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[Suggestion] 1 star trade order "Supply Ware to Station"

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Axeface
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[Suggestion] 1 star trade order "Supply Ware to Station"

Post by Axeface »

I suggest adding a new trade behaviour to the game, 1 star requirement. 'Deliver Ware' or supply ware to station.

"Buy at..." - Station to buy from
"Ware to trade" - Which ware to buy
"Sell at..." - Station to sell the ware at

This is an in-sector trade, no crossing of gates or superhighways.

The ship will buy the selected ware from the supply station and sell it at the target station, ad nauseam. This order should level up pilots so they can move to distribute wares if desired and eventually autotrade. Profit should not be considered. Any player station involved should change result to a transfer rather than a buy/sell.
Last edited by Axeface on Sun, 19. Apr 20, 01:15, edited 2 times in total.
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DaMuncha
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Re: [Suggestion] 1 star trade order "Supply Ware to Station"

Post by DaMuncha »

There is already a command that does that.
Just... another... bug.
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Axeface
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Re: [Suggestion] 1 star trade order "Supply Ware to Station"

Post by Axeface »

DaMuncha wrote: Sun, 19. Apr 20, 01:09 There is already a command that does that.
Im confused, where is this?
I should have said 'behaviour' rather than order to avoid confusion, edited op.
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DaMuncha
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Re: [Suggestion] 1 star trade order "Supply Ware to Station"

Post by DaMuncha »

the 2 star command Distribute Ware does what you want right? or do you want the ship to supply only that station?
if it is a station you own you dont need the pilot to have any skill, the manager will send out miners or traders for what the station needs.
Last edited by DaMuncha on Sun, 19. Apr 20, 14:59, edited 1 time in total.
Just... another... bug.
razaron
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Re: [Suggestion] 1 star trade order "Supply Ware to Station"

Post by razaron »

If you assign a trader to a station (left-click trader -> right-click station -> trader -> choose alpha to gamma) it uses the station managers management skill to determine it's trade range and allows 0 piloting traders to autotrade.
The only problem is it requires occasionaly canceling then re-enabling the behaviour since it randomly stops syncing to the stations buy orders. Sell orders it always seems to sync properly to.
bobucles2
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Re: [Suggestion] 1 star trade order "Supply Ware to Station"

Post by bobucles2 »

Attaching a trade ship to one of your own stations will automatically provide them with the command to supply ingredients. They don't seem to be very effective at selling, and mining ships attached to stations can glitch out at times (heading to barren fields, flying in circles for hours, etc.).
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Axeface
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Re: [Suggestion] 1 star trade order "Supply Ware to Station"

Post by Axeface »

I think you are all confused about what im asking for, sorry if its not clear. I know about assigning to managers etc.

Im asking for a low skill default behaviour (not 2 stars) that makes a ship buy a specific ware from a specific station and sell it to a specific station indefinitely. I think it would provide a convenient order we can use in the early game, or for that specific task even in late game.

Eg on a new game you could buy a trader and get it to provide hull parts to argon prime shipyard or something, without having to queue those trades manually.

Distribute wares takes ages to get to (and does not act in the way Im asking) unless you hunt down hires on docks because of 2 star overall requirement. This behaviour would provide an early game trade option that isnt manual drudgery.
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razaron
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Re: [Suggestion] 1 star trade order "Supply Ware to Station"

Post by razaron »

Axeface wrote: Sun, 19. Apr 20, 14:52 I think you are all confused about what im asking for, sorry if its not clear. I know about assigning to managers etc.

Im asking for a low skill default behaviour (not 2 stars) that makes a ship buy a specific ware from a specific station and sell it to a specific station indefinitely. I think it would provide a convenient order we can use in the early game, or for that specific task even in late game.

Eg on a new game you could buy a trader and get it to provide hull parts to argon prime shipyard or something, without having to queue those trades manually.

Distribute wares takes ages to get to (and does not act in the way Im asking) unless you hunt down hires on docks because of 2 star overall requirement. This behaviour would provide an early game trade option that isnt manual drudgery.
Ohh, I get you now. I think in this case it would be better if Egosoft improved the order queue QOL. In most games with such a feature you get the option to loop the orders indefinitely, which would be a nice balanced solution to this and a bunch of other scenarios (like mine in sector foo then sell in sector bar). Balanced because it doesn't care if buy/sell prices change, it'll just continue until the station buy/sell offers disappear.
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Axeface
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Re: [Suggestion] 1 star trade order "Supply Ware to Station"

Post by Axeface »

razaron wrote: Sun, 19. Apr 20, 15:07
Axeface wrote: Sun, 19. Apr 20, 14:52 I think you are all confused about what im asking for, sorry if its not clear. I know about assigning to managers etc.

Im asking for a low skill default behaviour (not 2 stars) that makes a ship buy a specific ware from a specific station and sell it to a specific station indefinitely. I think it would provide a convenient order we can use in the early game, or for that specific task even in late game.

Eg on a new game you could buy a trader and get it to provide hull parts to argon prime shipyard or something, without having to queue those trades manually.

Distribute wares takes ages to get to (and does not act in the way Im asking) unless you hunt down hires on docks because of 2 star overall requirement. This behaviour would provide an early game trade option that isnt manual drudgery.
Ohh, I get you now. I think in this case it would be better if Egosoft improved the order queue QOL. In most games with such a feature you get the option to loop the orders indefinitely, which would be a nice balanced solution to this and a bunch of other scenarios (like mine in sector foo then sell in sector bar). Balanced because it doesn't care if buy/sell prices change, it'll just continue until the station buy/sell offers disappear.
That would provide the same function yeh, I think a default behaviour would be nice too though because it would sit on that menu and be obviously the stepping stone behaviour to autotradeand DW - just like miners have 0 star 3 and 4 star ones.
And if it was a behaviour we could safely take over the ship or give it other orders and it will definitely go back to doing what you asked.
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bobucles2
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Re: [Suggestion] 1 star trade order "Supply Ware to Station"

Post by bobucles2 »

This request is clearly about those heaps of missiles. I don't really see the point of adding an entire command that will only ever be used to complete one quest. If anything, the quest should be fixed to work with existing trade mechanics. If you provide goods, then normal trade should deliver it to the quest target.
AshesOfHegemony
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Re: [Suggestion] 1 star trade order "Supply Ware to Station"

Post by AshesOfHegemony »

Axeface wrote: Sun, 19. Apr 20, 00:45 I suggest adding a new trade behaviour to the game, 1 star requirement. 'Deliver Ware' or supply ware to station.

"Buy at..." - Station to buy from
"Ware to trade" - Which ware to buy
"Sell at..." - Station to sell the ware at

This is an in-sector trade, no crossing of gates or superhighways.

The ship will buy the selected ware from the supply station and sell it at the target station, ad nauseam. This order should level up pilots so they can move to distribute wares if desired and eventually autotrade. Profit should not be considered. Any player station involved should change result to a transfer rather than a buy/sell.
This is basically sector autotrader from X3.....I mean that's basically what you are asking. I couldn't agree more. Bring back sector autotrader from X3
j.harshaw
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Re: [Suggestion] 1 star trade order "Supply Ware to Station"

Post by j.harshaw »

Axeface wrote: Sun, 19. Apr 20, 14:52 Im asking for a low skill default behaviour (not 2 stars) that makes a ship buy a specific ware from a specific station and sell it to a specific station indefinitely.
On my list. Just a question of time and prioritization.
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Matthew94
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Re: [Suggestion] 1 star trade order "Supply Ware to Station"

Post by Matthew94 »

j.harshaw wrote: Mon, 20. Apr 20, 11:42
Axeface wrote: Sun, 19. Apr 20, 14:52 Im asking for a low skill default behaviour (not 2 stars) that makes a ship buy a specific ware from a specific station and sell it to a specific station indefinitely.
On my list. Just a question of time and prioritization.
PRAISE THE SUN!

These are exactly the kind of QOL improvements that I'd love to see.
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Axeface
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Re: [Suggestion] 1 star trade order "Supply Ware to Station"

Post by Axeface »

j.harshaw wrote: Mon, 20. Apr 20, 11:42
Axeface wrote: Sun, 19. Apr 20, 14:52 Im asking for a low skill default behaviour (not 2 stars) that makes a ship buy a specific ware from a specific station and sell it to a specific station indefinitely.
On my list. Just a question of time and prioritization.
Thank you :)
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Raevyan
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Re: [Suggestion] 1 star trade order "Supply Ware to Station"

Post by Raevyan »

j.harshaw wrote: Mon, 20. Apr 20, 11:42
Axeface wrote: Sun, 19. Apr 20, 14:52 Im asking for a low skill default behaviour (not 2 stars) that makes a ship buy a specific ware from a specific station and sell it to a specific station indefinitely.
On my list. Just a question of time and prioritization.
While you‘re at it, let us specify multiple buy stations and sell stations.
Knightwolf
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Re: [Suggestion] 1 star trade order "Supply Ware to Station"

Post by Knightwolf »

Axeface wrote: Sun, 19. Apr 20, 00:45 I suggest adding a new trade behaviour to the game, 1 star requirement. 'Deliver Ware' or supply ware to station.

"Buy at..." - Station to buy from
"Ware to trade" - Which ware to buy
"Sell at..." - Station to sell the ware at

This is an in-sector trade, no crossing of gates or superhighways.

The ship will buy the selected ware from the supply station and sell it at the target station, ad nauseam. This order should level up pilots so they can move to distribute wares if desired and eventually autotrade. Profit should not be considered. Any player station involved should change result to a transfer rather than a buy/sell.
If you don't want to wait for the added feature, I believe there is a work around for this feature, but you do have to use "Distribute wares" which needs a 2 star pilot but getting to 2 stars with seminars is really easy and cheap. Also you will need to utilize the blacklist/trade list feature to limit trade between faction,sector etc. I do this with my player made mining stations to distribute mined material from my mining stations to my factories/trade station,and storage station.
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Axeface
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Re: [Suggestion] 1 star trade order "Supply Ware to Station"

Post by Axeface »

Knightwolf wrote: Mon, 20. Apr 20, 18:42 If you don't want to wait for the added feature, I believe there is a work around for this feature, but you do have to use "Distribute wares" which needs a 2 star pilot but getting to 2 stars with seminars is really easy and cheap. Also you will need to utilize the blacklist/trade list feature to limit trade between faction,sector etc. I do this with my player made mining stations to distribute mined material from my mining stations to my factories/trade station,and storage station.
Yeh I know about this, its incredibly clunky to have to build a whitelist etc - and that still wont do what im asking (specific stations). Also 2 stars for DW takes ages to get if you dont hunt hires or seminar missions because of 2 star overall req, this provides an immediate trade option that is automated, without being OP.
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martimus
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Re: [Suggestion] 1 star trade order "Supply Ware to Station"

Post by martimus »

I would love to get Commodity Logistics Software from X3AP back in this game. That was a huge lifesaver for station and ship logistical management!
Knightwolf
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Re: [Suggestion] 1 star trade order "Supply Ware to Station"

Post by Knightwolf »

Axeface wrote: Mon, 20. Apr 20, 18:45
Knightwolf wrote: Mon, 20. Apr 20, 18:42 If you don't want to wait for the added feature, I believe there is a work around for this feature, but you do have to use "Distribute wares" which needs a 2 star pilot but getting to 2 stars with seminars is really easy and cheap. Also you will need to utilize the blacklist/trade list feature to limit trade between faction,sector etc. I do this with my player made mining stations to distribute mined material from my mining stations to my factories/trade station,and storage station.
Yeh I know about this, its incredibly clunky to have to build a whitelist etc - and that still wont do what im asking (specific stations). Also 2 stars for DW takes ages to get if you dont hunt hires or seminar missions because of 2 star overall req, this provides an immediate trade option that is automated, without being OP.
Srry just read your reply.
Yeah that method takes some working with. I just recently started using this mod and I'm loving it so far. Works great. Try it at your own risk and make backups of your game before hand because it will make the game as modified.
https://steamcommunity.com/sharedfiles/ ... 2013772865
dan1101
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Re: [Suggestion] 1 star trade order "Supply Ware to Station"

Post by dan1101 »

j.harshaw wrote: Mon, 20. Apr 20, 11:42
Axeface wrote: Sun, 19. Apr 20, 14:52 Im asking for a low skill default behaviour (not 2 stars) that makes a ship buy a specific ware from a specific station and sell it to a specific station indefinitely.
On my list. Just a question of time and prioritization.
It would make early game so much less tedious, I can't count how many clicks I did last night on my new game to sell Hull Parts from one station to another over and over.

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