I get totally different results here (4.1). One Rattlesnake, even with Laser setup, originally employed to kill S/M, makes short work of a K OOS... in sector Rattlesnakes do not survive very well or make any meaningfull damage if a K gets its guns to work. Got a group of 5 Snakes for special tasks, and i am anxious attending them in sector fighting big Xenons. OOS, not a big deal. They spin around like crazy and exchange some rng dices. Mine seem to be rigged...
So i think its broken too, but different...
Is OOS capital ship combat broken?
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Re: Is OOS capital ship combat broken?
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Specs: I9 9900k, 32GB DDR4, ASUS RTX2060 12GB, Sys drive: 1TB Nvme SSD, Games drive: 1TB Nvme SSD, Win10 pro 21H2
Specs: I9 9900k, 32GB DDR4, ASUS RTX2060 12GB, Sys drive: 1TB Nvme SSD, Games drive: 1TB Nvme SSD, Win10 pro 21H2
Re: Is OOS capital ship combat broken?
Of course we should talk about the released version, but lately there have been a lot of talk about beta (like every time there is a beta).
There has also been a lot about 4.1 OOS being less effective. Particularly the Xenon are said to suffer (even when TER Asgard does not stomp them). Your experiences with XEN I are thus "outlier" for 4.1, (but would be in line what is said about 4.2 beta).
If your XEN I is lethal in 4.1, and 4.2 "improves" that, then many of us will be very envious that you have so much fun.
Goner Pancake Protector X
Insanity included at no extra charge.
There is no Box. I am the sand.
Insanity included at no extra charge.
There is no Box. I am the sand.