Kingdom End (only ships would not do)
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Kingdom End (only ships would not do)
So i like they making a new DLC but there is absolute nothing being told about the Economy.
for example, new products, production cycles etc being added?.
a new fluffy ship just ain't gonna cut it with me.
for example, new products, production cycles etc being added?.
a new fluffy ship just ain't gonna cut it with me.
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Re: Kingdom End (only ships would not do)
Bernd said in some interview that Boron do eat BoFu. Sounds like 'yes'.
We can wait until the DLC is out. Reviews will tell what there is. Then we can decide whether to get the DLC or not.
We can wait until the DLC is out. Reviews will tell what there is. Then we can decide whether to get the DLC or not.
Goner Pancake Protector X
Insanity included at no extra charge.
There is no Box. I am the sand.
Insanity included at no extra charge.
There is no Box. I am the sand.
Re: Kingdom End (only ships would not do)
The question should be superflous when looking at all the 3 previous DLCs. They brought us
- New sectors
- New factions
- New ships
- New wares
- New stations
- New stories ("plots")
Spoiler
Show
BurnIt: Boron and leaks don't go well together...
Königinnenreich von Boron: Sprich mit deinem Flossenführer
Nila Ti: Folgt mir, ihr Kavalkade von neugierigen Kreaturen!
Pick yourpoison seed [for custom gamestarts]
Königinnenreich von Boron: Sprich mit deinem Flossenführer
Nila Ti: Folgt mir, ihr Kavalkade von neugierigen Kreaturen!
Pick your
Re: Kingdom End (only ships would not do)
Datamining shows that you'll get your wish. But of course it's also obvious by looking at previous dlcs.
Re: Kingdom End (only ships would not do)
IIRC it was said the Boron economy is not particularly strange like Terran, so probably still mostly commonwealth wares.
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Re: Kingdom End (only ships would not do)
i get that impression because Egosoft fail to explain what the DLC contains.
also the last DLC was not that impressive with "economy" ToA
https://store.steampowered.com/app/1990 ... ngdom_End/
"Enjoy a long-awaited reunion with the Boron in X4: Kingdom End, the fourth expansion for X4: Foundations, which completes the collection of the main factions in the X Universe. Discover the unique Boron ships, and fly them through distinctive systems, on a journey of discovery. Visit fascinating places, uncover old secrets and make new acquaintances. Embark on an immersive new chapter of X4!"
so what do one see some ships a few screenshots basically nothing.
also the last DLC was not that impressive with "economy" ToA
https://store.steampowered.com/app/1990 ... ngdom_End/
"Enjoy a long-awaited reunion with the Boron in X4: Kingdom End, the fourth expansion for X4: Foundations, which completes the collection of the main factions in the X Universe. Discover the unique Boron ships, and fly them through distinctive systems, on a journey of discovery. Visit fascinating places, uncover old secrets and make new acquaintances. Embark on an immersive new chapter of X4!"
so what do one see some ships a few screenshots basically nothing.
Retail investor, η+18,9% 2022 (η+7.1% 2023) (η+0,74 2024) 95% in bonds.
Young people don't be freaking stupid invest also (not in BTC but in real stocks)
Young people don't be freaking stupid invest also (not in BTC but in real stocks)
Re: Kingdom End (only ships would not do)
If ToA didn't meet your expectations economy-wise you shouldn't expect a miracle with the next DLC either. By the sheer amount of different things they are stuffing into this DLC it is save to say we get the old X formula. The terrans got their own economy as it is their lore. All other factions share a lot of their economy wares as they formed a standardized economy for a long time before the gates disconnected.
As the Borons are a main faction I suspect they will bring BoFu and BoGas as additional wares.
As the Borons are a main faction I suspect they will bring BoFu and BoGas as additional wares.
Spoiler
Show
BurnIt: Boron and leaks don't go well together...
Königinnenreich von Boron: Sprich mit deinem Flossenführer
Nila Ti: Folgt mir, ihr Kavalkade von neugierigen Kreaturen!
Pick yourpoison seed [for custom gamestarts]
Königinnenreich von Boron: Sprich mit deinem Flossenführer
Nila Ti: Folgt mir, ihr Kavalkade von neugierigen Kreaturen!
Pick your
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Re: Kingdom End (only ships would not do)
It would be very odd if a DLC named "Kingdom End" did not include the Boron home system Kingdom End...
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Re: Kingdom End (only ships would not do)
from what i understand they entered the gate or something "X3" with a special ship and that universe is gone. blah blah you know like a ordinary common plot theme of Avengers™TheDeliveryMan wrote: ↑Sun, 19. Mar 23, 13:42It would be very odd if a DLC named "Kingdom End" did not include the Boron home system Kingdom End...
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Young people don't be freaking stupid invest also (not in BTC but in real stocks)
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Re: Kingdom End (only ships would not do)
They get their own food and medical production cycle, which includes the following modules:abisha1980 wrote: ↑Sun, 19. Mar 23, 11:02for example, new products, production cycles etc being added?
Boron Medical Supply Production
BoGas Production
Plankton Production
BoFu Production
That's about it, all the other products are Commonwealth. That makes sense, as the Boron are one of the major founding members of the entire Community of Planets. Having them on a vastly different economy than the Commonwealth would go against that theme.
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Re: Kingdom End (only ships would not do)
fair enough but they could make the production more complicated (more parts) that would have made the game more interesting for people interesting in building/thinking.xant wrote: ↑Sun, 19. Mar 23, 14:11They get their own food and medical production cycle, which includes the following modules:abisha1980 wrote: ↑Sun, 19. Mar 23, 11:02for example, new products, production cycles etc being added?
Boron Medical Supply Production
BoGas Production
Plankton Production
BoFu Production
That's about it, all the other products are Commonwealth. That makes sense, as the Boron are one of the major founding members of the entire Community of Planets. Having them on a vastly different economy than the Commonwealth would go against that theme.
for example hull parts needs now 2 factory modules to create a single production they could added 4 parts to be enable to make a hull parts
with a limit of station modules it would request to move tons more goods (which is great for economy)
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Young people don't be freaking stupid invest also (not in BTC but in real stocks)
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Re: Kingdom End (only ships would not do)
They have specifically simplified the economy of X4 compared to previous games, probably to make it more efficient (and resistant to damage) now that it is fully simulated. Adding a bunch of extra steps to get wares seems unlikely.
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Re: Kingdom End (only ships would not do)
Borons are have organic tech, according to Bernd, so they should have own "hull" parts, "turret" parts, etc. They have BoFu/BoGas food tech. Some own med tech, i think...
IMO, Borons should have own economy, like Terrans.
IMO, Borons should have own economy, like Terrans.
Re: Kingdom End (only ships would not do)
I agree, though more complex. A midpoint between Commonwealth tech and Terran/Scrap tech. Although I'll keep some crossovers too. So kind of like a more explored version of Teladi tech.S!rAssassin wrote: ↑Sun, 19. Mar 23, 14:59Borons are have organic tech, according to Bernd, so they should have own "hull" parts, "turret" parts, etc. They have BoFu/BoGas food tech. Some own med tech, i think...
IMO, Borons should have own economy, like Terrans.
Because while there is something to be said of the Boron being a Commonwealth race, unlike the Split DLC, where they were slotted in as though they were always there, the Boron apparently has some plot to do to reconnect. In their isolation, it wouldn't be surprising if there was some technological divergence.
Re: Kingdom End (only ships would not do)
<post moved to the right thread>
Last edited by waadaa85 on Wed, 22. Mar 23, 22:21, edited 1 time in total.
WaaDaa
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Re: Kingdom End (only ships would not do)
when your done with your mod, i would like the link sounds great.
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Re: Kingdom End (only ships would not do)
.. but that's a mod/modding discussion to continue in the S&M forum.
A dog has a master; a cat has domestic staff.
Re: Kingdom End (only ships would not do)
If there were such a change, it would already be observable in the beta of 6.0 -- no DLC will touch the "model".
Therefore, you presented ideas for features (vanilla or modded). They deserve their own discussion.
We do speculate what will be in the next DLC and we do have our opinions about how much content would be "worth the price".
Borons. Boron ships. Boron stations. Boron wares. Boron sectors. Plot about Borons.
It is ok to feel that that is "not enough Borons". It is equally ok to feel that the game already did have one Boron too many.
Likewise, the CoH DLC had a pitiful amount of Terrans. They died so very quickly ...
The ToA at least had one laugh. One.
Goner Pancake Protector X
Insanity included at no extra charge.
There is no Box. I am the sand.
Insanity included at no extra charge.
There is no Box. I am the sand.
Re: Kingdom End (only ships would not do)
Will borons have visually or audibly distinguishable genders?
Re: Kingdom End (only ships would not do)
My apologies, I misunderstood the object of the thread...
I'll relocate my post to S&M thread as Allan suggested.
Cheers,
I'll relocate my post to S&M thread as Allan suggested.
Cheers,
WaaDaa
"Station Administration would like to remind you to keep the children away from the airlocks"
"Station Administration would like to remind you to keep the children away from the airlocks"