[4.10] Resource probes shift on the Z axis of the map
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[4.10] Resource probes shift on the Z axis of the map
Sometimes when I put a resource probe in an asteroid field at about the normal Z = 0 level when I come back to the map shortly after, some probes (not all) shift on their own on the Z axis by random way.
https://i.ibb.co/y48gmgZ/steamuserimages-a.jpg
https://i.ibb.co/y48gmgZ/steamuserimages-a.jpg
Last edited by Terre on Thu, 4. Nov 21, 19:17, edited 1 time in total.
Reason: Images posted directly to the forums should not be greater than 640x480 or 100kb, oversize image now linked
Reason: Images posted directly to the forums should not be greater than 640x480 or 100kb, oversize image now linked
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Re: [4.10] Resource probes shift on the Z axis of the map
Happens if something knocks them with a lot of momentum when in high attention, such as a ship in travel mode. They drift as a result and can end up even flying thousands of kilometres depending how the physics work out.
I would not mind seeing deployables like resource probes have little engines in them that slowly correct their position should they be displaced too much.
I would not mind seeing deployables like resource probes have little engines in them that slowly correct their position should they be displaced too much.
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Re: [4.10] Resource probes shift on the Z axis of the map
Thanks. This is very boring anyway.
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Re: [4.10] Resource probes shift on the Z axis of the map
ok I just put a probe resource and 2 minutes later I noticed that it was already starting at 3000km from where I had put it. I was able to see in live, so that in fact, it was moving on its own. 2mn later it was 4500km. To this day it continues to go to the depths of the map. I don't know if my resource probe will stop one day ^^
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Re: [4.10] Resource probes shift on the Z axis of the map
Also see this thread which is about nav beacons but might be for similar reasons.
A dog has a master; a cat has domestic staff.
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Re: [4.10] Resource probes shift on the Z axis of the map
Ok in fact they do not move only on the z axis but also the other axes. I have one for example which has moved up to 60,000km diagonally, which completely breaks the map.