4.00 Public Beta now available

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LameFox
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Re: 4.00 Public Beta now available

Post by LameFox » Wed, 18. Nov 20, 05:41

Removed Interact menu option to follow ship (still available as default behaviour).
Is 'interact menu' the option when right-clicking on a ship in the map? Or something else?

It's gonna be really annoying if that's gone from the map. :?
***modified***

dtpsprt
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Re: 4.00 Public Beta now available

Post by dtpsprt » Wed, 18. Nov 20, 05:47

alt3rn1ty wrote:
Wed, 18. Nov 20, 05:29

The new Fleet Management and sub-ordinate ship orders from the Fleet Admiral, as opposed to the player having to micro-manage a coordinated attack sounds superb.

Will the AI also have similar coordinated attack behaviour against the player?
And does this happen OOS aswell as IS?

I will be amazed if those questions are both answered with an affirmative .. but kind of hoping they are :)
Well... I can assure you that in 3 instances so far (5 hours play time in the Beta) Both the Xenon and the Khaak did coordinated attacks on me... I don't think it's just RNG...

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alt3rn1ty
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Re: 4.00 Public Beta now available

Post by alt3rn1ty » Wed, 18. Nov 20, 06:03

dtpsprt wrote:
Wed, 18. Nov 20, 05:47
alt3rn1ty wrote:
Wed, 18. Nov 20, 05:29

The new Fleet Management and sub-ordinate ship orders from the Fleet Admiral, as opposed to the player having to micro-manage a coordinated attack sounds superb.

Will the AI also have similar coordinated attack behaviour against the player?
And does this happen OOS aswell as IS?

I will be amazed if those questions are both answered with an affirmative .. but kind of hoping they are :)
Well... I can assure you that in 3 instances so far (5 hours play time in the Beta) Both the Xenon and the Khaak did coordinated attacks on me... I don't think it's just RNG...
Ace :D. First thing I had after downloading the update a couple of hours ago was a swarm of Xenon P and M came through a gate trying to bust up my rattlesnake fleet plugging up the gate .. I was in a Nemesis with two Nemesis escorts next to the gate when they came through, best battle I have been hands on with, ever!. But I treated it like a pre-4.0 game and personally protected the Fleet of Rattlesnakes IS against the swarm of small fast ships, so I still need to rebuild my Fleets to have smaller supporting role ships

But first it would be good to know if OOS is going to be the same, or would smaller ships in a fleet OOS be practically useless because Coordinated attacks OOS dont quite work the same (ie the usual biggest guns win OOS)
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hxsgame
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Re: 4.00 Public Beta now available

Post by hxsgame » Wed, 18. Nov 20, 07:01

Oh Gosh you really amazing, Thanks very much :D
And the new tips that are very important to me:

Added Assist assignment for subordinates of ships.

Added Coordinate Attack option for fleet commanders.

Added construction plan shuffle option to player HQ.

Added links to Encyclopedia for important items in mission objectives.

Added setting for default ship weapon and turret behaviour.

Added construction plan shuffle option to player HQ.

Added ability to store crew information alongside saved loadouts (only applied when building new ships).

Added ability to store weapon mode and ammo settings with saved loadouts and apply them in ship build/upgrade process.

Added option to set preferred build method.

Added sync point management to Object Behaviour menu.

Improved Kha'ak presence and behaviour.

Improved cases where ships preferred highways too much over direct route.

Improved flight movement for ships docking on capital ships.

Improved handling of ships sold by player to ensure their new owner recovers resources.

Improved shipyard generation to provide more dock capacity for medium ships (new game only).

Fixed ship traders getting stuck indefinitely attempting to build costly ships.

Solomon Short
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Re: 4.00 Public Beta now available

Post by Solomon Short » Wed, 18. Nov 20, 07:24

hxsgame wrote:
Wed, 18. Nov 20, 07:01
Added ability to store weapon mode and ammo settings with saved loadouts and apply them in ship build/upgrade process.
what is "Weapon Mode"?

Defender1
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Re: 4.00 Public Beta now available

Post by Defender1 » Wed, 18. Nov 20, 08:53

Hello everybody,
on the whole, the update is quite successful. The details with the small windows in communication have also become beautiful.

However, the negative is:The admin center can only be bought again from level 20. I think that's very bad. For example if I Gestu Fune wants to take over only if I declare war on the ANT, which I don't want. So far I have been able to claim this sector for myself relatively early and then ANT has not built any more Stations. Now I can only do that when I have level 20. By the time I get there, ANT has the sector to itself. I don't think that's good at all. :evil:

Super negative: I can no longer use my marines as a service team after boarding. I can no longer move the bar in the crew information. Maybe I haven't found the "new" option yet. But that is very bad. :evil: :evil:

MEGA NEGATIVE: After boarding, I can only transfer the Marines to my ship individually via the Comm. The whole group doesn't work again. It doesn't work that way. If you need another 1 hour after boarding until the marines are transferred again. Even if I dock at the shipyard, I can only transfer the marines one by one. THIS DOES NOT WORK THIS WAY :evil: :evil: :evil:
Es ist unglaublich wie viel Geist in der Welt aufgeboten wird, um Dummheiten zu beweisen.

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chew-ie
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Re: 4.00 Public Beta now available

Post by chew-ie » Wed, 18. Nov 20, 08:57

Defender1 wrote:
Wed, 18. Nov 20, 08:53
MEGA NEGATIVE: After boarding, I can only transfer the Marines to my ship individually via the Comm. The whole group doesn't work again. It doesn't work that way. If you need another 1 hour after boarding until the marines are transferred again. Even if I dock at the shipyard, I can only transfer the marines one by one. THIS DOES NOT WORK THIS WAY
You are aware of the crew transfer feature, right?

Image

It can be used to bulk transfer all kind of crew from one ship to another.

Image


BurnIt: Boron and leaks don't go well together...
---
X4.exe != X4 Echse

Defender1
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Re: 4.00 Public Beta now available

Post by Defender1 » Wed, 18. Nov 20, 09:03

How can i do this? I only see the Service Crew but no Marines. I try something but i had no success
Es ist unglaublich wie viel Geist in der Welt aufgeboten wird, um Dummheiten zu beweisen.

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chew-ie
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Re: 4.00 Public Beta now available

Post by chew-ie » Wed, 18. Nov 20, 09:30

Defender1 wrote:
Wed, 18. Nov 20, 09:03
How can i do this? I only see the Service Crew but no Marines. I try something but i had no success
While being on the map, you select the first ship and right click on the second ship - in the context menu you choose "crew transfer" (don't know the correct wording as I'm using the german language for my game). Then the pop-up appears which let you choose to transfer the crew shown in my screenshot.

The same UI should also be available if you use that function while docked on one of your stations. But don't quote me on that one - I just remember it being used in more places then just the map interface.

Image


BurnIt: Boron and leaks don't go well together...
---
X4.exe != X4 Echse

Defender1
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Re: 4.00 Public Beta now available

Post by Defender1 » Wed, 18. Nov 20, 09:38

thanks for your answers

I found the menu. But as I said. I can only transfer my service crew, but not marines. They are not even shown in the menu. I haven't found a button or button to toggle between service crew and marines. Therefore, I have to signal them all individually and reassign them to my ship. Do this when you need to transfer 90 marines. You sit there forever.

Question to everyone here in the forum, how do I transfer a group of 90 marines at once ???
Es ist unglaublich wie viel Geist in der Welt aufgeboten wird, um Dummheiten zu beweisen.

CBJ
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Re: 4.00 Public Beta now available

Post by CBJ » Wed, 18. Nov 20, 10:12

Please take discussion of the crew transfer feature, which is not new to 4.00, to a separate thread.

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grapedog
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Re: 4.00 Public Beta now available

Post by grapedog » Wed, 18. Nov 20, 10:42

Defender1 wrote:
Wed, 18. Nov 20, 08:53
Hello everybody,
on the whole, the update is quite successful. The details with the small windows in communication have also become beautiful.

However, the negative is:The admin center can only be bought again from level 20. I think that's very bad. For example if I Gestu Fune wants to take over only if I declare war on the ANT, which I don't want. So far I have been able to claim this sector for myself relatively early and then ANT has not built any more Stations. Now I can only do that when I have level 20. By the time I get there, ANT has the sector to itself. I don't think that's good at all. :evil:

Super negative: I can no longer use my marines as a service team after boarding. I can no longer move the bar in the crew information. Maybe I haven't found the "new" option yet. But that is very bad. :evil: :evil:

MEGA NEGATIVE: After boarding, I can only transfer the Marines to my ship individually via the Comm. The whole group doesn't work again. It doesn't work that way. If you need another 1 hour after boarding until the marines are transferred again. Even if I dock at the shipyard, I can only transfer the marines one by one. THIS DOES NOT WORK THIS WAY :evil: :evil: :evil:
I can't turn my marinea into temporary service crew anymore??? I been deployed overseas since july and won't get back till march.... so if this changed before i might have missed it. ****** internet on a navy ship sadly.

I'd hate to not be able to co-op my marines as service crew until i can get the capped ship back to a friendly shipyard.
Maybe we've got 'em demoralised!
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chew-ie
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Re: 4.00 Public Beta now available

Post by chew-ie » Wed, 18. Nov 20, 11:00

CBJ wrote:
Wed, 18. Nov 20, 10:12
Please take discussion of the crew transfer feature, which is not new to 4.00, to a separate thread.
Defender1 wrote:
Wed, 18. Nov 20, 09:38
how do I transfer a group of 90 marines at once
Seems to be an issue in the beta itself, got reported & confirmed at the beta forum.

Image


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---
X4.exe != X4 Echse

xant
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Re: 4.00 Public Beta now available

Post by xant » Wed, 18. Nov 20, 11:16

Defender1 wrote:
Wed, 18. Nov 20, 08:53
However, the negative is:The admin center can only be bought again from level 20. I think that's very bad. For example if I Gestu Fune wants to take over only if I declare war on the ANT, which I don't want. So far I have been able to claim this sector for myself relatively early and then ANT has not built any more Stations. Now I can only do that when I have level 20. By the time I get there, ANT has the sector to itself. I don't think that's good at all. :evil:
That goes for buying, but what about stealing the blueprint via EMP/data leak? That should still be possible regardless of level, right?

CBJ
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Re: 4.00 Public Beta now available

Post by CBJ » Wed, 18. Nov 20, 11:31

chew-ie wrote:
Wed, 18. Nov 20, 11:00
Seems to be an issue in the beta itself, got reported & confirmed at the beta forum.
So it would appear. My apologies. :)

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