Sound issue with destroyer main guns - Explained even if not liked.

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Falcrack
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Sound issue with destroyer main guns - Explained even if not liked.

Post by Falcrack » Wed, 5. Jan 22, 16:25

When firing the main guns of the Odysseus in this save game, the first shot fired makes the proper gun sound. But if I hold down the trigger, the subsequent shots are just tiny "pew pews".

https://1drv.ms/u/s!AkeIryqhP6qUlDW__cl ... j?e=jwZNgJ

gorman2040
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Re: Sound issue with destroyer main guns

Post by gorman2040 » Thu, 6. Jan 22, 06:50

Falcrack wrote:
Wed, 5. Jan 22, 16:25
When firing the main guns of the Odysseus in this save game, the first shot fired makes the proper gun sound. But if I hold down the trigger, the subsequent shots are just tiny "pew pews".

https://1drv.ms/u/s!AkeIryqhP6qUlDW__cl ... j?e=jwZNgJ
Even if you wait the next salvo?
I have noticed the first shot of a salvo is different then the next shots, until the next salvo start and the "big" sound plays again for the first shot.
I had the same behavior for the Behemot.
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|K.O.S.H.
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Re: Sound issue with destroyer main guns

Post by |K.O.S.H. » Thu, 6. Jan 22, 09:15

this is normal.
there are 3 sounds:

- start fire
- fire
- end fire

e.g. for gatling

- accerate teh bareel
- pew pew pew
- slow down the barrel


for teh main guns for arg spl par tel destroyers the start-fire-sound is the "cool" one and the the fire-sound is the tiny "pew".

try: fire, dont hold the trigger, wait 2 seconds, fire again.
there are two fire sequences with a full sound set.
Wing Commander Mod - German Topic
06.07.11 - v1.1 RELEASED!

Falcrack
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Joined: Wed, 29. Jul 09, 00:46
x4

Re: Sound issue with destroyer main guns

Post by Falcrack » Thu, 6. Jan 22, 14:35

|K.O.S.H. wrote:
Thu, 6. Jan 22, 09:15
this is normal.
there are 3 sounds:

- start fire
- fire
- end fire

e.g. for gatling

- accerate teh bareel
- pew pew pew
- slow down the barrel


for teh main guns for arg spl par tel destroyers the start-fire-sound is the "cool" one and the the fire-sound is the tiny "pew".

try: fire, dont hold the trigger, wait 2 seconds, fire again.
there are two fire sequences with a full sound set.
Not normal. Odysseus gun, when trigger is held down, goes BOOOOM, pew, pew, pew. There is no logical reason for this to happen. Stop trying to defend it!

|K.O.S.H.
Posts: 3724
Joined: Fri, 19. Dec 03, 10:36
x3tc

Re: Sound issue with destroyer main guns

Post by |K.O.S.H. » Thu, 6. Jan 22, 14:47

Falcrack wrote:
Thu, 6. Jan 22, 14:35
|K.O.S.H. wrote:
Thu, 6. Jan 22, 09:15
this is normal.
there are 3 sounds:

- start fire
- fire
- end fire

e.g. for gatling

- accerate teh bareel
- pew pew pew
- slow down the barrel


for teh main guns for arg spl par tel destroyers the start-fire-sound is the "cool" one and the the fire-sound is the tiny "pew".

try: fire, dont hold the trigger, wait 2 seconds, fire again.
there are two fire sequences with a full sound set.
Not normal. Odysseus gun, when trigger is held down, goes BOOOOM, pew, pew, pew. There is no logical reason for this to happen. Stop trying to defend it!
i dont defend it, i explained it ;)

i dont like it too, so i modded it in my game...
Wing Commander Mod - German Topic
06.07.11 - v1.1 RELEASED!

Falcrack
Posts: 4997
Joined: Wed, 29. Jul 09, 00:46
x4

Re: Sound issue with destroyer main guns - Explained even if not liked.

Post by Falcrack » Sat, 8. Jan 22, 16:07

There is another sound bug with this. Try shooting, quickly releasing the trigger, then quickly pulling the trigger again before the gun has a chance to shoot again. The big whoosh firing sound will occur the 2nd time you pull the trigger, but the projectile will not launch. The "whoosh" seems to be activated whenever the trigger is pulled, and does not correspond to when the gun actually fires.

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