Game always turns modified with all mods disabled

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Waltz9
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Game always turns modified with all mods disabled

Post by Waltz9 » Sun, 9. Jan 22, 02:20

Hello

This happens everytime to me and i'm hoping to get it resolved because it will be very anoying when the online features are back.

-I start up the game and there is no modified tag on the start screen.
-I have 2 mods but both are "off"
-I have put the steam workshop downloads also "off"
-I start a new budgetted game start at enjoy the game

now it happens everytime after I completed the Yaki plot line the game suddenly turns modified in my safe.
I have no idea how this is possible. Could it be because of the terran patch ?
I'm not certain the yaki plot line is connected to it but I had this happen 3 times already and the last time i actually waited 3 days to finish the plot and yes. The game became modified after these 3 days.


Any advice how I could resolve this ?

Imperial Good
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Re: Game always turns modified with all mods disabled

Post by Imperial Good » Sun, 9. Jan 22, 02:54

X4 will mark itself modified when a game data file fails to load, or fails to pass integrity checks when loaded. This can be caused by third party applications such as cloud storage or antivirus interfering with the X4 data archives during play, preventing X4 from loading assets correctly. It can also be caused by a bug that has affected many people, myself included, that currently has no known trigger.

I recommend verifying the installation file to rule out random corruption. Then add the X4 install folder to be exempt from anti virus, backup software and indexing. This should rule out any third party interference or corruption as the cause.

If the problem still persists then you are likely hitting the bug. So far the only correlation is that after some time of playing there is a chance that the diffuse texture for either Jupiter or Mercury fails to load when X4 tries to stream it, causing X4 to become modified. Most of the time it will load fine, and trying to induce this failure seems impossible. Triggers I have had are comming a pilot in Jupiter or modifying a station with background enabled in Jupiter or Mercury. There might be more triggers and more affected areas that I have not encountered yet. So far there is no solution to this other than save often, avoid loading the background of Jupiter or Mercury and be vigilant when saving to avoid accidently saving as modified.

In a future update X4 will notify the user when it flags itself as modified. This might help discover a way to induce the bug which the developers can then use to solve it.

Waltz9
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Re: Game always turns modified with all mods disabled

Post by Waltz9 » Sun, 9. Jan 22, 15:14

You give some very good hints.

I had a very big surgery lately and I'm stil recovering.
Spending my time playing X4 because it alows me to focus on something else then the pain.
I play about 8 - 10 hours a day.
I have spent the first 2 days just placing lots of advanced sattelites to build up a netwerk over the entire universe so I can easily see what happens and also build enough miners to make lots of money.
I received 100M credits with just 20 advanced miners going around.

In the 3th day I started doing my plot lines and also started using the 100M to build bases with background enabled.
Then suddenly when saving I noticed the modified tag.
Its hard to confirm what causing is, but with what you say I think it could be a possible reason.

I dont mind playing modifed because whenever it turns on I enable my mod and continue playing.
But it bothers me because when the Ventures are back, my game can't be modified sadly enough. :(

I try to do what you say and hope for the best. I hope to find the connection to it also.

|K.O.S.H.
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Re: Game always turns modified with all mods disabled

Post by |K.O.S.H. » Sun, 9. Jan 22, 16:22

I GUESS the Game Marks itself aß modified, when there are mods in the Extensions folder, even when they are "Off"
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Insects
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Re: Game always turns modified with all mods disabled

Post by Insects » Mon, 10. Jan 22, 06:10

They should just get rid of the unnecessary modified restriction for Ventures.
Surely there can just be a compatibility test instead to make sure it won't break Ventures, it should export a compact cleaned file regardless.

The whole process of signing/checking a 1GB file is probably making the slow saves even worse anyway.

|K.O.S.H.
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Re: Game always turns modified with all mods disabled

Post by |K.O.S.H. » Mon, 10. Jan 22, 10:15

Insects wrote:
Mon, 10. Jan 22, 06:10
They should just get rid of the unnecessary modified restriction for Ventures.
Surely there can just be a compatibility test instead to make sure it won't break Ventures, it should export a compact cleaned file regardless.

The whole process of signing/checking a 1GB file is probably making the slow saves even worse anyway.
i hope the signing check does not even start, when a modified savegame is laoded ;)

But you are right, there should be the option to disable it completely.
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Starlight_Corporation
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Re: Game always turns modified with all mods disabled

Post by Starlight_Corporation » Mon, 10. Jan 22, 12:41

For me it was the cloud storage. Ever since I turned it off on Steam, my issues with the 'modified' tag are gone.

Alan Phipps
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Re: Game always turns modified with all mods disabled

Post by Alan Phipps » Mon, 10. Jan 22, 12:44

Rather than debating hypothetical opinions of what should or shouldn't be done, it is more useful in Tech Sp to try to determine and perhaps confirm if the circumstances described by Imperial Good applied in the case of the triggering of such issues in your games.

Cloud storage replacing later good vanilla saves with earlier modified/corrupt ones would be another reason for concern and further reporting if confirmed though.
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Tidaar
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Re: Game always turns modified with all mods disabled

Post by Tidaar » Mon, 7. Mar 22, 22:11

I never used mods in X4. Mine turned modified at one point after Torus mission (Yaki plot done a long time ago). I completely missed this and now its too late as I will lose 10 hours of play. What are the consequences of having this modified tag? Is my game from this point onward corrupted?
I think its the Steam Cloud Save crap. It is the only thing I played with recently.
I was hacked by a Xenon T and my ship board started showing this:
01000010 01110010 01101001 01101110 01100111 00100000 01100010 01100001 01100011 01101011 00100000 01100010 01101111 01110010 01101111 01101110 01110011
:D

Imperial Good
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Re: Game always turns modified with all mods disabled

Post by Imperial Good » Tue, 8. Mar 22, 02:07

Tidaar wrote:
Mon, 7. Mar 22, 22:11
Mine turned modified at one point after Torus mission (Yaki plot done a long time ago).
Might be related to the bug I mentioned above. At least 2 Sol sectors were correlated to making X4 turn modified and as the mechanism why is unknown it is possible more can do it as well, and just have not been documented to do it yet.

This is being improved in 5.00 with a warning prompt so you know not to save when/if it happens. There are also mentions to fixing various cases that made X4 turn modified when it should not but it is unclear if these relate to the bug I reported or are a separate bug.
Tidaar wrote:
Mon, 7. Mar 22, 22:11
What are the consequences of having this modified tag?
When/if ventures are added back into X4 you will not be able to partake in them with the save. Currently there is no ETA for this so many people live with modified tag for now and will start new later for ventures.

Your save also might not be suitable for bug reports. Not modified saves give a sort of guarantee of consistency that they were created with X4 running the way the developers intend it. Saves that are modified without a clear understanding why could be corrupt in ways outside what is normally possible by X4 so be difficult or even pointless to debug issues from.
Tidaar wrote:
Mon, 7. Mar 22, 22:11
Is my game from this point onward corrupted?
It really depends on the cause that made it be considered modified. If it was the bug I mentioned then gameplay should not be impacted at all by the texture failing to load. If it is caused by third parties tampering with your save file then untold corruption and damage might have been done to the universe that may or may not be easily noticed.

If you are really concerned about this consider using the custom game start feature to start a new not modified save with accelerated progress. You can even inherit the storyline outcomes you have completed and start with significant money and/or assets to get an economy going fast.
Tidaar wrote:
Mon, 7. Mar 22, 22:11
I think its the Steam Cloud Save crap. It is the only thing I played with recently.
I have used steam cloud save since X4 released and have not had problems with it corrupting my saves. That said I do have a reasonable upload and download speed to handle the 150 MB off save files with. It is possible slower connections are more prone to problems with cloud sync due to the process taking significantly longer.

Tidaar
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Joined: Wed, 18. Jan 12, 16:13
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Re: Game always turns modified with all mods disabled

Post by Tidaar » Tue, 8. Mar 22, 15:07

Imperial Good wrote:
Tue, 8. Mar 22, 02:07
Tidaar wrote:
Mon, 7. Mar 22, 22:11
Mine turned modified at one point after Torus mission (Yaki plot done a long time ago).
Might be related to the bug I mentioned above. At least 2 Sol sectors were correlated to making X4 turn modified and as the mechanism why is unknown it is possible more can do it as well, and just have not been documented to do it yet.

This is being improved in 5.00 with a warning prompt so you know not to save when/if it happens. There are also mentions to fixing various cases that made X4 turn modified when it should not but it is unclear if these relate to the bug I reported or are a separate bug.
Tidaar wrote:
Mon, 7. Mar 22, 22:11
What are the consequences of having this modified tag?
When/if ventures are added back into X4 you will not be able to partake in them with the save. Currently there is no ETA for this so many people live with modified tag for now and will start new later for ventures.

Your save also might not be suitable for bug reports. Not modified saves give a sort of guarantee of consistency that they were created with X4 running the way the developers intend it. Saves that are modified without a clear understanding why could be corrupt in ways outside what is normally possible by X4 so be difficult or even pointless to debug issues from.
Tidaar wrote:
Mon, 7. Mar 22, 22:11
Is my game from this point onward corrupted?
It really depends on the cause that made it be considered modified. If it was the bug I mentioned then gameplay should not be impacted at all by the texture failing to load. If it is caused by third parties tampering with your save file then untold corruption and damage might have been done to the universe that may or may not be easily noticed.

If you are really concerned about this consider using the custom game start feature to start a new not modified save with accelerated progress. You can even inherit the storyline outcomes you have completed and start with significant money and/or assets to get an economy going fast.
Tidaar wrote:
Mon, 7. Mar 22, 22:11
I think its the Steam Cloud Save crap. It is the only thing I played with recently.
I have used steam cloud save since X4 released and have not had problems with it corrupting my saves. That said I do have a reasonable upload and download speed to handle the 150 MB off save files with. It is possible slower connections are more prone to problems with cloud sync due to the process taking significantly longer.
I really appreciate the help man. Thank you
I was hacked by a Xenon T and my ship board started showing this:
01000010 01110010 01101001 01101110 01100111 00100000 01100010 01100001 01100011 01101011 00100000 01100010 01101111 01110010 01101111 01101110 01110011
:D

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