I fondly (not really) remember that time I checked my losses and noticed one of my supposedly safe ships are gone, double checked and so is the ARG wharf in Argon Prime.GCU Grey Area wrote: ↑Thu, 22. Sep 22, 01:43EC cost is pretty much irrelevant, they'd still beeline the shipyards & other high value targets if given half a chance. That's exactly what they do now if they capture a sector adjacent to an enemy sector containing such stations (& with a jumpdrive EVERY sector would effectively be adjacent to EVERY shipyard).flywlyx wrote: ↑Wed, 21. Sep 22, 19:24Where they go will still be controlled by the script, Xenon is the only one I think jumping all over make sense since it are the "ultimate bad guy".
For other factions, jumping to the core sector doesn't really make sense since it will cost more EC due to the long distance while the opponent spends less. But JD will help AI's sector patrols reach their destination faster, they are way too slow at the moment.
Example from one of my recent games: https://www.dropbox.com/s/mao1fl1bcqy38 ... 1.jpg?dl=0. Note the location of ANT's shipyard, trade station & equipment dock (hint - not in Antigone Memorial anymore). Terrans did that in the brief time they held The Void until the Argons could kick them out.
It's the optimal strategy - destroy enemy ship production facilities & that faction faction is significantly weakened, unable to replace their losses until those stations can be rebuilt.
Apparently a HOP fleet decided to bypass Second Contact and went straight for the Wharf.
Then they did it again later though this time they whacked some other station south of the wharf.