Attack distances

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LameFox
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Joined: Tue, 22. Oct 13, 15:26
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Re: Attack distances

Post by LameFox » Mon, 11. Oct 21, 06:11

I suspect Egosoft is too small of a studio to put resources into making good AI. I am told that AI is a particularly difficult thing to do well even for larger and richer developers. In my view it was a mistake to create a skill system when working with AI that is, at its best, still not great. Because then you end up forcing it to make very stupid, un-immersive actions because how else is it going to be worse than its mediocre ceiling?
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