[BUG] 4.1 drifting resource probes

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LennStar
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[BUG] 4.1 drifting resource probes

Post by LennStar » Mon, 6. Dec 21, 21:11

I ordered the Katana I was on to deploy resource probes in Savage Spur II. While it did that I was adding modules to my biggest station.

Finishing with the next phase of the XXL complex, I came back to see that 2 probes where drifting endlessly and one more was already out of map.

Save in .zip with current dxdiag+vulcaninfo: quicksave.xml - Savage Spur II Katana drifting ressource probes
https://www.dropbox.com/s/xvfkzjaji6f0c ... s.zip?dl=0
:idea: BUG REPORT INFO: I play X4 vanilla. You can find all my bug report files in there:
All X4 files: https://www.dropbox.com/sh/83j3cjfhkdlf ... w6HLa?dl=0

Alan Phipps
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Joined: Fri, 16. Apr 04, 19:21
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Re: [BUG] 4.1 drifting resource probes

Post by Alan Phipps » Mon, 6. Dec 21, 22:43

Yes, a known sporadic issue with resource probes and nav beacons that has often been reported but unfortunately it is not predictable and so never provided with a save when it is about to happen (rather than after it has happened) so that the devs could fully investigate the trigger conditions. Example thread.
A dog has a master; a cat has domestic staff.

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