Update 3.10 + 3.20 Beta 3 now available
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Re: Update 3.10 + 3.20 Beta 1 now available
The Map is refreshing so the previous map being bugged seams to be solved but something is wrong in Nopileos Fortune II its not refreshing and therefore stays blank
Re: Update 3.10 + 3.20 Beta 1 now available
If you have a problem to report then post it in the Beta Feedback forum, and make sure you provide the information requested at the top of that forum, especially the savegame so that we can see what is happening.
Re: Update 3.10 + 3.20 Beta 1 now available
3.20 Beta is a letdown for me. Not much interesting stuff.
I at least expected the HQ relocation, that was promised for 3.0, but delayed.
I at least expected the HQ relocation, that was promised for 3.0, but delayed.
Re: Update 3.10 + 3.20 Beta 1 now available
I find trade filters to be one of the best things they did, much needed
And could not care less about HQ
Am not saying here you are wrong or anything but do wonder you dont need trade filters?
Fixed ships getting spawned away from ship configuration menu at resupply ships from automatically getting deployables.
Re: Update 3.10 + 3.20 Beta 1 now available
To save you further disappointment with smaller patch releases such as 3.20, I will point out that this is a major feature and not something that is likely to appear in an update in the near future.
Re: Update 3.10 + 3.20 Beta 1 now available
We'll, that sucks.
Brute force and ignorance solves all problems, just not very efficiently.
If brute force isn't working, then you aren't using enough.
If brute force isn't working, then you aren't using enough.
Re: Update 3.10 + 3.20 Beta 1 now available
Well, thanks.
While I was looking forward to it, I can wait patiently for 4.0.
Was dissapointed with no Ship Yards in 1.0, but eventually you delivered.
Was dissapointed with 2.0 and later, with 3.0 delay, but evetually you delivered.
Hell, even X-Rebirth disaster become fun & playable game around 2.5, so you did delivered there too.
Egosoft peculiar company that keeps "low expectations, high trust" strategy somehow working ever since X2.
On fun fact, you actually went out of character with Split Vendetta - minus small delay, you actually delivered what I expected on release day, rich of content and quality .
Really looking forward for info about DLC2 - looking at SV reveal trailer date, I assume you will probably reveal DLC2 around August/September.
Well, I hate micromamangement, so in general I'm content with having a big stations with dozens of traders and minesr and hundred milions budget to live their own life (and making regular transfers to my account).
I might find it useful for my illegal wares station, but this in only one out of my 20 stations.
I'm more Empire/ShipYards/Fleet guy than trader.
Re: Update 3.10 + 3.20 Beta 1 now available
I keep forgetting about mega stations, never do em, well your patch notes will come no doubt
Fixed ships getting spawned away from ship configuration menu at resupply ships from automatically getting deployables.
- JonathanVQP
- Posts: 74
- Joined: Tue, 8. Jan 19, 00:13
Re: Update 3.10 + 3.20 Beta 1 now available
I just installed the public beta 3.20 Beta 1 Hotfix 1 and it appears it also installs a mod called "x4unism" into the extension folder. The problem with that is that it causes the game to show Modified and I cannot goto any ventures. The x4unism mod adds more sectors. Has anyone noticed this?
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- Moderator (English)
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Re: Update 3.10 + 3.20 Beta 1 now available
If x4unism is installed by the beta then it is a vanilla signed file and you need look elsewhere for the reason for your modified tag.
A dog has a master; a cat has domestic staff.
- JonathanVQP
- Posts: 74
- Joined: Tue, 8. Jan 19, 00:13
Re: Update 3.10 + 3.20 Beta 1 now available
Nevermind, it is a Steam Workshop mod called "X Universe +" that somehow got downloaded, I had to disable it and it is separate from the Beta 1 update.
Re: Update 3.10 + 3.20 Beta 1 now available
Steam shows that 3.20 Beta 2 is availabe? Some Changelog?
Re: Update 3.10 + 3.20 Beta 1 now available
The changelog for the latest beta version is always available, at the top of the Public Beta Feedback forum.
Re: Update 3.10 + 3.20 Beta 1 now available
Oh thanks, my fault!
I thougth this tread would be updated.
Nice, let's test the new Beta
I thougth this tread would be updated.
Nice, let's test the new Beta
Re: Update 3.10 + 3.20 Beta 2 now available
Code: Select all
[Beta 2] Removed use of cargo drones for direct trade between nearby stations.
[Beta 2] Removed Explore order from list of available behaviours.
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Re: Update 3.10 + 3.20 Beta 2 now available
Cargod Dronesleoriq wrote: ↑Wed, 27. May 20, 10:07A pity, those "bugs" were usefulCode: Select all
[Beta 2] Removed use of cargo drones for direct trade between nearby stations. [Beta 2] Removed Explore order from list of available behaviours.
Tried to get the cargodrones working for weeks.
Finally I gave up.
It seems this behaviour of cargo drones between different stations or statons and build storages is very different for many users.
See this thread for example.
So I think it's better to implemet it safely or remove it...
Exploring
Code: Select all
[Beta 2] Changed Explore order to end when all map hexes in its search radius have been discovered.
[Beta 2] Removed Explore order from list of available behaviours.
[Beta 2] Fixed queued-up Explore orders completing without having explored.
Choose a ship, rightclick inside the sector and choose explore.
For me, the single manual order makes more sense than the default behaviour.
When a sector is explored there is no reason for the ship to continue exploring..
Re: Update 3.10 + 3.20 Beta 2 now available
Removing features because some people don't know how to use them is quite strange...
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Re: Update 3.10 + 3.20 Beta 2 now available
It's not that, it wasn't working as intended. For instance, drones were too slow to deliver wares between stations and were reserving large quantities of goods, which wasn't economically viable (from faction perspective). "Explore" default behaviour didn't make much sense.
Re: Update 3.10 + 3.20 Beta 2 now available
As I explained in another thread:
CBJ wrote: ↑Tue, 26. May 20, 17:01The problem with nearby stations using cargo drones was that they were almost completely ineffective. Their small size and slow speed meant that the transfer of goods could take hours; a job that could be done far more quickly and effectively even by a single ship. Rather than tying up cargo drones doing this highly inefficient task, and in the process making both them and the wares they were supposed to be transporting unavailable for other things, we decided it was better to stop them entirely.
Re: Update 3.10 + 3.20 Beta 2 now available
Oh, I haven't seen that. Given these points, removal seems reasonable!
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