Attacking a KHK outpost using S and M ships. Idea was to have a fleet split into two parts, bombers which attack the outpost itself and interceptors to keep the KHK that teleport in off their backs.
Although sometimes this works and the interceptors waste no item squashing the KHK that spawn in. Other times they completely ignore them while the KHK go to town on the bombers.
Below is a save (SV+CoH) that semi-reliably reproduces this issue. The fleet (only fleet) is attacking a KHK Outpost in Asteroid Belt. The leader is a bomber with alpha and beta wings set to attack along it, intending to be other bombers. Gamma wing is set to intercept which comprises of 2 fleets with 4 subordinates each (10 ships total) set to attack their leaders target representing interceptor kill teams. When the save loads there is a KHK Forager near the cluster that will usually attack the bombers. Despite doing this and being both nearby the leader and the KHK Forager, the interceptor kill teams idle and do not do anything. Occasionally when KHK spawn in the interceptor kill teams will intercept, and quickly dispatch, some of the KHK, but not all of them such as the KHK Forager seen in the save. Even after the KHK Outpost is destroyed, the interceptors do not intercept the KHK Forager.
Note that there seems to be an element of randomness to it. Although it is highly likely the interceptors will not intercept the KHK Forager upon load, there is a small chance that they might. In that case reloading the save until they fail should produce the conditions described above. I tested loading the save 5 times and only 1/5 of those times did it correctly intercept the KHK Forager, failing to intercept it 4/5 times.
Save File.
Link will expire in 1 year or when the issue is solved, which happens soonest.
[4.10 BUG] Intercept Subordinates Ignore KHK Forager.
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[4.10 BUG] Intercept Subordinates Ignore KHK Forager.
Post by Imperial Good » Thu, 16. Sep 21, 14:11
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