At this point in time, yes.
Well when we get some good thoughts out, and expand upon them giving them a reason to look at such a change/addition and whyThe game has lots of opportunities to reach its potential but if only ES seizes them.
Personally I miss jump drives and the use of energy cells. Not a lot of people do think the same, yet having energy cells or combined with other components just adds more to the economy and fleshes out the flow of wares, imho is a good thing.
Most MODs are for thing to be a temp fix, so I agree there.I see mods as a last resort and I don't want to rely on them unless Egosoft doesn't deliver needed fixes/complete features. It's also an early-ish phase for giving up on that. Like you I'm waiting 2.0 to hit either to give up my hopes or embrace the vanilla till I get bored.
Exactly, it's good and I like the direction it's heading, however there seems to be something (a lot) of the old games missing.
I need a challenge, don't want to have to include/use the AI Wars MOD just to make things harder. Most people think when I say that, I want more grind, and to a degree yes, but it's more about the risk factor vs. reward than anything.
We need the pirate risk, the xenon threat, and some new elements of risk to make you think before you leap. It breaks without the player in a region, and breaks you sense of realism. For example, going through a sector that is radioactive, why is it there, why can't we mine it. It's seems to be just another cow prop sadly.
Then we need feedback form the universe as it unfolds, a spark of some life to put icing on the cake so not only can we immerse into it all, but can also feel apart of it and give the players a reason to keep coming back for more.
Not a fan of EvE due to it's extreme grind factor (and other things like auto mining/shooting etc.), but its a great sandbox to delve into. People hold back, probably the same as myself, making the leap into it all for many reasons. On the other hand there are some that can find enough to give it a go. That's what X4 is missing, that temptation of what you can do and achieve, that's the goal imho
I'm after that essence and feeling of what I've loved about the X-verse, and finally see ES change it so that you are "your character" on a journey rather than the character name they give everyone depending on your choice at the start. Hell, if we wanted that we'd be wanting to be Luke Skywalker, Alex Rogan, Spock, Malcolm Reynolds, Kara Thrace, or another Ellen Ripley. They need to break that away so that we can all be who we are and choose our name so that we can create OUR story within the confines of their verse.