Egosoft please reinstate classic bore-sight fire/steering

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DJC
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Egosoft please reinstate classic bore-sight fire/steering

Post by DJC »

Now that X4 has been released it seems that you DID NOT listen to everyone.
We did not get the Bore-sight fire/steering option that was available in pre XR games.
In fact we are limited even more. We cant even map our Right mouse button for primary
fire anymore and Classic bore-sight fire/steering is limited to the keyboard,
no left mouse button fire or non curser steering.
I am very discouraged by this and am holding off playing so I don't get my
hours up to high for a refund. Something I will be forced to do if this does not change.

Come on Egosoft every other X game prior to XR had this option. Many had this issue in XR
and as I see in the forums many have the same issue still, Why remove it :?
How hard could it be to incorporate it into an option.

The controls that exist in this game are exactly why I do not own any other "space sims" that
are out there at this time. For full disclosure, Yes, I do Have SC but I highly regret that purchase as well.
This game looks great I want to keep it, But, I can't play it this way and enjoy it.
Please reinstate the bore-sight/steering options found in X2-X3 Albion Prelude.
Sincerely
A long standing supporter
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Remarc
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Re: Egosoft please reinstate classic bore-sight fire/steering

Post by Remarc »

agreed,this options (fire on left mouse and mouse move ship) very need
Revenant342
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Re: Egosoft please reinstate classic bore-sight fire/steering

Post by Revenant342 »

There's an option for boresight firing in the keybindings, but I can't bind it to anything worthwhile because the binding system is screwed up six ways from Sunday.
Ekaitz_IS200
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Re: Egosoft please reinstate classic bore-sight fire/steering

Post by Ekaitz_IS200 »

Completely agree with this, pls give us what we already have in pre-Rebirth titles, or , at least, an explanation why isn't implemented.
Lionick
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Re: Egosoft please reinstate classic bore-sight fire/steering

Post by Lionick »

Agreed, I've made a post asking if it was even in the game at all a couple of days ago. Seems this is not the case sadly.
I am getting used to using the move to cursor movement or left click move ship stuff, just doesn't feel too right that's all..
I have no clue why they even left this out in X:R and, after feedback, decided to not add this in X4.
This must be something that can easily be implemented in future patches, no? I have zero technical knowledge of coding, programming etc so don't throw me of the ledge if I am wrong on this.
I think we should give Egosoft some time to work on the patches.
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Urschleim
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Re: Egosoft please reinstate classic bore-sight fire/steering

Post by Urschleim »

I support this, pls give us boresight-steering back!
NeroEST
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Re: Egosoft please reinstate classic bore-sight fire/steering

Post by NeroEST »

You can toggle it with shift + space. Also, space is fire button as well, no need to hassle with middle mouse.
Shift+space enabled steering where ship chases mouse. And use space to fire the guns in order to feel comfortable with mouse steering.
Lionick
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Re: Egosoft please reinstate classic bore-sight fire/steering

Post by Lionick »

NeroEST wrote: Mon, 3. Dec 18, 15:16 You can toggle it with shift + space. Also, space is fire button as well, no need to hassle with middle mouse.
Shift+space enabled steering where ship chases mouse. And use space to fire the guns in order to feel comfortable with mouse steering.
That is not bore sight firing/steering.
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nerdtron
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Re: Egosoft please reinstate classic bore-sight fire/steering

Post by nerdtron »

DJC wrote: Sun, 2. Dec 18, 23:44 Bore-sight fire/steering option that was available in pre XR games.
Can you explain exactly what you mean by this? As was said you can toggle mouse steering with Ctrl+Space, but if that's not what you're referring to then please explain.
Lionick
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Re: Egosoft please reinstate classic bore-sight fire/steering

Post by Lionick »

nerdtron wrote: Mon, 3. Dec 18, 15:26
DJC wrote: Sun, 2. Dec 18, 23:44 Bore-sight fire/steering option that was available in pre XR games.
Can you explain exactly what you mean by this? As was said you can toggle mouse steering with Ctrl+Space, but if that's not what you're referring to then please explain.
Copied from steam manual of X3 TC - keybindings section: Toggle classic flight mode [Shift + N]

This would make ship steering comparable to a 1st person shooter. The cursor disappears, when you move your mouse to the left, the ship turned left. When you stopped moving the mouse left the ship would stop turning left as well, regardless of where the "cursor" would have been.
meth
I think shift spacebar control feels silly.. but that's because I've always used previous described method :)
Blitz4
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Re: Egosoft please reinstate classic bore-sight fire/steering

Post by Blitz4 »

Combat in X4 is not as fun as X3, I don't know why, but I'd point to the lack of proper boresight.

The auto-aim with Boresight in X3 was nowhere near as accurate as auto-aim in X4. I don't want to simply hold down space and auto-kill everything, I want to be challenged!

X3 with boresight felt more like a dogfight than it does in X4. You can get by without a mouse cursor.
Also, when you hide the cockpit the auto-aim reticule will vanish, making it mandatory to use auto-aim.
DJC
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Re: Egosoft please reinstate classic bore-sight fire/steering

Post by DJC »

Lionick wrote: Mon, 3. Dec 18, 15:29
nerdtron wrote: Mon, 3. Dec 18, 15:26
DJC wrote: Sun, 2. Dec 18, 23:44 Bore-sight fire/steering option that was available in pre XR games.
Can you explain exactly what you mean by this? As was said you can toggle mouse steering with Ctrl+Space, but if that's not what you're referring to then please explain.
Copied from steam manual of X3 TC - keybindings section: Toggle classic flight mode [Shift + N]

This would make ship steering comparable to a 1st person shooter. The cursor disappears, when you move your mouse to the left, the ship turned left. When you stopped moving the mouse left the ship would stop turning left as well, regardless of where the "cursor" would have been.
meth
I think shift spacebar control feels silly.. but that's because I've always used previous described method :)
Lionick
Explained perfectly
Thank you
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mr.WHO
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Re: Egosoft please reinstate classic bore-sight fire/steering

Post by mr.WHO »

Blitz4 wrote: Mon, 3. Dec 18, 17:43 Combat in X4 is not as fun as X3, I don't know why, but I'd point to the lack of proper boresight.

The auto-aim with Boresight in X3 was nowhere near as accurate as auto-aim in X4. I don't want to simply hold down space and auto-kill everything, I want to be challenged!

X3 with boresight felt more like a dogfight than it does in X4. You can get by without a mouse cursor.
Also, when you hide the cockpit the auto-aim reticule will vanish, making it mandatory to use auto-aim.

Jesus Christ on a stick - modern military hardware like Tanks, ships and planes have "auto-aim", there are even firearms with auto-aim now - this is no longer World War 2 where you have to aim manually.
Blitz4
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Re: Egosoft please reinstate classic bore-sight fire/steering

Post by Blitz4 »

mr.WHO wrote: Mon, 3. Dec 18, 17:52 Jesus Christ on a stick - modern military hardware like Tanks, ships and planes have "auto-aim", there are even firearms with auto-aim now - this is no longer World War 2 where you have to aim manually.
The question to ask, does that make it more fun? I don't know, maybe it does when you're a lone ship fighting dozens of ships all of the time, but for the most part, early game in X4 is mostly 1v1.

Boresight was like this perfect balance between manual aiming and auto-aiming. Don't get me wrong, there is auto-aiming in boresight, but compared to X4 it requires much more steering and WASD inputs to land shots, meaning it requires more skill.
Why is the FPS genre so popular? Because aiming is a buildable and transferable skill across all FPS games and it makes games more fun if you are good at it.
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mr.WHO
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Re: Egosoft please reinstate classic bore-sight fire/steering

Post by mr.WHO »

X4 is not Quake.

Also why don't you just turn of aim-assist?
Blitz4
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Re: Egosoft please reinstate classic bore-sight fire/steering

Post by Blitz4 »

mr.WHO wrote: Mon, 3. Dec 18, 18:39 X4 is not Quake.

Also why don't you just turn of aim-assist?
When you hide your cockpit via the hotkey, it also hides your auto-aim reticule making it mandatory to use auto-aim. I'm not good enough to go manual with a slow moving round that fires once per second cause other ships will steal your kills, maybe later with more experience.

Just fought my first Kha'ak ship, which randomly moves about making auto-aim do little to help you. Really fun!
Pretty sure I should beat the game first before I go on making unqualified design decisions.
Thanks.
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ZacUK
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Re: Egosoft please reinstate classic bore-sight fire/steering

Post by ZacUK »

I'm not sure what "Boresighting" refers to in this context, but as someone who does "sport shooting" with real firearms, I use a "Boresight" laser to zero sights on medium to long range firearms (Sniper rifle, AR, FAL et al.)

https://en.wikipedia.org/wiki/Boresight_(firearm)
DJC
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Re: Egosoft please reinstate classic bore-sight fire/steering

Post by DJC »

Please everyone this is not about auto aiming in which the choice to use or not is present.
This is about bore-sight fire/Steering that does not exist in game any more. Please keep to subject. :)
Thank you
ZacUK wrote: Mon, 3. Dec 18, 19:27 I'm not sure what "Boresighting" refers to in this context, but as someone who does "sport shooting" with real firearms, I use a "Boresight" laser to zero sights on medium to long range firearms (Sniper rifle, AR, FAL et al.)

https://en.wikipedia.org/wiki/Boresight_(firearm)
Lionick wrote: Mon, 3. Dec 18, 15:29
nerdtron wrote: Mon, 3. Dec 18, 15:26
DJC wrote: Sun, 2. Dec 18, 23:44 Bore-sight fire/steering option that was available in pre XR games.
Can you explain exactly what you mean by this? As was said you can toggle mouse steering with Ctrl+Space, but if that's not what you're referring to then please explain.
Copied from steam manual of X3 TC - keybindings section: Toggle classic flight mode [Shift + N]

This would make ship steering comparable to a 1st person shooter. The cursor disappears, when you move your mouse to the left, the ship turned left. When you stopped moving the mouse left the ship would stop turning left as well, regardless of where the "cursor" would have been.
meth
I think shift spacebar control feels silly.. but that's because I've always used previous described method :)
ZacUK
Lionick explained it perfectly
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nerdtron
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Re: Egosoft please reinstate classic bore-sight fire/steering

Post by nerdtron »

Lionick wrote: Mon, 3. Dec 18, 15:29
nerdtron wrote: Mon, 3. Dec 18, 15:26
DJC wrote: Sun, 2. Dec 18, 23:44 Bore-sight fire/steering option that was available in pre XR games.
Can you explain exactly what you mean by this? As was said you can toggle mouse steering with Ctrl+Space, but if that's not what you're referring to then please explain.
Copied from steam manual of X3 TC - keybindings section: Toggle classic flight mode [Shift + N]

This would make ship steering comparable to a 1st person shooter. The cursor disappears, when you move your mouse to the left, the ship turned left. When you stopped moving the mouse left the ship would stop turning left as well, regardless of where the "cursor" would have been.
meth
I think shift spacebar control feels silly.. but that's because I've always used previous described method :)
Sounds like its the same thing as shift+spacebar except when you stop moving the cursor automatically re-centers. Could probably be added as an option down the road?
StormMagi
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Re: Egosoft please reinstate classic bore-sight fire/steering

Post by StormMagi »

ZacUK wrote: Mon, 3. Dec 18, 19:27 I'm not sure what "Boresighting" refers to in this context, but as someone who does "sport shooting" with real firearms, I use a "Boresight" laser to zero sights on medium to long range firearms (Sniper rifle, AR, FAL et al.)

https://en.wikipedia.org/wiki/Boresight_(firearm)
They don't like gimballed guns and want fixed forward a la WW2 fighters.
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