A huge amount of fixes very much anticipated in the next beta, looking forward in particular to giving the quoted new improved graphics engine a good testingBernd wrote: ↑Tue, 1. Jun 21, 17:49The following, seemingly unremarkable point is also very critical and requires a lot of testing. The new improved graphics engine should now be able to cope better with systems that are at the lower end of our hardware requirements. However, even with better systems, there are still customers where the game stops with "device lost" messages. Here, 4.10 will change a lot. Unfortunately, every change brings with it the danger of new problems. We are currently testing this intensively.
- Improved asset pre-loading on GPUs with high memory capacity.
- Improved asset streaming on GPUs with low memory capacity.
Update 4.10 - Overview of progress and plans
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Re: Update 4.10 - Overview of progress and plans
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CPU - 10th Gen' Core I7 10870H 2.2-5.0ghz, GPU - NVidia Geforce RTX 3060, VRAM 6gb GDDR5,
RAM - 32gb (2x16gb, Dual Channel mode set in BIOS) DDR4 2933mhz Kingston Fury Impact,
SSD - Kioxia M.2 NVME 512gb (System), + Samsung M.2 NVME 970 Evo Plus 1tb (Games)
Long live Queen Polypheides and may her tentacles always be supple.
Seeker of Sohnen.