The radar display panel does not behave according to the game settings. It basically does what it wants. Off/Separate/Integrated mean nothing.
Edit: Seems to be related to UI scaling. Will test more. Still a bug even if it is because of UI scaling.
Edit 2: Based in testing, I can't say for sure its UI scaling that causes it, but it seems to happen more often when UI is scaled to 1.5 size.
Edit 3: This happens on my 27" 2k G-sync monitor or on a standard 22" 1080p monitor, so monitor size, resolution, and g-sync don't seem to be a cause.
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[2.50] Radar Display Panel Bug still present - Workaround for now and fix in a future build.
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[2.50] Radar Display Panel Bug still present - Workaround for now and fix in a future build.
Last edited by gregz83 on Tue, 2. Jul 19, 22:25, edited 2 times in total.
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Re: [2.50] Radar Display Panel Bug still present
@ Devs: Just for some background see this old thread.
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Re: [2.50] Radar Display Panel Bug still present
.. and @ devs see this old thread viewtopic.php?f=192&t=406585
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Re: [2.50] Radar Display Panel Bug still present
I am poking around in the office to find a "volunteer" to take a look at it.
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Re: [2.50] Radar Display Panel Bug still present
If it helps here is a series of screenshots to show the problem still happening on 2.50 hotfix 1
Ship this time in a Nemesis - Radar Separate Panel = https://i.imgur.com/atBV14U.png
Go to settings and set Radar Integrated = https://i.imgur.com/d8eZzrq.png
Jumped out of the pilot seat to look around consoles = https://i.imgur.com/fu9P9I7.png
And back in the pilot seat again, no radar display anywhere = https://i.imgur.com/8rOueFY.png
Change the settings again back to Radar Separate Panel = https://i.imgur.com/XUQdbw4.png
Note in that last screenshot the UI Scale for my eyesight is set at 1.2
And the rest of my graphics settings, screen res is at 1360 x 768 = https://i.imgur.com/bzNGMLQ.png
Go back to the pilot seat, and the radar screen which was showing in the first screenshot in a separate panel is still no longer visible = https://i.imgur.com/VsT0jeJ.png
If I now save the game, then exit the game, then load the game again from the latest save just made = The Radar screen comes back again as per first screenshot.
So as others have said it works if you leave it in Separate Panel, but change it to anything else and back again and no Radar until you reload the game.
Ship this time in a Nemesis - Radar Separate Panel = https://i.imgur.com/atBV14U.png
Go to settings and set Radar Integrated = https://i.imgur.com/d8eZzrq.png
Jumped out of the pilot seat to look around consoles = https://i.imgur.com/fu9P9I7.png
And back in the pilot seat again, no radar display anywhere = https://i.imgur.com/8rOueFY.png
Change the settings again back to Radar Separate Panel = https://i.imgur.com/XUQdbw4.png
Note in that last screenshot the UI Scale for my eyesight is set at 1.2
And the rest of my graphics settings, screen res is at 1360 x 768 = https://i.imgur.com/bzNGMLQ.png
Go back to the pilot seat, and the radar screen which was showing in the first screenshot in a separate panel is still no longer visible = https://i.imgur.com/VsT0jeJ.png
If I now save the game, then exit the game, then load the game again from the latest save just made = The Radar screen comes back again as per first screenshot.
So as others have said it works if you leave it in Separate Panel, but change it to anything else and back again and no Radar until you reload the game.
Spec's@2025-05-17 - Laptop - Acer Predator Helios Neo 16 AI - Win 11 x64
CPU - Intel Core Ultra 9 275HX 2.7-5.4ghz, RAM - 32gb DDR5 6400(OC),
Discrete GPU - NVidia Geforce RTX 5070 Ti, VRAM 12gb GDDR7,
SSD - M.2 PCIe NVME 1Tb, OLED WQXGA 2560x1600.
Seeker of Sohnen. Long live Queen Polypheides. 
CPU - Intel Core Ultra 9 275HX 2.7-5.4ghz, RAM - 32gb DDR5 6400(OC),
Discrete GPU - NVidia Geforce RTX 5070 Ti, VRAM 12gb GDDR7,
SSD - M.2 PCIe NVME 1Tb, OLED WQXGA 2560x1600.


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Re: [2.50] Radar Display Panel Bug still present
Thanks for the report. We identified an issue with the setting not correctly being applied and think this should also solve the problem you reported in this thread.
The fix is expected to be shipped in the next beta version (please note that I can't give an ETA on when this will be available atm).
For the time being, the workaround is trigger a UI reload when you change the setting in-game and it doesn't immediately apply (f.e. you can trigger this by changing the in-game resolution or resizing the game window).
The fix is expected to be shipped in the next beta version (please note that I can't give an ETA on when this will be available atm).
For the time being, the workaround is trigger a UI reload when you change the setting in-game and it doesn't immediately apply (f.e. you can trigger this by changing the in-game resolution or resizing the game window).
Stefan Hett