Inside Egosoft Podcast -- #05 Stories and Missions -- now available
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Re: Inside Egosoft Podcast -- Episode #04 Station Editor -- now available
Can we finally get a free view camera that is not locked to the center and can’t be moved all around? Can we also get move tools to exactly place modules where we want?
Re: Inside Egosoft Podcast -- Episode #04 Station Editor -- now available
I think the free move camera was mentioned in the podcast, @rene6740.
Also mentioned: ability to rotate around the other two axis!
Also mentioned: ability to rotate around the other two axis!
"If you can't take a little bloody nose, maybe you ought to go back home
and crawl under your bed. It's not safe out here! It's wondrous, with
treasures to satiate desires both subtle and gross, but it's not for the
timid." ---- Q
and crawl under your bed. It's not safe out here! It's wondrous, with
treasures to satiate desires both subtle and gross, but it's not for the
timid." ---- Q
Re: Inside Egosoft Podcast -- Episode #04 Station Editor -- now available
C'est super !! (great !)
steph
steph
- ROG STRIX Z390 I9-9900k- ROG STRIX White OC 24 GB RTX 3090 - 64 GB DDR 3600 - SSD Nvme 1to, SSD EVOplus NVme 2T, DD 3To - SoundBlaster AE-9 - Monitor ASUS Swift PG32UQX & Alienware AW2721D - AIO Corsair H100i PRO - WARTHOG + T-RUDDER + MFD WINWING
Re: Inside Egosoft Podcast -- Episode #04 Station Editor -- now available
Free camera, with actual vertical panning. My wish is finally come true!
Now I'll be able to start thinking vertically again.
Free modules rotation will be nice, too. I hope we'll see some crazy builds with that.
Now I'll be able to start thinking vertically again.
Free modules rotation will be nice, too. I hope we'll see some crazy builds with that.
Humans are deuterostomes, which means that when they develop in the womb the first opening they develop is the anus.
This means that at one point you were nothing but an asshole.
Some people never develop beyond this stage.
This means that at one point you were nothing but an asshole.
Some people never develop beyond this stage.
Re: Inside Egosoft Podcast -- Episode #04 Station Editor -- now available
It's so impressive to see how EGOsoft staff are spearheading the way in the 21st century with superior communication tools like audio podcasts. What advanced marketing/communication tools are you going to introduce next Gregory, Morse code or Fax??!
Last edited by doxbollox on Mon, 26. Jul 21, 21:48, edited 1 time in total.
Re: Inside Egosoft Podcast -- Episode #04 Station Editor -- now available
Their next innovation is the introduction of a brand new rhetorical device, known as "sarcasm".
Re: Inside Egosoft Podcast -- Episode #04 Station Editor -- now available
Now if that unlocked camera control could be used in pause mode when viewing the outside of a ship, we could get some sweet screenshots!
"If you can't take a little bloody nose, maybe you ought to go back home
and crawl under your bed. It's not safe out here! It's wondrous, with
treasures to satiate desires both subtle and gross, but it's not for the
timid." ---- Q
and crawl under your bed. It's not safe out here! It's wondrous, with
treasures to satiate desires both subtle and gross, but it's not for the
timid." ---- Q
Re: Inside Egosoft Podcast -- Episode #04 Station Editor -- now available
Send me a PM with your number and I'll add you to my exclusive pager messaging list
Anything else can be found at https://linktr.ee/egosoft
All our channels in one convenient list https://linktr.ee/egosoft
Re: Inside Egosoft Podcast -- Episode #04 Station Editor -- now available
When did podcasts become outdated? They've been around for a couple decades maybe, but major outlets use them and start new ones regularly...
Care to see what I've been creating? https://www.youtube.com/user/ytubrute
Re: Inside Egosoft Podcast -- Episode #04 Station Editor -- now available
O'rly? TikTok? -10 reputation.Gregory wrote: ↑Tue, 27. Jul 21, 11:53Send me a PM with your number and I'll add you to my exclusive pager messaging list
Anything else can be found at https://linktr.ee/egosoft
Spoiler
Show
BurnIt: Boron and leaks don't go well together...
Königinnenreich von Boron: Sprich mit deinem Flossenführer
Nila Ti: Folgt mir, ihr Kavalkade von neugierigen Kreaturen!
Pick yourpoison seed [for custom gamestarts]
Feature request: paint jobs on custom starts
Königinnenreich von Boron: Sprich mit deinem Flossenführer
Nila Ti: Folgt mir, ihr Kavalkade von neugierigen Kreaturen!
Pick your
Feature request: paint jobs on custom starts
Re: Inside Egosoft Podcast -- Episode #04 Station Editor -- now available
Just like with the podcast, our channels on Twitter, Instagram and elsewhere, the same applies here: it's an offer for people who like to use it and a way for us to make new people curious. We don't assume that the majority of our players follow us on all of our channels. That's why the common denominator is and will remain the news on our website or the Steam X4 page and our newsletter (to be activated in the User Control Panel of the forum). Anything beyond that is a bonus for those who want to use the respective platforms.
All our channels in one convenient list https://linktr.ee/egosoft
Re: Inside Egosoft Podcast -- Episode #04 Station Editor -- now available
In Episode #05 of the Inside Egosoft podcast, Greg talks to Lennart (a.k.a. Gimbutz), who is part of the mission team at Egosoft. In this conversation, Lennart provides some fascinating insights into his work. How are stories and missions created in X4? Which tasks provide the greatest challenges? What is the most helpful type of player feedback for the mission team? All this, and more, is answered in this new episode.
Spotify
Pocket Casts
Google Podcasts
Apple Podcasts
Breaker
RadioPublic
Anchor
We hope you enjoy this new episode; don't forget to subscribe to Inside Egosoft using your favourite podcast app. If you don't want to use an audio app, then you can of course listen to the podcast in your browser (e.g. via https://anchor.fm/inside-egosoft) or find it on our YouTube channel.
Spotify
Pocket Casts
Google Podcasts
Apple Podcasts
Breaker
RadioPublic
Anchor
We hope you enjoy this new episode; don't forget to subscribe to Inside Egosoft using your favourite podcast app. If you don't want to use an audio app, then you can of course listen to the podcast in your browser (e.g. via https://anchor.fm/inside-egosoft) or find it on our YouTube channel.
All our channels in one convenient list https://linktr.ee/egosoft
Re: Inside Egosoft Podcast -- #05 Stories and Missions -- now available
Cool episode. As for the 'Im right behind you' moment I was utterly confused and was convinced it was a bug, so much so i reloaded multiple times, flew around trying to figure out what 'went wrong' and even made a forum thread. I continued on with it in the back of my mind thinking something might be broken. Honestly im conditioned to assume bug when something like that happens. I think that some extra sound work on the clip that repeats with some garbled voice and static might emphasise that its something else.
Re: Inside Egosoft Podcast -- #05 Stories and Missions -- now available
Agreed--exact same experience here.Axeface wrote: ↑Fri, 3. Sep 21, 15:54Cool episode. As for the 'Im right behind you' moment I was utterly confused and was convinced it was a bug, so much so i reloaded multiple times, flew around trying to figure out what 'went wrong' and even made a forum thread. I continued on with it in the back of my mind thinking something might be broken. Honestly im conditioned to assume bug when something like that happens. I think that some extra sound work on the clip that repeats with some garbled voice and static might emphasise that its something else.
Care to see what I've been creating? https://www.youtube.com/user/ytubrute
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Re: Inside Egosoft Podcast -- #05 Stories and Missions -- now available
I was confused at what happened but didn't think it was a bug, I actually thoughtAxeface wrote: ↑Fri, 3. Sep 21, 15:54Cool episode. As for the 'Im right behind you' moment I was utterly confused and was convinced it was a bug, so much so i reloaded multiple times, flew around trying to figure out what 'went wrong' and even made a forum thread. I continued on with it in the back of my mind thinking something might be broken. Honestly im conditioned to assume bug when something like that happens. I think that some extra sound work on the clip that repeats with some garbled voice and static might emphasise that its something else.
Spoiler
Show
Obelisk was Haile, because we never saw Haile in person. He could have been in disguise to lure us into a trap
The Terran plots are still the best in X4 in my opinion and good work on the generic missions, they definitely added some variety. Hopefully we get even more in future
"Show me your wares!"
Specs: i5-12600K, 32GB DDR4-3200, 1TB NVMe, RTX2060 Super. Saitek X52. LG 4K TV.
X3 Reunion, X3 TC, X Rebirth and now X4, still shooting Xenon and charting the universe since 2006.
Specs: i5-12600K, 32GB DDR4-3200, 1TB NVMe, RTX2060 Super. Saitek X52. LG 4K TV.
X3 Reunion, X3 TC, X Rebirth and now X4, still shooting Xenon and charting the universe since 2006.
Re: Inside Egosoft Podcast -- #05 Stories and Missions -- now available
Another excellent episode Gregory - really enjoying the series so far… If I may be so bold, some suggestions for future episodes…
1. Invite Lino to talk about design and aesthetics of the X-universe. There’s literally terabytes (ok, slight exaggeration) of aesthetics discussion on the forum. I’m sure folks would love to hear from the man holding the digital canvas.
2. An episode focusing on game lore. How was it created? Why have insects, amphibians and bipeds? Was there ever a thought about non-oxygen breathing species? Who are these mysterious gate creators / controllers? Etc. You get the idea… Some folks are new to the series and possibly would appreciate story info. Maybe you could invite the author of the X books as a guest?
1. Invite Lino to talk about design and aesthetics of the X-universe. There’s literally terabytes (ok, slight exaggeration) of aesthetics discussion on the forum. I’m sure folks would love to hear from the man holding the digital canvas.
2. An episode focusing on game lore. How was it created? Why have insects, amphibians and bipeds? Was there ever a thought about non-oxygen breathing species? Who are these mysterious gate creators / controllers? Etc. You get the idea… Some folks are new to the series and possibly would appreciate story info. Maybe you could invite the author of the X books as a guest?
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Re: Inside Egosoft Podcast -- Episode #04 Station Editor -- now available
It's been a while since the last episodeGregory wrote: ↑Fri, 3. Sep 21, 07:07In Episode #05 of the Inside Egosoft podcast, Greg talks to Lennart (a.k.a. Gimbutz), who is part of the mission team at Egosoft. In this conversation, Lennart provides some fascinating insights into his work. How are stories and missions created in X4? Which tasks provide the greatest challenges? What is the most helpful type of player feedback for the mission team? All this, and more, is answered in this new episode.
Spotify
Pocket Casts
Google Podcasts
Apple Podcasts
Breaker
RadioPublic
Anchor
We hope you enjoy this new episode; don't forget to subscribe to Inside Egosoft using your favourite podcast app. If you don't want to use an audio app, then you can of course listen to the podcast in your browser (e.g. via https://anchor.fm/inside-egosoft) or find it on our YouTube channel.
I was wondering if there was any appetite to talk about how the game is maintained, QA/testing, public testing, how to keep the team engaged in fixing bugs but also developing new cool features.
Hearing about the future of creative/custom game starts, if there is any plans would be nice too.
"Show me your wares!"
Specs: i5-12600K, 32GB DDR4-3200, 1TB NVMe, RTX2060 Super. Saitek X52. LG 4K TV.
X3 Reunion, X3 TC, X Rebirth and now X4, still shooting Xenon and charting the universe since 2006.
Specs: i5-12600K, 32GB DDR4-3200, 1TB NVMe, RTX2060 Super. Saitek X52. LG 4K TV.
X3 Reunion, X3 TC, X Rebirth and now X4, still shooting Xenon and charting the universe since 2006.