Quick trader training question.

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oddgit
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Joined: Sun, 20. Nov 05, 02:38
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Quick trader training question.

Post by oddgit » Tue, 7. Dec 21, 00:57

Pardon my ignorance, this is the first time in x4 where i have a fleet big enough that i now want to have auto traders not linked to stations, i normally just had trade hubs and factories. Anyway. If a fresh trader ship is assigned to a factory as its trader, does it's crew slowly gain rank over time because of working? or do i have to seek out seminars? I know this is a pretty basic question, i remember manually training my ships in the x3 games.

Falcrack
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Joined: Wed, 29. Jul 09, 00:46
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Re: Quick trader training question.

Post by Falcrack » Tue, 7. Dec 21, 05:57

oddgit wrote:
Tue, 7. Dec 21, 00:57
Pardon my ignorance, this is the first time in x4 where i have a fleet big enough that i now want to have auto traders not linked to stations, i normally just had trade hubs and factories. Anyway. If a fresh trader ship is assigned to a factory as its trader, does it's crew slowly gain rank over time because of working? or do i have to seek out seminars? I know this is a pretty basic question, i remember manually training my ships in the x3 games.
They will level up when assigned to stations, and some might even get to level 3 required for autotrading. But it is a slow, slow process. I wish Egosoft would consider increasing the training rate somewhat, we don't all want to have hundred hour games before we get pilots levelled up.

Bastelfred
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Joined: Tue, 31. Aug 04, 15:31
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Re: Quick trader training question.

Post by Bastelfred » Tue, 7. Dec 21, 08:59

oddgit wrote:
Tue, 7. Dec 21, 00:57
Pardon my ignorance, this is the first time in x4 where i have a fleet big enough that i now want to have auto traders not linked to stations, i normally just had trade hubs and factories. Anyway. If a fresh trader ship is assigned to a factory as its trader, does it's crew slowly gain rank over time because of working? or do i have to seek out seminars? I know this is a pretty basic question, i remember manually training my ships in the x3 games.
The 5 stars for each skill are actually 15 points. So each star has 3 points.
From 0 to 1, there is a 50/50 chance that the pilot will reach the first point in a task. This chance of advancement decreases drastically with each available point. The 15th point for a full 5 stars is practically unattainable in X4. A fighter pilot alone would have to wipe out all the Xenon in the game 10x for his last point.
So there is no fixed Progress/XP. It is rolled once for each completed task whether there is 1 point more or not. So a completed task is e.g. an executed trade. The amount of goods does not matter. Or the shooting of a Xenon, again no matter how big. When automatically exploring a new sector, the dice are rolled several times. So there are also tasks where the dice are rolled several times.

Imperial Good
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Re: Quick trader training question.

Post by Imperial Good » Tue, 7. Dec 21, 14:53

Bastelfred wrote:
Tue, 7. Dec 21, 08:59
The 15th point for a full 5 stars is practically unattainable in X4. A fighter pilot alone would have to wipe out all the Xenon in the game 10x for his last point.
Not for morale. I have a lot of people with max morale on my Asgards.

For pilot skill...
Spoiler
Show
You can power level them with the flight school as part of terraforming. 4 star piloting can be done 100 people at a time. 5 star piloting can only be done 1 person at a time. Very cheap.

Alm888
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Joined: Sat, 14. Sep 19, 19:38
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Re: Quick trader training question.

Post by Alm888 » Tue, 7. Dec 21, 15:58

Imperial Good wrote:
Tue, 7. Dec 21, 14:53
Not for morale. I have a lot of people with max morale on my Asgards.
Spoiler
Show
CVs raise morale even faster. If one knows what to build :wink:

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