Ca someone explain FSR to me?

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mr.WHO
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Ca someone explain FSR to me?

Post by mr.WHO » Thu, 27. Jan 22, 18:12

Beta 5.0 adds Support for AMD FidelityFX™ Super Resolution (FSR) to X4.

My question is what is it and how and when should I use it?
Do I need AMD hardware or does it work with Intel/Nvidia?
Will it become enabled by default with 5.0?
What settings in what cricumstances should be use for best experience (I'm keen towards more FPS than super graphic)?

abisha1980
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Re: Ca someone explain FSR to me?

Post by abisha1980 » Thu, 27. Jan 22, 19:00

it's quite simple to be honest

you don't need extra drivers, it works on all videocards (from 4GB or more)
the amd fidelity have 4 settings those settings are resolutions it upscale from

Performance (shooter games that already run at 1080P and you need Frame rates above 150+) total worthless in 4X foundation
Balanced (also aimed at shooter games) also worthless for 4X foundation
Quality (renders at 2K upscale to 4K) this is what you looking for (take this settings)
Ultra Quality upscale from 4K to 8K (not worth it) cost to much frame rate in this game

also it works in linux and 4X works perfect normal already in linux
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-=SiR KiLLaLoT=-
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Re: Ca someone explain FSR to me?

Post by -=SiR KiLLaLoT=- » Thu, 27. Jan 22, 19:11

mr.WHO wrote:
Thu, 27. Jan 22, 18:12
Beta 5.0 adds Support for AMD FidelityFX™ Super Resolution (FSR) to X4.

My question is what is it and how and when should I use it?
Do I need AMD hardware or does it work with Intel/Nvidia?
Will it become enabled by default with 5.0?
What settings in what cricumstances should be use for best experience (I'm keen towards more FPS than super graphic)?
Hi mr.WHO

I try to give you a very practical explanation by showing you two screenshoots.

Normal
FSR

At the moment I am forced to play with a GTX 750 TI 4GB instead of the RTX 3060 TI and I used FSR just to test its advantages.
The native image resolution is much higher, but thanks to FSR I was able to activate some details gaining 2 fps. (read the FPS at the bottom right of the screenshoots).
HW Spec:
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mr.WHO
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Re: Ca someone explain FSR to me?

Post by mr.WHO » Thu, 27. Jan 22, 20:18

abisha1980 wrote:
Thu, 27. Jan 22, 19:00
Performance (shooter games that already run at 1080P and you need Frame rates above 150+) total worthless in 4X foundation
Balanced (also aimed at shooter games) also worthless for 4X foundation
Quality (renders at 2K upscale to 4K) this is what you looking for (take this settings)
Ultra Quality upscale from 4K to 8K (not worth it) cost to much frame rate in this game
Umh..so if I play X4 with 1920x1080 with OK FPS, then I don't benefit from any above setting?

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mr.WHO
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Re: Ca someone explain FSR to me?

Post by mr.WHO » Thu, 27. Jan 22, 20:20

-=SiR KiLLaLoT=- wrote:
Thu, 27. Jan 22, 19:11
I try to give you a very practical explanation by showing you two screenshoots.

Normal
FSR

At the moment I am forced to play with a GTX 750 TI 4GB instead of the RTX 3060 TI and I used FSR just to test its advantages.
The native image resolution is much higher, but thanks to FSR I was able to activate some details gaining 2 fps. (read the FPS at the bottom right of the screenshoots).
It's hard for me to see the clear benefit.
I do see higher LOD and more detailed models with FSR, but Normal image has better looking textures to me.
All of this with + 2FPS.

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Re: Ca someone explain FSR to me?

Post by Panos » Thu, 27. Jan 22, 20:35

mr.WHO wrote:
Thu, 27. Jan 22, 18:12
Beta 5.0 adds Support for AMD FidelityFX™ Super Resolution (FSR) to X4.

My question is what is it and how and when should I use it?
Do I need AMD hardware or does it work with Intel/Nvidia?
Will it become enabled by default with 5.0?
What settings in what cricumstances should be use for best experience (I'm keen towards more FPS than super graphic)?
a) AMD FSR works with all DX11 capable GPU/APUs both AMD/NVIDIA/INTEL

b) You can enable the FSR if you want with the release of 5.0

c) Depends your GPU. A GTX750 is well bellow specs however if you can play the game, is fine.

d) As for you getting +2 fps is all depends. As wrote above your 750 is well bellow minimum spec. Best indication about how much perf you gain is the menu screen. Is GPU bound

abisha1980
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Re: Ca someone explain FSR to me?

Post by abisha1980 » Thu, 27. Jan 22, 20:41

mr.WHO wrote:
Thu, 27. Jan 22, 20:18
abisha1980 wrote:
Thu, 27. Jan 22, 19:00
Performance (shooter games that already run at 1080P and you need Frame rates above 150+) total worthless in 4X foundation
Balanced (also aimed at shooter games) also worthless for 4X foundation
Quality (renders at 2K upscale to 4K) this is what you looking for (take this settings)
Ultra Quality upscale from 4K to 8K (not worth it) cost to much frame rate in this game
Umh..so if I play X4 with 1920x1080 with OK FPS, then I don't benefit from any above setting?
you should have good FPS at 1080P but if you wanna have that extra go for Performance settings
FSR was never made for 1080P it's more a 4K thing (it upscale you see)
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Re: Ca someone explain FSR to me?

Post by Imperial Good » Thu, 27. Jan 22, 23:27

mr.WHO wrote:
Thu, 27. Jan 22, 18:12
Do I need AMD hardware or does it work with Intel/Nvidia?
It works for all hardware vendors that support some nominal version of Vulkan. Even old hardware like a GTX 760 can run FSR. Being an AMD designed technique it is possible that current and future AMD GPUs might be more optimised for it than other vendors, but the principles behind it are such that it still performs very well irrespective of vendor.
mr.WHO wrote:
Thu, 27. Jan 22, 18:12
Will it become enabled by default with 5.0?
Like a lot of the Anti Aliasing settings it is likely a setting you need to manually enable based on your needs.
mr.WHO wrote:
Thu, 27. Jan 22, 18:12
What settings in what cricumstances should be use for best experience (I'm keen towards more FPS than super graphic)?
If your GPU is struggling with your current resolution then using FSR can let you use a lower resolution and upscale it without as much visual impact as relying on display or GPU native upscale algorithms. This is mostly for the case of "budget" GPUs trying to drive higher resolution or higher refresh rate displays.

A good example would be my GTX 760 running 1440p, since the frame rate is unplayable at that resolution. In theory with FSR I can upscale 1080p which my GPU can handle fairly well to 1440p allowing me some of the benefits of higher resolution while still having a playable frame rate. I have not tested this in practice but this is exactly the use case AMD intended for the feature.

Other uses include reducing aliasing or allowing you to run with higher in game settings by trading resolution. Ultimately you will need to experiment for yourself to see if FSR benefits you or not.

FSR is not DLSS or competitor upscaler from Intel. It does not use AI to enhance the resulting image quality so the resulting image quality is quite limited in comparison.
mr.WHO wrote:
Thu, 27. Jan 22, 20:18
Umh..so if I play X4 with 1920x1080 with OK FPS, then I don't benefit from any above setting?
Unless you are using a very weak GPU such as integrated graphics or graphic cards intended only as display ports then any reasonably modern GPU can run X4 at 1080p so will not benefit from FSR at those resolutions. Where you should in theory benefit is taking that GPU and pushing a higher resolution display like 1440p of 4k since lower range GPUs will struggle to handle the required fill rates. I guess it can help integrated graphics push 1080p, but do not expect miracles with the image quality.
Panos wrote:
Thu, 27. Jan 22, 20:35
a) AMD FSR works with all DX11 capable GPU/APUs both AMD/NVIDIA/INTEL
X4 uses Vulkan version of it.

flywlyx
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Re: Ca someone explain FSR to me?

Post by flywlyx » Fri, 28. Jan 22, 03:54

SSAA provides a better result for my GTX. So if you are asking, I would say if you don't have an FPS issue and your card is Nvdia, go SSAA.

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Re: Ca someone explain FSR to me?

Post by Axeface » Fri, 28. Jan 22, 04:10

Put simply FSR reduces image quality to gain FPS while trying its best to hide the quality reduction, it is a setting you can use to gain increased performance or reduce the load on your system. It tries its best to not reduce image quality as much as possible, but that is what it does. DLSS is something else entirely and entirely more advanced.

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Re: Ca someone explain FSR to me?

Post by Panos » Fri, 28. Jan 22, 09:02

Imperial Good wrote:
Thu, 27. Jan 22, 23:27
Panos wrote:
Thu, 27. Jan 22, 20:35
a) AMD FSR works with all DX11 capable GPU/APUs both AMD/NVIDIA/INTEL
X4 uses Vulkan version of it.

Yes X4 uses Vulkan, but rule of thumb is FSR works on all DX11 capable GPU/APU-IGP so all of them that were released last 10 years. :mrgreen:

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Re: Ca someone explain FSR to me?

Post by Panos » Fri, 28. Jan 22, 09:22

Axeface wrote:
Fri, 28. Jan 22, 04:10
Put simply FSR reduces image quality to gain FPS while trying its best to hide the quality reduction, it is a setting you can use to gain increased performance or reduce the load on your system. It tries its best to not reduce image quality as much as possible, but that is what it does. DLSS is something else entirely and entirely more advanced.
FSR doesn't reduces image quality. It picks the same IQ you have set to the game.
It just picks the frame, identifies the UI which is put on the side, render-upscale-sharpen the frame (from very early in the pipeline) then adds the unscaled UI on top.
Here are 4 screenshots can you identify which is FSR Ultra Quality, Native and 2 FSR Quality? Probably I can identify the 2 Quality ones, but I had to write down which one is the Native and the Ultra Quality one because I was impressed myself. :o

https://i.imgur.com/uA0AdRi.jpg

https://i.imgur.com/sJIaMct.jpg

https://i.imgur.com/oHSTQoh.jpg

https://i.imgur.com/zxcueBm.jpg

At one point by mistake hit the camera button so the view changed a bit.

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Re: Ca someone explain FSR to me?

Post by Falcrack » Fri, 28. Jan 22, 11:49

Panos wrote:
Fri, 28. Jan 22, 09:22
Axeface wrote:
Fri, 28. Jan 22, 04:10
Put simply FSR reduces image quality to gain FPS while trying its best to hide the quality reduction, it is a setting you can use to gain increased performance or reduce the load on your system. It tries its best to not reduce image quality as much as possible, but that is what it does. DLSS is something else entirely and entirely more advanced.
FSR doesn't reduces image quality. It picks the same IQ you have set to the game.
I tried FSR in X4 and while I did see noticeable performance gains, I also noticed significant reductions in image quality, particularly when looking at distant objects like gates during motion, which is not captured as well in a screenshot. So I am not using FSR at the moment.

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Re: Ca someone explain FSR to me?

Post by grimgore » Fri, 28. Jan 22, 13:20

I have tried so much and do not know myself what is better. I play on a 2080Ti. Try 3840x2160 with minimal FXAA works well, without FSR better than with. 1920x1080 with MSAA also works very well, with or without FSR I see no difference. 1920x1080 and SSAA is simply not recommended, too resource intensive. I don't know much about it. Is there a recommendation? It does jerk in battles, but it does that with everyone. A nice picture is important to me, but even more important is not to load the hardware extremely.

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Re: Ca someone explain FSR to me?

Post by abisha1980 » Fri, 28. Jan 22, 16:53

grimgore wrote:
Fri, 28. Jan 22, 13:20
I have tried so much and do not know myself what is better. I play on a 2080Ti. Try 3840x2160 with minimal FXAA works well, without FSR better than with. 1920x1080 with MSAA also works very well, with or without FSR I see no difference. 1920x1080 and SSAA is simply not recommended, too resource intensive. I don't know much about it. Is there a recommendation? It does jerk in battles, but it does that with everyone. A nice picture is important to me, but even more important is not to load the hardware extremely.
that's weird i have a RTX 2060 Super (you have much faster graphics card) and i running 4K at 60+ frames with FSR (max settings)
i think your windows have to much on the background running what hammering your game
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Re: Ca someone explain FSR to me?

Post by Panos » Fri, 28. Jan 22, 21:01

grimgore wrote:
Fri, 28. Jan 22, 13:20
I have tried so much and do not know myself what is better. I play on a 2080Ti. Try 3840x2160 with minimal FXAA works well, without FSR better than with. 1920x1080 with MSAA also works very well, with or without FSR I see no difference. 1920x1080 and SSAA is simply not recommended, too resource intensive. I don't know much about it. Is there a recommendation? It does jerk in battles, but it does that with everyone. A nice picture is important to me, but even more important is not to load the hardware extremely.
What is your CPU, RAM and timings?

2080Ti is way faster than my 5700XT in addition X4 is 40% faster with Nvidia than a similar performance AMD GPU, so if I do not have perf issues at 2560x1440 with MSAA 2x you shouldn't have issues with FXAA at 4K even MSAA 2x.

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Re: Ca someone explain FSR to me?

Post by grimgore » Fri, 28. Jan 22, 21:47

Panos wrote:
Fri, 28. Jan 22, 21:01
grimgore wrote:
Fri, 28. Jan 22, 13:20
I have tried so much and do not know myself what is better. I play on a 2080Ti. Try 3840x2160 with minimal FXAA works well, without FSR better than with. 1920x1080 with MSAA also works very well, with or without FSR I see no difference. 1920x1080 and SSAA is simply not recommended, too resource intensive. I don't know much about it. Is there a recommendation? It does jerk in battles, but it does that with everyone. A nice picture is important to me, but even more important is not to load the hardware extremely.
What is your CPU, RAM and timings?

2080Ti is way faster than my 5700XT in addition X4 is 40% faster with Nvidia than a similar performance AMD GPU, so if I do not have perf issues at 2560x1440 with MSAA 2x you shouldn't have issues with FXAA at 4K even MSAA 2x.
My CPU is an AMD 5900X and RAM is 64GB at 3600Mhz. I have had the CPU for 6months and the FPS runs quite stable with 1600 ships and 20 large stations. In relatively empty sectors 60fps at 4k. In full sectors near a mega station ( with 45k workers) between 37 and 45fps. I don't understand FSR exactly. Which is better resolution on 1920x1080 and MSAA + FSR or 3840x2160 with FXAA. Gaming on an LG TV with Gsync.

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Re: Ca someone explain FSR to me?

Post by Panos » Fri, 28. Jan 22, 22:25

grimgore wrote:
Fri, 28. Jan 22, 21:47
Panos wrote:
Fri, 28. Jan 22, 21:01
grimgore wrote:
Fri, 28. Jan 22, 13:20
I have tried so much and do not know myself what is better. I play on a 2080Ti. Try 3840x2160 with minimal FXAA works well, without FSR better than with. 1920x1080 with MSAA also works very well, with or without FSR I see no difference. 1920x1080 and SSAA is simply not recommended, too resource intensive. I don't know much about it. Is there a recommendation? It does jerk in battles, but it does that with everyone. A nice picture is important to me, but even more important is not to load the hardware extremely.
What is your CPU, RAM and timings?

2080Ti is way faster than my 5700XT in addition X4 is 40% faster with Nvidia than a similar performance AMD GPU, so if I do not have perf issues at 2560x1440 with MSAA 2x you shouldn't have issues with FXAA at 4K even MSAA 2x.
My CPU is an AMD 5900X and RAM is 64GB at 3600Mhz. I have had the CPU for 6months and the FPS runs quite stable with 1600 ships and 20 large stations. In relatively empty sectors 60fps at 4k. In full sectors near a mega station ( with 45k workers) between 37 and 45fps. I don't understand FSR exactly. Which is better resolution on 1920x1080 and MSAA + FSR or 3840x2160 with FXAA. Gaming on an LG TV with Gsync.
Try 4K, FSR Ultra Quality with MSAA 2x, Volumetric Fog Low/Medium, Space Screen reflections OFF/Low, everything else maximum.

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Re: Ca someone explain FSR to me?

Post by Skeeter » Sat, 29. Jan 22, 00:22

I dont think it is suppose to use fxaa with fsr and not sure why ego allows it as im sure in the amd docs it says if u implement fsr u need to force aa on at the same time, and i dont think fxaa would work like msaa would or taa.
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abisha1980
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Re: Ca someone explain FSR to me?

Post by abisha1980 » Sat, 29. Jan 22, 10:43

Skeeter wrote:
Sat, 29. Jan 22, 00:22
I dont think it is suppose to use fxaa with fsr and not sure why ego allows it as im sure in the amd docs it says if u implement fsr u need to force aa on at the same time, and i dont think fxaa would work like msaa would or taa.
i read on the net you absolute need AA or FSR do not work.
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