[FIX][1441][4.10] (Paranid) Defensive Modules - Wrong order of available shield modules

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Old Drullo321
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[FIX][1441][4.10] (Paranid) Defensive Modules - Wrong order of available shield modules

Post by Old Drullo321 » Sun, 3. Oct 21, 17:57

Screenshot: https://abload.de/img/screenshot59391kvj.png

While the general display order of shield modules isn't consistent for ordering by race for the different shields (ships L/M, defensive modules) and the order may vary (e.g. split before/after paranids, etc.), there is one thing that is consistent accross all UIs (and that is a good thing): They are at least ordered by quality, e.g. Mk1->Mk2->Mk3.

However this doesn't count for (Paranid?) defense modules where everything is ordered as described above, except the Paranid shields (Mk2->Mk1), see screenshot. This is probably a small mistake but annoying for the player.

Version: X4 Foundations - Steam - German - 4.10 (458643)
Game isn't modified at all - Pure Vanilla
Gamestart: Project Genesis (CoH)

Alan Phipps
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Re: [4.10] (Paranid) Defensive Modules - Wrong order of available shield modules

Post by Alan Phipps » Sun, 3. Oct 21, 18:23

In that screenshot, there is also an issue with the order of the TER M shield marks.
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Re: [4.10] (Paranid) Defensive Modules - Wrong order of available shield modules

Post by Old Drullo321 » Sun, 3. Oct 21, 18:42

Ah yeah you're right. Seems to be an issue with (Paranid) Defense modules in general.

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Re: [4.10] (Paranid) Defensive Modules - Wrong order of available shield modules

Post by Alan Phipps » Sun, 3. Oct 21, 19:56

I think something similar to this was spotted and reported in 3.30 too but this was an Argon Defence Module.
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Re: [1441][4.10] (Paranid) Defensive Modules - Wrong order of available shield modules

Post by Imperial Good » Mon, 4. Oct 21, 11:35

I think the order listed is the order the blueprints were purchased. Would be nice if the order could be standardised or sorted.

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Re: [1441][4.10] (Paranid) Defensive Modules - Wrong order of available shield modules

Post by florianlt » Thu, 21. Oct 21, 10:14

Fixed in an upcoming version.

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