vortice wrote: ↑Mon, 29. Nov 21, 11:04
FSR from AMD is good, but what about better technology DLSS from nvidia?
DLSS vs. FSR is like comparing Apples to Oranges.
DLSS has one benefit over FSR that it generates a cleaner Image at lower target resolutions compared to FSR.
FSR on the other hand works on almost every single card still in use according to STEAM survey.
DLSS is ahead at target resolutions like 720p and 1080p from 1440p onward FSR produces a comparable Image Quality at less overhead (IIRC).
With this in mind, people ask why no proprietary System that only Works with nVidia RTX GPUs instead of an Open almost universal Tech?
The addition could be to allow the player to run the game comfortably at HIGH resolutions not blazing fast at Potato LOW resolutions.
The addition could be to benefit as many Players as possible and not just a group of very few that do not have problems running the game at high resolutions in the first place.
The Cherry on Top could just be that FSR is easier to implement and troubleshoot than DLSS as it is not a black-box technology.
More so it could be as EGOsoft uses an in-house Engine that the extra Engineering time to implement and maintain two solutions to do the same is not attractive.
Just a few things to think about.