WWII carriers do have armor, Modern naval warfare is totally different from X4 universe, it is more like WWII.sh4l0m wrote: ↑Sun, 26. Sep 21, 02:49
So, the logic of a carrier is built with surface navy and extrapolated into X-space. Pretty much the whole point of a carrier is that they fight with their small craft & escorts & rl carriers basically don't have armour, they have structure with which to attach engines to - with which they stay away from surface threats. In X it's different ofc, but in X - Carriers broadly are not supposed to win s2s brawls.
Raptor hull (no equipment )is only 75% mass comparing to monitor, while it has 3.68 times more hull and 2 times more expensive. What is lighter, more expensive, and provides more ability to counter damage? It is called armor.sh4l0m wrote: ↑Sun, 26. Sep 21, 02:49
When you say 'These factors will only be more restricted in space' some reasoning would be great, because I can't detect any reasoning being done.
Hull material (or armor, as we might call it when talking about carriers, being as in X & rl they amount to the same thing) is cheap as chips relative to other components of a ship, both in X & rl
And in real life, even on naval ships, armor steel is really high-quality steel, and on space ships, the heat shield tile is way more expensive than other tiles, and it is only to counter the heat.
This is the exact logic why the supplier ships should do the manufacturing and the carriers do the maintenance. War is a battle of efficiency, the carrier with a factory is havier than the carrier without, and the factory is totally useless during a fighting scenario, so the carrier doesn't need a factory, while the fleet does.sh4l0m wrote: ↑Sun, 26. Sep 21, 02:49
On the other, if the logic is adjusted to require frequent returns to factories for trivial issues then the in-game people would not want to deal with that logistical mess any more than player do, so they would build in self-service capability. As to whether it's plausible re: all the mention of 'a carrier is not a factory' - every fleet carrier that ever went into service had the capability to repair it's own complement. The majority of expected repair & replace work done on warships ever since the age of sail was not done in a dock - but on the ship either by the crew or by contractors taken onboard. By & large every warship ever expected to leave it's own coast was/had a factory.