[FIX][1422]visual bug: vfx for shield damage triggers incorrectly for hull damage instead

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Joe Mantis
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Joined: Tue, 25. Mar 14, 01:09
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[FIX][1422]visual bug: vfx for shield damage triggers incorrectly for hull damage instead

Post by Joe Mantis » Mon, 15. Nov 21, 05:23

The visual effect for shield damage triggers when damage is applied to a ship's hull instead of a ship's shield

edit: the effect is called "shield_surface_impact"

Damaging shields:

https://i.imgur.com/z34jWCI.png

Damaging hull:

https://i.imgur.com/uBt0PDY.png
https://i.imgur.com/mcCMIp1.png
Last edited by Terre on Mon, 15. Nov 21, 07:19, edited 1 time in total.

CBJ
EGOSOFT
EGOSOFT
Posts: 51962
Joined: Tue, 29. Apr 03, 00:56
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Re: visual bug: vfx for shield damage triggers incorrectly for hull damage instead

Post by CBJ » Mon, 15. Nov 21, 09:28

We're aware, and a fix is in the works. Thanks anyway for the report. :)

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