OOS combat really should be adressed in 4.0

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Max Bain
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Joined: Wed, 27. Jun 18, 19:05
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OOS combat really should be adressed in 4.0

Post by Max Bain »

I like many things I see in the patch notes of 4.0 and you are doing a good job, but one important (if not the most important) thing is missing.

OOS combat balance is way too far away from IS combat which makes it feel like 2 completely different games. It should never be the case that you prefer one way over the other because you know for sure that in one way you will win the battle while in the other you are certain to lose it. This feels too much like an exploit right now.

I know that this is not easy to improve, but it is very important that OOS and IS come closer to each other. I also sent Bernd an Email long ago with a suggestion how this could be improved and I know from others, that they too sent him some ideas about this topic.

Will this be part of further 4.0 improvements or do we have to live with what we got now?
XR Ship Pack (adds several ships from XR) Link
Weapon Pack (adds several new weapons) Link
Economy Overhaul (expands the X4 economy with many new buildings) Link
X4 Editor (view stats of objects and make your own mod within a few clicks) Link
CBJ
EGOSOFT
EGOSOFT
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Joined: Tue, 29. Apr 03, 00:56
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Re: OOS combat really should be adressed in 4.0

Post by CBJ »

Max Bain wrote: Wed, 18. Nov 20, 11:03 Will this be part of further 4.0 improvements or do we have to live with what we got now?
We did already make some improvements in this area. Please give it a try and let us know where there are still problems.
Max Bain
Posts: 1463
Joined: Wed, 27. Jun 18, 19:05
x3ap

Re: OOS combat really should be adressed in 4.0

Post by Max Bain »

CBJ wrote: Wed, 18. Nov 20, 11:07
Max Bain wrote: Wed, 18. Nov 20, 11:03 Will this be part of further 4.0 improvements or do we have to live with what we got now?
We did already make some improvements in this area. Please give it a try and let us know where there are still problems.
Thank you. I couldnt find any information in the patch notes directly mentioning OOS combat so I thought nothing changed. Good to know that I was wrong.
XR Ship Pack (adds several ships from XR) Link
Weapon Pack (adds several new weapons) Link
Economy Overhaul (expands the X4 economy with many new buildings) Link
X4 Editor (view stats of objects and make your own mod within a few clicks) Link
Artean
Posts: 1118
Joined: Tue, 14. Feb 06, 17:41
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Re: OOS combat really should be adressed in 4.0

Post by Artean »

CBJ wrote: Wed, 18. Nov 20, 11:07
Max Bain wrote: Wed, 18. Nov 20, 11:03 Will this be part of further 4.0 improvements or do we have to live with what we got now?
We did already make some improvements in this area. Please give it a try and let us know where there are still problems.
Great to hear! Any improvements in this area is always welcome.
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