Forgot about the ID switch. But I've got a Rattlesnake with Terran shields waiting next to the shipyard for the FAF Rattlesnakes coming out. Already have an alert for FAF L's since they hit -25.grapedog wrote: ↑Wed, 1. Dec 21, 08:52Yes, only FRF build FAF ships. So you can destroy them... park a fleet that attacks the rattlesnake. You still need an alert set though because if they change identity mid fight your ships can lose their attack order and let the Rattlesnake escape. Hack them... essentially rendering the entire Shipyard for FRF a giant paperweight. I hate this option, but there are no good options for dealing with the FAF intelligently. You can also just destroy the shipyards... also a nuclear option, but again, with shit-all for actual good options, the only thing left are bad options.
Typically now, I just use the custom game start and set SCA and FAF to like 10, and then never worry about them. We'll see how the pirate DLC works and if there are actual methods to work on relationships.
I do want to keep FRF as friendlies.
edit: I don't know the standings between the FAF and the FRF, but could I provoke a war between them by lowering their rep with each other?
Maybe engaging FAF Rattlesnakes near the shipyard and try to make them hit it with their turrets, so the shipyard will retaliate and just repeat that? Is that possible?