Feature Request: Improved 3rd Person HUD

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A5PECT
Posts: 6154
Joined: Sun, 3. Sep 06, 02:31
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Feature Request: Improved 3rd Person HUD

Post by A5PECT » Wed, 22. Mar 23, 04:33

I am once again asking to have missing HUD elements added to the 3rd person follow camera. Like so:

Image

-Shield and hull bars
-Speedometer
-Auto-aim, flight assist. etc. indicators
-Weapon information
Admitting you have a problem is the first step in figuring out how to make it worse.

GCU Grey Area
Posts: 7825
Joined: Sat, 14. Feb 04, 23:07
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Re: Feature Request: Improved 3rd Person HUD

Post by GCU Grey Area » Wed, 22. Mar 23, 09:12

As long as it's optional. Would not want all that clutter spoiling my external view.

Karvat
Posts: 378
Joined: Wed, 31. Jan 18, 12:37
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Re: Feature Request: Improved 3rd Person HUD

Post by Karvat » Wed, 22. Mar 23, 10:46

Egosoft please, make this wish come true through an option.

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mr.WHO
Posts: 8576
Joined: Thu, 12. Oct 06, 17:19
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Re: Feature Request: Improved 3rd Person HUD

Post by mr.WHO » Wed, 22. Mar 23, 13:40

Yes, please - it's 6.0 already, why don't have this for so long?

flywlyx
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Re: Feature Request: Improved 3rd Person HUD

Post by flywlyx » Wed, 22. Mar 23, 14:36

GCU Grey Area wrote:
Wed, 22. Mar 23, 09:12
As long as it's optional. Would not want all that clutter spoiling my external view.
You could turn off all the HUD with "shift+H".
And "ctrl+H" will hide the vessel you are driving.

GCU Grey Area
Posts: 7825
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Re: Feature Request: Improved 3rd Person HUD

Post by GCU Grey Area » Wed, 22. Mar 23, 15:49

flywlyx wrote:
Wed, 22. Mar 23, 14:36
GCU Grey Area wrote:
Wed, 22. Mar 23, 09:12
As long as it's optional. Would not want all that clutter spoiling my external view.
You could turn off all the HUD with "shift+H".
And "ctrl+H" will hide the vessel you are driving.
Aware of that. Great for screenshots while the game is paused, somewhat less than useful when playing the game. Shift-H turns off everything, including targeting boxes around ships & stations, guidance, radar, etc. Difficult to play the game without that stuff (can't even access the map with the HUD turned off). However, I never do any combat using external view & consequently have no need or desire for all the extra stuff A5PECT would like added. As I said, for me it would just get in the way & spoil the view.

S!rAssassin
Posts: 362
Joined: Sat, 7. Aug 10, 10:31

Re: Feature Request: Improved 3rd Person HUD

Post by S!rAssassin » Thu, 23. Mar 23, 07:21

mr.WHO wrote:
Wed, 22. Mar 23, 13:40
it's 6.0 already
And still no rear camera with hotkey to quick look behind in combat... Old X-Tension have it. And it's useful.

gorgofdoom
Posts: 203
Joined: Wed, 5. Dec 18, 18:48
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Re: Feature Request: Improved 3rd Person HUD

Post by gorgofdoom » Fri, 24. Mar 23, 07:16

I agree that there should be more information provided in third person. It's important to at least see our ships health & weapon status as well as the enemies movements which may be happening behind us. It's a bit odd that the only way to see all relevant information for piloting a single ship is to switch between two points of view.

S!rAssassin
Posts: 362
Joined: Sat, 7. Aug 10, 10:31

Re: Feature Request: Improved 3rd Person HUD

Post by S!rAssassin » Fri, 24. Mar 23, 09:13

gorgofdoom wrote:
Fri, 24. Mar 23, 07:16
It's a bit odd that the only way to see all relevant information for piloting a single ship is to switch between two points of view.
Wish to have 360 degrees virtual camera in first person, controls with hotkeys, to quick look at all directions without ship model at half screen and with all first person infos. Quick look :!: No click-click-click-click-click-click...

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