[5.0 Beta] Missing Reflection Textures (Self-Resolved)

Post by Silphion » Mon, 24. Jan 22, 08:39

Bug Report that I managed to self Resolve:

After updating to 5.00 Public Beta, I noticed that the there were missing/black textures wherever surface reflection was to be expected, especially on the curves of a ship's hull or glass cockpit. Certain textures from cylindrical objects (e.g. Odysseus E Destroyer's Main Guns) also took on a bright yellow highlight/aura. This was observed both in Ship Loadout menu and in-game while the ship (e.g. the Nodan) was docked or in-flight.

System Info:
OS: Windows 11 Pro 64-bit (Build 22000)
CPU: AMD Ryzen 5 5600X 6-Core Processor
MB: MSI MPG X570 Gaming Pro Carbon WiFI
GPU: NVIDIA GeForce RTX 3080
Graphics Settings:
  • 1920x1080 Borderless Window
  • MSAA 8X
  • No Upscaling
  • GPU Manually Selected
  • VSync On
  • Colour Correction off
  • Graphics Quality (Ultra) [no customization]
  • HQ Video Capture Off
Steps Taken:
  1. Restart X4 Foundations
  2. Restart Steam, then X4
  3. Restarted PC
  4. Updated GeForce Driver to Version 511.23, Restarted Game
  5. Restarted PC after Driver Update, Restarted Game [Resolved!]
Previous driver was GeForce Driver Version 472.12
--Silphion

Alan Phipps
Moderator (English)
Moderator (English)
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Joined: Fri, 16. Apr 04, 19:21
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Re: [5.0 Beta] Missing Reflection Textures (Self-Resolved)

Post by Alan Phipps » Mon, 24. Jan 22, 10:02

It might be worth noting this thread correctly placed in the Public Beta forum.
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