NPC L/XL Ships Stuck Waiting at Player Shipyard Build Modules.
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NPC L/XL Ships Stuck Waiting at Player Shipyard Build Modules.
I built an Asgard for the Terrans, and now it just sits in my XL fab bay with no orders. Is there a way to politely nudge him to leave? I'd prefer not to dismantle the XL bay and rebuild it.
Re: Get an NPC ship to undock
Does it have a pilot? You built it as an order or just for sale? If the Terrans ordered it on their own then, supposedly, they'll send a pilot to get it which maybr take some time. If you built it yourself either independently or as part of a mission, you should put a pilot in it and have it delivered wherever it is supposed to.
Take notice that when the factions order ships in missions (as of V4.10) they expect all the outfit slots to be filled, or else they do not proceed in the transfer of ownership...
Take notice that when the factions order ships in missions (as of V4.10) they expect all the outfit slots to be filled, or else they do not proceed in the transfer of ownership...
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Re: Get an NPC ship to undock
I built it as an order for TER. Dunno why I'd have to wait for a pilot, I have a lot of workforce so ships have crews when built. Guess I'll just keep waiting, thanks.dtpsprt wrote: ↑Sun, 10. Oct 21, 16:18Does it have a pilot? You built it as an order or just for sale? If the Terrans ordered it on their own then, supposedly, they'll send a pilot to get it which maybr take some time. If you built it yourself either independently or as part of a mission, you should put a pilot in it and have it delivered wherever it is supposed to.
Take notice that when the factions order ships in missions (as of V4.10) they expect all the outfit slots to be filled, or else they do not proceed in the transfer of ownership...
Edit: I just checked, it has a pilot and 267/361 crew. It could have filled up if it wanted, guess it decided not to. But it's clogging up my XL fab now, so I can't build the Tokyo I've been wanting to build. Might have to dismantle the fab and rebuild it.
Here's the save if anyone wants to take a look (vanilla):
https://www.mediafire.com/file/0w7zs3nt ... ml.gz/file
(just changed the link, I linked the wrong one at first)
Edit again:
(LINK IN POST QUOTED BELOW WAS BEFORE EDIT, it is NOT the correct save file)
It's been sitting there at least 20 minutes if not longer. I think it finished building around 20-30 minutes ago, I saw it under construction when I queued up my Tokyo. You'll find the XL fab at "Asteroid Belt Shipyard" in the property list.
Last edited by builder680 on Sun, 10. Oct 21, 19:15, edited 1 time in total.
Re: Get an NPC ship to undock
OK... so it's just waiting for an order that will, most probably, never come at least in my lifetime (I'm already 62)!!! Better dismantle and rebuild... and no, I don't think that putting a bug post is going to do any good... supposing your game is vanilla of course...builder680 wrote: ↑Sun, 10. Oct 21, 16:26
I built it as an order for TER. Dunno why I'd have to wait for a pilot, I have a lot of workforce so ships have crews when built. Guess I'll just keep waiting, thanks.
Edit: I just checked, it has a pilot and 267/361 crew. It could have filled up if it wanted, guess it decided not to. But it's clogging up my XL fab now, so I can't build the Tokyo I've been wanting to build. Might have to dismantle the fab and rebuild it.
Here's the save if anyone wants to take a look (vanilla):
https://www.mediafire.com/file/xb6m8u9c ... ml.gz/file
It's been sitting there at least 20 minutes if not longer. I think it finished building around 20-30 minutes ago, I saw it under construction when I queued up my Tokyo.
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Re: Get an NPC ship to undock
Alright, I'll try that I guess. Dang it.
Edit: this worked btw, but I *think* it disappeared the Asgard when the deconstruct timer got to 0. I wasn't watching, but I see no Asgard anywhere nearby now so... that happened I guess.
EDIT 2: SAVE LINK IN ABOVE POST IS NOT THE RIGHT SAVE. Please use the save link in the post above THAT if you want to test.
Edit: this worked btw, but I *think* it disappeared the Asgard when the deconstruct timer got to 0. I wasn't watching, but I see no Asgard anywhere nearby now so... that happened I guess.
EDIT 2: SAVE LINK IN ABOVE POST IS NOT THE RIGHT SAVE. Please use the save link in the post above THAT if you want to test.
Last edited by builder680 on Sun, 10. Oct 21, 22:05, edited 2 times in total.
Re: Get an NPC ship to undock
Just hopp in and steer it clear yourself
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Re: Get an NPC ship to undock
Ram it out if the way with a ship of your own? I know you can move another large ship this way, but never tried so far and don't know if it would try to return.
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Re: Get an NPC ship to undock
It just happened again with a TEL ship in my L fab bay. Except, I checked the serial number and while I have produced several of that model, I did not produce one with that serial number. So, it appears to have docked itself in the L bay and had no orders since docking. Had to delete the bay and rebuild it, dang.
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Re: Get an NPC ship to undock
Moved to technical support as this kind of sounds like a bug report (including save). I also renamed the thread to better reflect what is being reported.builder680 wrote: ↑Sun, 10. Oct 21, 16:12I built an Asgard for the Terrans, and now it just sits in my XL fab bay with no orders. Is there a way to politely nudge him to leave? I'd prefer not to dismantle the XL bay and rebuild it.
Sometimes ships will dock and wait for modifications/repairs. Make sure your shipyard is sufficiently well stocked to be able to complete these in a timely manner. Otherwise the ships may be stuck there waiting for parts.
In the case of the Asguard, did you decide to destroy the Yaki by telling your Terran handler? If so then it could be something related to that mission as the attack waves use Asguards.
Re: NPC L/XL Ships Stuck Waiting at Player Shipyard Build Modules.
Did you try ramming with another L ship? I bump into ships when boarding them all the time, and they move forward pretty far.
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Re: NPC L/XL Ships Stuck Waiting at Player Shipyard Build Modules.
I destroyed the Yaki weeks ago now. And that wouldn't explain the TEL ship too in any case. I'm full stock on everything. I did not try ramming. Might next time. But my guess is a docked ship is considered inanimate just as the station is.