Ship AI stuck in recall subordinates

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Tuyti
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Joined: Tue, 25. May 21, 20:35

Ship AI stuck in recall subordinates

Post by Tuyti » Sat, 12. Jun 21, 18:10

I´ve recently bought a new destroyer and It´s AI got stuck on recall subordinates. I can pilot the ship myself but once I let the pilot take controll he starts recalling subordinates and never stops doing that. Firing the pilot and assigning a new one didn´t help. What else can I do?

Panos
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Joined: Sat, 25. Oct 08, 00:48
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Re: Ship AI stuck in recall subordinates

Post by Panos » Sat, 12. Jun 21, 18:35

Tuyti wrote:
Sat, 12. Jun 21, 18:10
I´ve recently bought a new destroyer and It´s AI got stuck on recall subordinates. I can pilot the ship myself but once I let the pilot take controll he starts recalling subordinates and never stops doing that. Firing the pilot and assigning a new one didn´t help. What else can I do?
Do you play 3.30? Because that is been fixed with 4.0.

Tuyti
Posts: 5
Joined: Tue, 25. May 21, 20:35

Re: Ship AI stuck in recall subordinates

Post by Tuyti » Sat, 12. Jun 21, 19:03

I play modded 4.00. It´s not totally fixed then

Fishille
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Joined: Fri, 9. Aug 13, 17:40
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Re: Ship AI stuck in recall subordinates

Post by Fishille » Sat, 12. Jun 21, 20:49

Check to make sure you didn’t leave behind a cargo drone. If you leave a cargo drone this becomes a problem.

Tuyti
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Joined: Tue, 25. May 21, 20:35

Re: Ship AI stuck in recall subordinates

Post by Tuyti » Mon, 14. Jun 21, 19:32

The problem is still persistant. The AI just won´t move the ship anymore

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hipperion
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Re: Ship AI stuck in recall subordinates

Post by hipperion » Fri, 31. Mar 23, 19:44

I can confirm that the problem still exists. Teleporting out of system doesn't help. Cant cancel the order manually. The ship doesn't even have subordinates (no drones). It happens to my SYN Destroyer only.

Alan Phipps
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Re: Ship AI stuck in recall subordinates

Post by Alan Phipps » Fri, 31. Mar 23, 20:28

@ hipperion: I suspect that it may persist as a bug until you report it in the Tech Sp forum and support it with a link to a vanilla save showing the issue and demonstrating that the Syn has no dependencies - for the devs to investigate. Meanwhile as this thread is 2 years and several versions old, it can die here.
A dog has a master; a cat has domestic staff.

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