I am also a Veteran ( ) as wellAdmiral A-F wrote: ↑Mon, 11. Feb 19, 15:44I am a "old" user of the series all the way back to x beyond the frontier. These request is not linked together .
1. I would like a game start with 100 Credits missions that do not give more than 3.000 credits for a mission.
When you get Rank 10 with on race then the missions should change from 3.000 to 50.000 credits
with rank 20 from 50.000 to 500.000 and last rank 30 Station building and full quests.
It would also be nice to have different quest on each rank level.
Starting out with a challenge sounds like my sort of deal.
Give me the worst, just flyable, type of ship you can.
Modify the missions available to reflect the rank with each sector based upon Faction Ranking. idea
Maybe make one of the components you need to be a quest in which you need to search for the lost lock box that's it in. Only one left2. achievement for not using SETA until 1 billion Credits and another if you use make an action each hour until 1 billion credits (so you do not let the PC play the game til you get the credits, so you do not have to do anything).
Instead of just credits, you should be able to have something else given along side lowering the amount of cheds.3. The game is to easy right now for earning credits, I would like it as the old days where you really had to fight for it.
Pity you cannot find Weapons and Ship Components like games of old. Loved being ale to collect them for "when" I got enough for a ship that could use them.
Have added an idea of a garage to be added, so you can bring back this sort of thing, and you can tune you ship and swap out parts.
Would also like to see weapon, shield, etc. wear and tare added to be required to spend those creds on something rather than having some megabillion number account
Some special unlock items, special ship paint job for helping out the SCA, HOP, etc. Maybe a Special OPs paint job for completing a Argon mission with recon for Xenon, and so on.4. More longer missions for special things, like in X3 to get the shipyard quest with reverse engineering you needed to get so much stuff and many quest for the station. I NEED THAT BACK! Please. Something to work for and hunt for. Not this easy stuff.
Quests should, well most of the time, reflect your actions in a sector, vs. a faction, to be more noticeable, alongside being long or multiple part missions need to be expanded upon. Hopefully they hire that "Mission" person soon to do just that.
Someone needs to do a boring video of a tour around each sector as if you're an overworked, bored tour bus driver. "Now on your right is just another rock, to your right, ouch that civilian should have just smoked his own produce, damn look at that, we're at the local Equipment Dock, who needs a loo stop?"This is my short list I have a youtube Let's play where I go thought all the game from start to end. ( not finnish of cause but over 120 uploads with 1-2 hours each so far ) It can bew borring to wach but it is the hole game not only small things.
https://www.youtube.com/playlist?list=P ... Q8hzY_W1Ls
Boring can be good