Priority attack command

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Toshis8
Posts: 91
Joined: Fri, 10. Mar 23, 11:02

Priority attack command

Post by Toshis8 » Sat, 18. Mar 23, 19:21

Sometimes, when your ships have multiple commands going, a new target suddenly appears, that you really want to take out quickly. What if there was a priority attack command, to prioritize taking out new target without having to cancel other, older commands, without having to juggle with them in any other way?

Currently, as you know, any new attack command is added at the end of action sequence. Not suggesting to change current system, just add a new "priority attack" command.

As25
Posts: 142
Joined: Sun, 28. Jun 09, 04:09
x4

Re: Priority attack command

Post by As25 » Sat, 18. Mar 23, 23:41

I think it would be better if they added a key which when held makes new commands appear at the top of the list.

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