1.21 BUG Stations not requesting components needed for ship construction.
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1.21 BUG Stations not requesting components needed for ship construction.
Using current build - 1.21 (323477)
not modified using any third party scripts or mods
Game start - Young Gun
stations not requesting components needed for ship construction.
made no changes to game aside from putting settings on lowest possible
not crashing/no dump
DXDIAG -http://s000.tinyupload.com/index.php?fi ... 5100665337
I believe i found the cause of this issue, the trade for the required components is being assigned to the wrong station, it seems that the trade order for the components needed is being sent to a station that does not actually need those components and so the trade is showing with "--" for price information (screenshot attached) as the station in question is located in Eighteen Billion and the station that needs the components is located in Argon Prime. shortly after the screenshot the Drone components left the list completely again, when initially putting in the order for the ship an identical appearance at the shipyard located in AP showed the same thing, unsure if the game is attempting to locate the correct station to assign the buy order to or if the trade system for that particular part isn't being registered at that location. Also could just be the drone components that are bugged themselves. [ external image ]
not modified using any third party scripts or mods
Game start - Young Gun
stations not requesting components needed for ship construction.
made no changes to game aside from putting settings on lowest possible
not crashing/no dump
DXDIAG -http://s000.tinyupload.com/index.php?fi ... 5100665337
I believe i found the cause of this issue, the trade for the required components is being assigned to the wrong station, it seems that the trade order for the components needed is being sent to a station that does not actually need those components and so the trade is showing with "--" for price information (screenshot attached) as the station in question is located in Eighteen Billion and the station that needs the components is located in Argon Prime. shortly after the screenshot the Drone components left the list completely again, when initially putting in the order for the ship an identical appearance at the shipyard located in AP showed the same thing, unsure if the game is attempting to locate the correct station to assign the buy order to or if the trade system for that particular part isn't being registered at that location. Also could just be the drone components that are bugged themselves. [ external image ]
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Re: stations not requesting components needed for ship construction.
okay after further inspection I do believe that it is in fact the drone components that are bugged and not the trading option, started working on expanding a station and got the same problem as the others, the buy price for drone components are showing the same no matter where they are. [ external image ]
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Re: 1.21 BUG Stations not requesting components needed for ship construction.
Could you link a save that shows the issue please?
A dog has a master; a cat has domestic staff.
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Re: 1.21 BUG Stations not requesting components needed for ship construction.
Just noticed that more and more items are getting dragged into the null price zone, even after being manually changed to something else they keep the null price value. it's like a market crash simulation but funds are available to buy and sell... http://i68.tinypic.com/311w1u9.png
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Re: 1.21 BUG Stations not requesting components needed for ship construction.
okay somehow i'm able to see the resources on the station while i'm on it? ... anyway i can see that the station that says it is missing drone components to finish building the ship actually has a full storage of them..
http://i68.tinypic.com/r7olep.png
{Images posted directly to the forums should not be greater than 640x480 or 100kb, oversize image now linked - Terre}
http://i68.tinypic.com/r7olep.png
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Re: 1.21 BUG Stations not requesting components needed for ship construction.
I am having this same issue at the Argon Shipyard and Drone Components.
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Re: 1.21 BUG Stations not requesting components needed for ship construction.
i have the same bug i cant buy an carrier at TEL Teladi shipyard, Missing Resources 300 Drone Component, they can only have 472 Drone Component Max so it can not be built ever.
Here my save file im outside of the station. https://1drv.ms/f/s!AvuQemKZ4uCGtjMOiNTt1YyM26wY
Here my save file im outside of the station. https://1drv.ms/f/s!AvuQemKZ4uCGtjMOiNTt1YyM26wY
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Re: 1.21 BUG Stations not requesting components needed for ship construction.
Still happens in 1.30. On my game, even though the Paranids no longer have any ship, they don't build any, even though the shipyards and wharfs are full of resources.
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Re: 1.21 BUG Stations not requesting components needed for ship construction.
i fixed it temporary by editing my save, searched for <insufficient>
<ware ware="dronecomponents"
and deleted the line
<insufficient>
<ware ware="dronecomponents" amount="xxxxxxx"/>
</insufficient>
And edited down the amount of Laser Towers, so the amount of drones required will be lower so the ships could be built.
<ware ware="dronecomponents"
and deleted the line
<insufficient>
<ware ware="dronecomponents" amount="xxxxxxx"/>
</insufficient>
And edited down the amount of Laser Towers, so the amount of drones required will be lower so the ships could be built.
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Re: 1.21 BUG Stations not requesting components needed for ship construction.
It's engine parts for me. I can't figure out if it's a bug or just unlucky economy.Zano wrote: ↑Sat, 8. Dec 18, 23:11 i fixed it temporary by editing my save, searched for <insufficient>
<ware ware="dronecomponents"
and deleted the line
<insufficient>
<ware ware="dronecomponents" amount="xxxxxxx"/>
</insufficient>
And edited down the amount of Laser Towers, so the amount of drones required will be lower so the ships could be built.
I searched in my last savegame but the last line that has the insufficient part for engine parts is pretty much in the middle of the entire file.
Do you think that is important? That it's not chronologically towards the end of the file?
I don't know how the savegames work, so I don't know how it'll affect the game. D:
I've also read that the AI stations can sell whatever materials they buy, even if the player can't buy them.
So if that's true, it might be possible that all the engine parts that I've been manually pumping into this paranid shipwharf are quickly being sold to be used elsewhere.
Instead of BUILDING MY NEMESIS THAT IS SUPPOSEDLY #1 IN THE QUEUE.
I've also read that for some people it seems they continue building AI ships but not player ships.
EDIT: I booted up the game again. A Xenon P spawned and started attacking the wharf. The Wharf spewed out a TON of defense drones and laser towers.
Now, it says my Nemesis is docked at the shipyard and under construction, but is missing resources.
I do not know if it is correlated to the drones, maybe it had too many defense drones and no cargo drones or it had no docking space for building ships, I don't know.
I just find it strange that seemingly out of nowhere it put my queued ship into active building. And the only thing that changed is the attack.
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Re: 1.21 BUG Stations not requesting components needed for ship construction.
Developers this issue and the stalling economy in general is all down to the way storage on stations is currently programmed, all goods in each category, container for this example have a total storage limit of the installed part lets say 3mil the station will request all goods till it's storage is full which in some cases leads to insane common item amounts like 250k energy cells that I have seen on one station.
For players the number on the right of the stored good listing taken from the pic above ( Food rations, 4,065 / 6,6750 ) is actually the total the station has ever seen of that good and not the total it can store, it's a slight oversight from the devs which I hope can be easily resolved by I would guess adding some sort percentage based limit per good on total storage, doing that should resolve most of the eco issues.
For players the number on the right of the stored good listing taken from the pic above ( Food rations, 4,065 / 6,6750 ) is actually the total the station has ever seen of that good and not the total it can store, it's a slight oversight from the devs which I hope can be easily resolved by I would guess adding some sort percentage based limit per good on total storage, doing that should resolve most of the eco issues.
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Re: 1.21 BUG Stations not requesting components needed for ship construction.
Thanks for your input but I can assure you that this is *not* how the storage logic works.
It's figuring out which resources it needs for a given time then distributes the amounts in correct relation to each other over the available storage capacity (of course taking ware volume into account)
A word on the insufficient data in saves:
<insufficient>
<ware ware="dronecomponents" amount="xxxxxxx"/>
</insufficient>
This section in the savegame has nothing to do with storage allocation but is in fact a logging mechanism that informs the station building AI about resources that have been too high or too low for a period of time. Removing that line will not affect the station at all, it just makes it less likely that dedicated Drone Component transporters are requested or even Drone Component productions built nearby.
This isn't to say that everything is perfect and there isn't something wrong somewhere - we are investigating that - but to stop you from speculating too far from reality which would dilute the usefulness of these reports.
It's figuring out which resources it needs for a given time then distributes the amounts in correct relation to each other over the available storage capacity (of course taking ware volume into account)
A word on the insufficient data in saves:
<insufficient>
<ware ware="dronecomponents" amount="xxxxxxx"/>
</insufficient>
This section in the savegame has nothing to do with storage allocation but is in fact a logging mechanism that informs the station building AI about resources that have been too high or too low for a period of time. Removing that line will not affect the station at all, it just makes it less likely that dedicated Drone Component transporters are requested or even Drone Component productions built nearby.
This isn't to say that everything is perfect and there isn't something wrong somewhere - we are investigating that - but to stop you from speculating too far from reality which would dilute the usefulness of these reports.
BurnIt!
In der Ruhe liegt die Kraft. / In peace lies strength.
In der Ruhe liegt die Kraft. / In peace lies strength.
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Re: 1.21 BUG Stations not requesting components needed for ship construction.
Cheers for the update that it is under investigation cause what ever is happening, it's really a killerBurnIt! wrote: ↑Tue, 18. Dec 18, 12:52 Thanks for your input but I can assure you that this is *not* how the storage logic works.
It's figuring out which resources it needs for a given time then distributes the amounts in correct relation to each other over the available storage capacity (of course taking ware volume into account)
A word on the insufficient data in saves:
<insufficient>
<ware ware="dronecomponents" amount="xxxxxxx"/>
</insufficient>
This section in the savegame has nothing to do with storage allocation but is in fact a logging mechanism that informs the station building AI about resources that have been too high or too low for a period of time. Removing that line will not affect the station at all, it just makes it less likely that dedicated Drone Component transporters are requested or even Drone Component productions built nearby.
This isn't to say that everything is perfect and there isn't something wrong somewhere - we are investigating that - but to stop you from speculating too far from reality which would dilute the usefulness of these reports.

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Re: 1.21 BUG Stations not requesting components needed for ship construction.
Hi,
This happened to me yesterday, brand new game. Can't even get the first ship for the storyline mission. (Checked at least 3 wharfs, engine parts are missing everywhere.) At least I wasn't completely stalled when buying a new ship and upgrading my only existing other, as there was a previous auto/quicksave....
Thanks for officially acknowledging the bug, I hope this gets fixed soon, as it is really quite a big game breaker. :-/
This happened to me yesterday, brand new game. Can't even get the first ship for the storyline mission. (Checked at least 3 wharfs, engine parts are missing everywhere.) At least I wasn't completely stalled when buying a new ship and upgrading my only existing other, as there was a previous auto/quicksave....
Thanks for officially acknowledging the bug, I hope this gets fixed soon, as it is really quite a big game breaker. :-/
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Re: 1.21 BUG Stations not requesting components needed for ship construction.
Thanks for that, I admit I'm no developer or programmer for that matter so I had no idea how it actually works, I tend to get ahead of myself when I think I figured something out, with that said though it does seam like that's how it works in game.BurnIt! wrote: ↑Tue, 18. Dec 18, 12:52 Thanks for your input but I can assure you that this is *not* how the storage logic works.
It's figuring out which resources it needs for a given time then distributes the amounts in correct relation to each other over the available storage capacity (of course taking ware volume into account)
Regardless though whatever the problem actually is I think resolving this one issue will solve many of the other problems that branch out from the economy.
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Re: 1.21 BUG Stations not requesting components needed for ship construction.
Ok that means the only thing that actually mattered and made my ships being built was by edit down the amount of Laser Towers that i chose for my ships only.BurnIt! wrote: ↑Tue, 18. Dec 18, 12:52 Thanks for your input but I can assure you that this is *not* how the storage logic works.
It's figuring out which resources it needs for a given time then distributes the amounts in correct relation to each other over the available storage capacity (of course taking ware volume into account)
A word on the insufficient data in saves:
<insufficient>
<ware ware="dronecomponents" amount="xxxxxxx"/>
</insufficient>
This section in the savegame has nothing to do with storage allocation but is in fact a logging mechanism that informs the station building AI about resources that have been too high or too low for a period of time. Removing that line will not affect the station at all, it just makes it less likely that dedicated Drone Component transporters are requested or even Drone Component productions built nearby.
This isn't to say that everything is perfect and there isn't something wrong somewhere - we are investigating that - but to stop you from speculating too far from reality which would dilute the usefulness of these reports.
I edited both these steps in the same time and dident actually know witch one that made it work.
Ty for clarifying witch one that did, i was just glad that i could fix it and continue my game.

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Re: 1.21 BUG Stations not requesting components needed for ship construction.
Not much to add to this now well reported bug, but I guess every little helps...
I ordered a Frigate from a Paranid Wharf... I believe the parts were available to create it as I spotted no red, however it is forever stuck at #1 in the queue.
At first the station had a very small number of engine parts, which I assume is likely why it wasn't being built. After a while I began the process of buying some myself to take there, however the station now has none at all and isn't buying any. My ship remains at 0% built based on the timer, so those parts have vanished somewhere else.
In any case, the wharf and all my money is totally stuck.
[FEATURE IDEA]: Allow un-started ships to be cancelled.
I ordered a Frigate from a Paranid Wharf... I believe the parts were available to create it as I spotted no red, however it is forever stuck at #1 in the queue.
At first the station had a very small number of engine parts, which I assume is likely why it wasn't being built. After a while I began the process of buying some myself to take there, however the station now has none at all and isn't buying any. My ship remains at 0% built based on the timer, so those parts have vanished somewhere else.
In any case, the wharf and all my money is totally stuck.
[FEATURE IDEA]: Allow un-started ships to be cancelled.
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Re: 1.21 BUG Stations not requesting components needed for ship construction.
Have you managed to fix it? I have this issue now as well patch 1.50 and built a Gorgon Frigate at Paranoid wharf Trinity Sanctum III, and it initially did not show Engine parts short but only smart chips. Thats fine i thought as i did not need any drones or smart missiles, so all clear and ordered. Now its stuck 4m 05 sec build time stuck, cannot cancel order and it shows engine parts are needed.\Tristavius wrote: ↑Tue, 18. Dec 18, 21:10 Not much to add to this now well reported bug, but I guess every little helps...
I ordered a Frigate from a Paranid Wharf... I believe the parts were available to create it as I spotted no red, however it is forever stuck at #1 in the queue.
At first the station had a very small number of engine parts, which I assume is likely why it wasn't being built. After a while I began the process of buying some myself to take there, however the station now has none at all and isn't buying any. My ship remains at 0% built based on the timer, so those parts have vanished somewhere else.
In any case, the wharf and all my money is totally stuck.
[FEATURE IDEA]: Allow un-started ships to be cancelled.
My engine parts factor is just opposite the wharf and cannot supply it with engine parts as the trade screen and the information storage shows that it does not need engine parts, but the order/ production que shows it needs in amber...Ugh
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Re: 1.21 BUG Stations not requesting components needed for ship construction.
This is 1.5? I thought it was fixed in 1.5Beta. The shipyard/wharf now show a full list of wares that are needed. So if they say they need Engine Parts, they reall do need it, as the SY may run out of parts while building your ship.Kayser99 wrote: ↑Fri, 21. Dec 18, 21:44Have you managed to fix it? I have this issue now as well patch 1.50 and built a Gorgon Frigate at Paranoid wharf Trinity Sanctum III, and it initially did not show Engine parts short but only smart chips. Thats fine i thought as i did not need any drones or smart missiles, so all clear and ordered. Now its stuck 4m 05 sec build time stuck, cannot cancel order and it shows engine parts are needed.\Tristavius wrote: ↑Tue, 18. Dec 18, 21:10 Not much to add to this now well reported bug, but I guess every little helps...
I ordered a Frigate from a Paranid Wharf... I believe the parts were available to create it as I spotted no red, however it is forever stuck at #1 in the queue.
At first the station had a very small number of engine parts, which I assume is likely why it wasn't being built. After a while I began the process of buying some myself to take there, however the station now has none at all and isn't buying any. My ship remains at 0% built based on the timer, so those parts have vanished somewhere else.
In any case, the wharf and all my money is totally stuck.
[FEATURE IDEA]: Allow un-started ships to be cancelled.
My engine parts factor is just opposite the wharf and cannot supply it with engine parts as the trade screen and the information storage shows that it does not need engine parts, but the order/ production que shows it needs in amber...Ugh
Previously in 1.4, it says that it needs Engine Parts, but the Offer list does not include Engine Parts, and there is no way to supply the SY/Wharf with the needed materials to proceed.
I believe the fix does not guarantee that your ship will be built without halting due to insufficient resources, but it does guarantee that you can supply what is needed to build your ship.
May be because you call them Paranoid, they don't want to build your ship!!!!
