More to do with the AI being resource poor. Every non terran faction is starving for advanced electronics and weapon components without player intervention. That carrier lost its fighters and couldn't afford to replace them. They are probably queued up at the wharf awaiting resources. ANT are tied up fighting the xenon and the hop from the beginning of the game, so by the time you complete covert operations and put them to war with the terrans, they are already hurting economically. Not that it will matter, an asgard can defeat the entire ANT fleet by itself in OOS. IS though its all rng, does the behemoths have L plasma? Did they start their attack from behind or from the side? Does its support fighters have torpedo launchers? Asgard cannot defeat entire fleets solo IS like it can OOS.A2G wrote: ↑Fri, 10. Sep 21, 18:29Not what i have saw, i have deliberately been IS whilst an Asgard does what it wants. rarely does the AI send anything more than a solo destroyer to fight it, the Ai is clueless about mustering obviously. Have watched the glorious sight of the Argon sending a carrier to fight the Asgard, with it's guns, and no fighters aboard. When the Asgard actually has to fight more than one destroyer at once, it nukes them all without losing shield. The Ai is clueless, and egosoft should be ashamed of it.Karmaticdamage wrote: ↑Fri, 10. Sep 21, 18:14The difference is OOS vs IS. In OOS, asgards are unstoppable, even against faction wharfs and shipyards. But IS, a few AI behemoths can easily defeat them.A2G wrote: ↑Fri, 10. Sep 21, 18:04
Did it die to the AI? Because that would be something considering just how bad the AI is, or did you kill it? I'm constantly amazed that an Asgard can sit in a sector for as long as it wants whilst the awful AI code sends sol behemoths to die to it. What's more amazing is that Egosoft think that that's fine.
Terran fighters are missing a critical equipment
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Re: Terran fighters are missing a critical equipment
Re: Terran fighters are missing a critical equipment
That could explain the stupid AI, except that Asgard was attacked by 5 behemoths over around five minutes. Each on their own. So the AI did not make a calculation as to strength, and marshal its available resources to within the ballpark of parity before attacking. The fact that there is such a large difference in results OOS and IS is also stupid, i know that the same calculations can't be made, but they should be manipulated to give roughly the same result on averaged, But that ship sailed long ago with Egosoft, as it has never happened in X games, IS and OOS have always been 2 separate games.Karmaticdamage wrote: ↑Sat, 11. Sep 21, 17:04More to do with the AI being resource poor. Every non terran faction is starving for advanced electronics and weapon components without player intervention. That carrier lost its fighters and couldn't afford to replace them. They are probably queued up at the wharf awaiting resources. ANT are tied up fighting the xenon and the hop from the beginning of the game, so by the time you complete covert operations and put them to war with the terrans, they are already hurting economically. Not that it will matter, an asgard can defeat the entire ANT fleet by itself in OOS. IS though its all rng, does the behemoths have L plasma? Did they start their attack from behind or from the side? Does its support fighters have torpedo launchers? Asgard cannot defeat entire fleets solo IS like it can OOS.A2G wrote: ↑Fri, 10. Sep 21, 18:29Not what i have saw, i have deliberately been IS whilst an Asgard does what it wants. rarely does the AI send anything more than a solo destroyer to fight it, the Ai is clueless about mustering obviously. Have watched the glorious sight of the Argon sending a carrier to fight the Asgard, with it's guns, and no fighters aboard. When the Asgard actually has to fight more than one destroyer at once, it nukes them all without losing shield. The Ai is clueless, and egosoft should be ashamed of it.Karmaticdamage wrote: ↑Fri, 10. Sep 21, 18:14
The difference is OOS vs IS. In OOS, asgards are unstoppable, even against faction wharfs and shipyards. But IS, a few AI behemoths can easily defeat them.
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Re: Terran fighters are missing a critical equipment
People wanting IWIN ships will never be satisfied. The game is balanced, so play it that way.Imperial Good wrote: ↑Fri, 10. Sep 21, 10:45It depends. The Split S shields have the lowest recharge delay so although they are made of paper they will recharge damage taken sooner than any other faction shield.Karmaticdamage wrote: ↑Fri, 10. Sep 21, 00:34Might have better luck asking the devs to make the terran mk3 s shield have more hp then the teladi version. Until then the lizard people make the best shields for fighters.
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If you want to go far, go together.
Operating System:
Windows 11 Pro 64-bit CPU: 13th Gen Intel Core i9-13900KF RAM: 32606 MBytes MBO: Gigabyte Z790 UD AC (U3E1) GPU: ZOTAC GEFORCE RTX 4080 Trinity OC NVIDIA 16 GB GDDR6 SSD: AJP600M2TB 1907 GB