My hopes for salvaging
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My hopes for salvaging
I'm excited about the new salvaging feature! There are a few things I hope that Egosoft considers before it officially launches:
1. Increase the lifetime of wrecks before they despawn. It's pretty frustrating heading to a wreck that just barely was generated from a few sectors away to have it disappear when you get there.
2. I hope this is not just a player-centric mechanic but is something that NPC factions also engage in. If the NPC factions regularly collect wrecks, then the despawn time should be considerably longer because there will be a built-in mechanism to clean up wrecks.
3. Allow us to sell scrap to NPC owned scrap yards. Maybe a player start where all you start with is a manticore, and you are going around hunting for wrecks to sell to NPC stations.
4. Allow us to convert scrap to hull parts only, or claytronics only, or both (or if you are Terran, any combination of cumputronic substrate/silicon carbide). For example, let us pause production for claytronics in logical overview, without pausing hull parts production.
1. Increase the lifetime of wrecks before they despawn. It's pretty frustrating heading to a wreck that just barely was generated from a few sectors away to have it disappear when you get there.
2. I hope this is not just a player-centric mechanic but is something that NPC factions also engage in. If the NPC factions regularly collect wrecks, then the despawn time should be considerably longer because there will be a built-in mechanism to clean up wrecks.
3. Allow us to sell scrap to NPC owned scrap yards. Maybe a player start where all you start with is a manticore, and you are going around hunting for wrecks to sell to NPC stations.
4. Allow us to convert scrap to hull parts only, or claytronics only, or both (or if you are Terran, any combination of cumputronic substrate/silicon carbide). For example, let us pause production for claytronics in logical overview, without pausing hull parts production.
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Re: My hopes for salvaging
If performance is a concern due to the potential number of S/M sized wrecks in the universe at any given time, then a lot of small S/M sized wrecks in low attention could be consolidated into a larger piece of scrap when they despawn that can then be salvaged in a less time critical way.
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Re: My hopes for salvaging
anyone knows where to find Tug boats i could not find them
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Re: My hopes for salvaging
Buy it from the Teladi, or ALIabisha1980 wrote: ↑Sat, 22. Jan 22, 08:43anyone knows where to find Tug boats i could not find them
Re: My hopes for salvaging
I'm gonna add another item:
5. Activate towing using the firing button instead of right click on wreck to begin towing.
5. Activate towing using the firing button instead of right click on wreck to begin towing.
Re: My hopes for salvaging
I also saw the t(h)ug boats in terran space wharfs. (not sure if pioneers or protectorate though)Falcrack wrote: ↑Sat, 22. Jan 22, 15:23Buy it from the Teladi, or ALIabisha1980 wrote: ↑Sat, 22. Jan 22, 08:43anyone knows where to find Tug boats i could not find them
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Re: My hopes for salvaging
of course i should have seen that one coming.Falcrack wrote: ↑Sat, 22. Jan 22, 15:23Buy it from the Teladi, or ALIabisha1980 wrote: ↑Sat, 22. Jan 22, 08:43anyone knows where to find Tug boats i could not find them
Retail investor, η+18,9% 2022 (η+7.1% 2023) (η+0,74 2024) 95% in bonds.
Young people don't be freaking stupid invest also (not in BTC but in real stocks)
Young people don't be freaking stupid invest also (not in BTC but in real stocks)