Update 4.10 - Overview of progress and plans

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alt3rn1ty
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Re: Update 4.10 - Overview of progress and plans

Post by alt3rn1ty » Sun, 13. Jun 21, 12:18

Bernd wrote:
Tue, 1. Jun 21, 17:49
The following, seemingly unremarkable point is also very critical and requires a lot of testing. The new improved graphics engine should now be able to cope better with systems that are at the lower end of our hardware requirements. However, even with better systems, there are still customers where the game stops with "device lost" messages. Here, 4.10 will change a lot. Unfortunately, every change brings with it the danger of new problems. We are currently testing this intensively.
  • Improved asset pre-loading on GPUs with high memory capacity.
  • Improved asset streaming on GPUs with low memory capacity.
A huge amount of fixes very much anticipated in the next beta, looking forward in particular to giving the quoted new improved graphics engine a good testing :)
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