Nope, it's not harder, it's different.
I suggest to get familiar with current weapons/ships/flying and npc behavior.
Moderator: Moderators for English X Forum
Nope, it's not harder, it's different.
I have a feeling it would struggle to take out Xenon Defence Stations faster than they can rebuild them. It just lacks the DPS to do much to them as those things are ridiculously tough.
I am trying to open up more of the map to find better ships but it takes time if exploring sectors as well but can you give me a direction to try get Dragon , thanksaversin wrote: ↑Thu, 10. Jun 21, 07:17S Fighter vs S Fighter is very much a numbers game. The side with more fighters usually wins. Make sure to equip proper anti-fighter weapons, Pulse Laser or Beam, to reliably hit your target. Keep moving, strafing and rolling all the time to throw off the enemy aim. Make plenty of use of your boost and travel drive in combat to keep your speed up - Combat engines recommended as they activate travel drive instantly and have the least shield reduction when boosting. In this the terran engines are king and they might just be the best engines for dogfighting. Split engines are more for boom-and-zoom with their high base speed but low acceleration, pretty much the opposite of terran. The other three engines are somewhere in the middle with Argon having the best travel top speed, Paranid having slightly better base and boost top speeds and the Teladi shifting more towards acceleration.
I personaly also use the Nodan or Discoverer as an early player ship. Nodan just looks nice and fancy and is a decent light fighter as well. And the Discoverer is, well, the Discoverer. Its filled with nostalgia.
You might also want to look into the Quasar, while on paper it looks worse than the Eclipse, the Quasar has much, much better responsiveness giving it some massive dogfighting mobility. The Eclipse definitely needs more space to move. Ares might just be the best and most cost effective heavy fighter in the game, if you dont plan on travelling much.
As for the best ship for the player to personally fly? Hands down the standard Dragon model. 4x Medium Beam Mk2 to oneshot fighters from max range. 2x Heavy Swarm missile launchers for big punching power against capital ships and for removing groups of turrets super easily, and just deleting enemy M sized targets.. 2x Plasma turrets for extra DPS against capitals. That set up is easily capable of clearing entire xenon sectors all alone, without any support. Might even be able to conquer the entire galaxy with a single Dragon.
Not the Raider variant because it got no missile capacity and using a pure 6-gun setup is a bad idea because of the massive cooldown reduction your weapons and you will be sitting on heat forever.
Depends on from where you start your journed. If coming from argon prime, the fastst, but also dangerous route, would be to go north of Hatikvahs Choice 1, through the Xenon Sector of Tharkas Cascade - Lots of evil robots plus some mild radiation damage - go north until you reach the gate to Family Zhin. Go East to Family Nhuut. East again to Open Market and finally North to Zyarths Dominion.
Code: Select all
Und wenn ein Forenbösewicht, was Ungezogenes spricht, dann hol' ich meinen Kaktus und der sticht sticht sticht.
/l、
゙(゚、 。 7
l、゙ ~ヽ /
じしf_, )ノ
What would your choice be if not the dragon ?? Obviously me starting rep isn’t easy to change when in unfriendly factions all I can do is fight but useless at it .Tamina wrote: ↑Mon, 14. Jun 21, 21:45Well, you have been warned about the Dragon. Chances are, you won't be able to purchase the Dragon anyway right away, since Split start with a -15 relationship to Argons. I find it highly strange to recommend this ship to a beginner, but whatever. Maybe it will fit your style.
I feel like the Nemesis has the best handling/agility, the Dragon Raider the best damage, and the katana the best speed... maybe I'm off... the katana feels like it handles like... a whale, or something that has terrible handling, lol. I love the katana, but that handling...GReaper wrote: ↑Tue, 15. Jun 21, 11:44Hi everyone!
I'll keep my answer short because other people have already explained things better Here are my 2 cents:
- I started with a Nemesis and I really liked it. It was my personal ship for a lot of time. I think it has balanced shields and weapons.
- Then I switched to a Dragon, and later to a Dragon Raider. I loved it. Really good damage... but a glass cannon. As others pointed out, be careful about Dragons because they are hard to master. I wouldn't recommend them for new players.
- Since CoH (4.0) I'm flying a Katana and I also love it. Really fast and great weapons and shields. By now, and despite I love the Dragon Raider, I'll stick with the Katana because of (much) greater shields.
As a side note, I use my personal ship to also fight capital ships (mainly Xenon K and I) and doing so with a Dragon Raider is a challenge. You have to be very good at finding blind spots and dodging bullets. With the Katana I feel more comfortable because of greater shields which allows me more "mistakes".
Hope you find your "perfect" ship!
IMO, the Katana is a jouster. With that high speed it can make nice passes on targets and gtfo for another pass. And with the Terran weapons, the bullet speed is actually high enough to hit things from decently far away so it tends to shred most things in a single pass. Less gun than a Dragon, Nemesis or Kurokami, but I always felt it was worth the trade off for Terran Bullet speed so you dont have to get in so close and risk getting pelted by multiple targets.
Depends on the gun really.KextV8 wrote: ↑Tue, 15. Jun 21, 15:59IMO, the Katana is a jouster. With that high speed it can make nice passes on targets and gtfo for another pass. And with the Terran weapons, the bullet speed is actually high enough to hit things from decently far away so it tends to shred most things in a single pass. Less gun than a Dragon, Nemesis or Kurokami, but I always felt it was worth the trade off for Terran Bullet speed so you dont have to get in so close and risk getting pelted by multiple targets.
That is very much OP case:
Actually you can get a Katana for free following the TER plot (no need to start as Terran, just get into good terms, +10, with them). As for the Dragon they bail out easily even with the starter ship if you are a bit careful and making them bail does not hurt your reputation with the ZYA (or FAF for the Dragon Raider).