it wasn't meant to be, it was sincere surprise at finding 2 pages worth of speculation on how to "unlock" something.
although a completely moot point, if i had to somehow "loresplain" this, the Asgard, and to a lesser degree Syn projects Terran absolute power onto the battlefield. (i would have sided with Redwyrm's initial reckoning of blueprints not being available either)
as for the offtopic points:
i for one am grateful my savegame is still intact, i've accepted that at some point i will probably have to start a new game eventually, but i continue to hope Egosoft manages to work around the save-breaking issues and "make everyone happy", i'm just fortunate enough to be on the other side of the fence, (this time) and hence biased.
did not have a chance to really investigate any mining issues, my usual solution to issues is to throw a load of ships at it, and hope it resolves itself. i have several mining-complexes still in the process of being "topped off", and factories are still spitting out end-products.
concerning ship mediocrity i would have to agree, yeah. destroyers & carriers have felt fragile ever since ver. 1.0. , M and S sized craft are waste of resources in ANY fleet (i have a strong dislike for mods though, so stuck with it. often discused mods like VRO etc.)