get blueprints by data leak broken? - Not supported by others.

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|K.O.S.H.
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get blueprints by data leak broken? - Not supported by others.

Post by |K.O.S.H. » Fri, 7. Jan 22, 11:04

I noticed, that it seems not be possible to get module blueprints via dataleak since the last update.

This was also mentioned here: viewtopic.php?f=146&t=443550&p=5093939& ... s#p5093939 but there was no answer.
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Buzz2005
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Re: get blueprints by data leak broken?

Post by Buzz2005 » Fri, 7. Jan 22, 11:20

what module? bc its working fine on my end
Fixed ships getting spawned away from ship configuration menu at resupply ships from automatically getting deployables.

|K.O.S.H.
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Re: get blueprints by data leak broken?

Post by |K.O.S.H. » Fri, 7. Jan 22, 12:53

i mean:
- put an emp spacesuit bomb onto a stations module
- fire it
- scan data leak
-> get the blueprint of the module

for me (and teh other guy) this seems not work anymore
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alessandrofavero
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Re: get blueprints by data leak broken?

Post by alessandrofavero » Fri, 7. Jan 22, 13:10

|K.O.S.H. wrote:
Fri, 7. Jan 22, 11:04
I noticed, that it seems not be possible to get module blueprints via dataleak since the last update.

This was also mentioned here: viewtopic.php?f=146&t=443550&p=5093939& ... s#p5093939 but there was no answer.
Translated with Google.

In my game everything runs smoothly ....

also last night I hacked 2 modules that I needed ...

the only "peculiarity" is that I tend to scan from friendly factions.

I haven't tried with hostile factions

Compared to previous versions (in which the project was given at the end of the scan of the 4 data leaks that opens an EMP), generally now it gives me the project of the module at the first escape ... if I scan all of them I get commercial advantages.
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Re: get blueprints by data leak broken? - Not supported by others.

Post by Ketraar » Fri, 7. Jan 22, 16:58

What module is it that you are trying to hack? Do you have the research unlocked to hack that type of module? All possibly stupid questions, but without these details its a lot of guesswork.

Data leak scan to gain blueprints works as far as I can tell (too good in fact), but iirc there are some modules that you cant hack at all (unless memory is playing tricks, which happens).

MFG

Ketraar

PS.:
alessandrofavero wrote:
Fri, 7. Jan 22, 13:10
Compared to previous versions (in which the project was given at the end of the scan of the 4 data leaks that opens an EMP), generally now it gives me the project of the module at the first escape ... if I scan all of them I get commercial advantages.
This is my experience too.
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Re: get blueprints by data leak broken? - Not supported by others.

Post by Nanook » Fri, 7. Jan 22, 19:30

It has been my experience since 4.2 (maybe even 4.1) that if you scan one of the little orange data leaks on a station whose faction rep is negative, you get nothing. Your rep needs to be positive with the station's faction to get a blueprint. However, as mentioned, the EMP bombs always give results.
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Re: get blueprints by data leak broken? - Not supported by others.

Post by Panos » Fri, 7. Jan 22, 20:02

|K.O.S.H. wrote:
Fri, 7. Jan 22, 11:04
I noticed, that it seems not be possible to get module blueprints via dataleak since the last update.

This was also mentioned here: viewtopic.php?f=146&t=443550&p=5093939& ... s#p5093939 but there was no answer.
Have you done the research projects to allow you learn blueprints?

Buzz2005
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Re: get blueprints by data leak broken? - Not supported by others.

Post by Buzz2005 » Fri, 7. Jan 22, 23:07

maybe its custom start with all research done too?
I started a normal terran one, all working fine
Fixed ships getting spawned away from ship configuration menu at resupply ships from automatically getting deployables.

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Re: get blueprints by data leak broken? - Not supported by others.

Post by Nanook » Sat, 8. Jan 22, 09:11

Buzz2005 wrote:
Fri, 7. Jan 22, 23:07
maybe its custom start with all research done too?...
Hacking works fine in that scenario, too.
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