[MOD] Vacana Ltd. Schiffe V2.0 - AddOn für [MOD] Herschels Geschenk (15.08.20)

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Eagle_Four
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Re: [MOD] Vacana Ltd. Schiffe V1.22 - AddOn für [MOD] Herschels Geschenk (16.02.19)

Post by Eagle_Four » Sun, 12. Apr 20, 08:04

Hallo,
klink mich mal kurz ein. Ich hatte diesen Fehler auch schon mal bei einem anderen Mod. Da hatte ich fälschlicherweise nur die .cat Datei kopiert und die .dat fehlte im Ordner (bzw. war vorhanden, aber von einer früheren Version). .cat und .dat passten nicht zueinander. Es war also bei mir definitiv eine fehlerhafte Mod installation. Vielleicht hilft das ein wenig. Bei mir läuft der Mod auch einwandfrei.

Gruß
Eagle_Four

Toran01
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Re: [MOD] Vacana Ltd. Schiffe V1.22 - AddOn für [MOD] Herschels Geschenk (16.02.19)

Post by Toran01 » Sun, 12. Apr 20, 15:43

Hallo

Dann sollten ja mehr Nutzer den Fehler haben. Ist aber wohl nur bei mir so. Wie gesagt find's nicht so schlimm, dachte nur ,das es vielleicht bekannte Probleme mit anderen Mods oder Scripten gibt die diesen Fehler verursachen. Ich hab ca 20 Mods und Scripte laufen und hab das jetzt zum ersten mal. Ansonsten ein guter Mod und ich freu mich echt tierisch wenn es Leute gibt, die mit ihrem können ein Spiel noch interesanter gestalten . Vor allem investieren die Leute einen Haufen Freizeit in diese Projekte ,damit andere Spass haben. Daher meinen Post über meine Fehler in meinem Spiel nicht als Kritik sehen.

Gruss

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alexalsp
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Re: [MOD] Vacana Ltd. Schiffe V1.22 - AddOn für [MOD] Herschels Geschenk (16.02.19)

Post by alexalsp » Sun, 12. Apr 20, 19:58

check the error log. 20 mods may not be compatible with one another.

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SirFrancisDrake
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Re: [MOD] Vacana Ltd. Schiffe V1.22 - AddOn für [MOD] Herschels Geschenk (16.02.19)

Post by SirFrancisDrake » Wed, 20. May 20, 20:17

Und weiter geht es mit der Vorschau:

Kronos Frachter
Image Image Image Image

Helios Zerstörer
Image Image Image

John Colman
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Re: [MOD] Vacana Ltd. Schiffe V1.22 - AddOn für [MOD] Herschels Geschenk (16.02.19)

Post by John Colman » Sat, 15. Aug 20, 08:24

Hey,

durch Zufall habe ich gerade in einem Let´s Play gesehen, dass das Schiffsmodel welches du für die Kronos verwendest auch Anwendung in dem neuen VR Weltraum Horror Spiel "Wrest" findet.
Hier zwei Szenen aus dem Let´s Play in denen man das Schiff sehen kann.
https://youtu.be/bGsvTYQ-1UI?t=216
https://youtu.be/bGsvTYQ-1UI?t=833

Gruß JC

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SirFrancisDrake
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Re: [MOD] Vacana Ltd. Schiffe V2.0 - AddOn für [MOD] Herschels Geschenk (15.08.20)

Post by SirFrancisDrake » Sat, 15. Aug 20, 17:01

Hallo,

ja, das ist durchaus möglich. Ich habe die Schiffe damals im Unity Asset Store erworben. Dort werden die zum Verkauf angeboten.

Übrigens:

Neue Version ist jetzt online.

Vacana Ltd. Ships 2.0.

Ich habe alle Schiffe in den letzten Monaten überarbeitet.
Die Texturen habe ich alle durch die vorhandenen XRebirth Texturen ersetzt, damit die Schiffe optisch besser ins Rebirth Universum passen. Auch habe ich jede Menge an neuen Oberflächen Elementen hinzugefügt.
Es war verdammt viel Arbeit und ich muss gestehen, dass ich ab und zu daran gedacht habe, es wieder sein zu lassen.

Ich wünsche euch viel Spaß damit. :)

Grüsse,
SirFrancisDrake

John Colman
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Re: [MOD] Vacana Ltd. Schiffe V2.0 - AddOn für [MOD] Herschels Geschenk (15.08.20)

Post by John Colman » Sat, 15. Aug 20, 18:25

WOW :o Die Schiffe sehen absolut Hammer aus! Ich kann mir kaum vorstellen wie viel Arbeit das gewesen sein muss, aber danke dafür!

Jaswolf
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Re: [MOD] Vacana Ltd. Schiffe V2.0 - AddOn für [MOD] Herschels Geschenk (15.08.20)

Post by Jaswolf » Tue, 8. Sep 20, 09:32

Hi, sorry I don't speak german but I wanted to say thank you for all your mods! They're great ! :)

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SirFrancisDrake
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Re: [MOD] Vacana Ltd. Schiffe V2.0 - AddOn für [MOD] Herschels Geschenk (15.08.20)

Post by SirFrancisDrake » Tue, 8. Sep 20, 16:58

Thank you. :)

At the moment i'm working on my new mod for XRebirth again.

viewtopic.php?f=134&t=418975

But it will take a while until I publish it. There is still a lot of work to be done.
Also in this mod i want to integrate new ships with the textures of XR. This takes a while. :wink:

Greetings,
SirFrancisDrake

Jaswolf
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Re: [MOD] Vacana Ltd. Schiffe V2.0 - AddOn für [MOD] Herschels Geschenk (15.08.20)

Post by Jaswolf » Tue, 8. Sep 20, 21:50

@SirFrancisDrake, I'm looking forward to trying it out 8)

Brahemino
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Re: [MOD] Vacana Ltd. Schiffe V2.0 - AddOn für [MOD] Herschels Geschenk (15.08.20)

Post by Brahemino » Fri, 23. Oct 20, 15:21

@SirFrancisDrake

Hi, I hope I have not caused any disturbance ... but I could not help but notice how masterful the work you have done in the Vacana ltd mod.
I've never played too much of x: rebirth as I am a control freak and I absolutely need to pilot all the ships in my empire by myself.
On the other hand, I like to play X4 ... and I was wondering if it was ever planned or if I had ever ported the ships of x: rebirth of your mod in X4 ... lot of being exported to X4 don't you think so too?
www.calciopeglio.netsons.org
Un paese e la sua realtà calcisitca.

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SirFrancisDrake
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Re: [MOD] Vacana Ltd. Schiffe V2.0 - AddOn für [MOD] Herschels Geschenk (15.08.20)

Post by SirFrancisDrake » Sat, 24. Oct 20, 14:07

Hello,

at the moment i don't have any plans to port the Vacana ships to X4.
I'm working on several mods for X Rebirth and so the simple reason for that is lack of time.

I also have to admit that another reason is that I don't like X4 that much.
It has nothing to do with the game and the mechanics in it. But with the visualization in the game.
Every time i start X4 and have to see these plastic ships, i want to scream out loud.
These ridiculously large surface elements do the rest.
Paranid L-XL ships that look like plastic sex toys, surfaces of Xenon ships are made of what? Carbon fiber?
If you meet a Xenon I in X Rebirth, you will have a completely different experience than in X4. In X4 this ship is just cheap looking plastic junk. The same goes for the Xenon K.
This makes me so sad and that's what makes it so difficult for me to leave X Rebirth and switch to X4.

I saw in discord that you would like to have the Vacana corvette in X4. I currently do not have time to port the ship for X4.

But i don't mind if someone ports the ship to X4. The structure of the ship in X Rebirth is similar to the one in X4. So it should be quite easy to make a port.

Greetings,
SirFrancisDrake

Brahemino
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Re: [MOD] Vacana Ltd. Schiffe V2.0 - AddOn für [MOD] Herschels Geschenk (15.08.20)

Post by Brahemino » Mon, 26. Oct 20, 14:39

SirFrancisDrake wrote:
Sat, 24. Oct 20, 14:07
Hello,

at the moment i don't have any plans to port the Vacana ships to X4.
I'm working on several mods for X Rebirth and so the simple reason for that is lack of time.

I also have to admit that another reason is that I don't like X4 that much.
It has nothing to do with the game and the mechanics in it. But with the visualization in the game.
Every time i start X4 and have to see these plastic ships, i want to scream out loud.
These ridiculously large surface elements do the rest.
Paranid L-XL ships that look like plastic sex toys, surfaces of Xenon ships are made of what? Carbon fiber?
If you meet a Xenon I in X Rebirth, you will have a completely different experience than in X4. In X4 this ship is just cheap looking plastic junk. The same goes for the Xenon K.
This makes me so sad and that's what makes it so difficult for me to leave X Rebirth and switch to X4.

I saw in discord that you would like to have the Vacana corvette in X4. I currently do not have time to port the ship for X4.

But i don't mind if someone ports the ship to X4. The structure of the ship in X Rebirth is similar to the one in X4. So it should be quite easy to make a port.

Greetings,
SirFrancisDrake
Thanks for the answer, I must admit that I had is the same the same feeling.
This is why I feel so much the need to see quality ships in a game that in my opinion has so much to offer.
On the other hand, I have never played too much at x: rebirth precisely because it lacks all that compartment that is solid in x4, I am referring to the possibility, for example, of directly controlling each ship ... and many other small aspects.
Moreover I like to adopt a product that is constantly updated by the developers ... I'm afraid that becoming attached to Rebirth would lead me to a big disappointment as it remains a product that officially it will no longer be updated or it won't undergo particular evolutions, if not thanks to the community of enthusiasts.

Although extremely OT, I would like to ask you if with the help of mods such as capital ship bridge, as things stand, you can aspire to an experience similar to the one you have in x4 when it comes to direct control of a capital ship, as things stand .. in x: rebirth does owning a flagship mean being a spectator of its adventures or being a direct protagonist?
www.calciopeglio.netsons.org
Un paese e la sua realtà calcisitca.

Dev disco
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Re: [MOD] Vacana Ltd. Schiffe V2.0 - AddOn für [MOD] Herschels Geschenk (15.08.20)

Post by Dev disco » Sun, 7. Mar 21, 16:02

Is there a chance that these ships are offered in a separate mod? I love the designs, and nice ships are always welcome. It's just... how many clusters do you want to visit?

John Colman
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Re: [MOD] Vacana Ltd. Schiffe V2.0 - AddOn für [MOD] Herschels Geschenk (15.08.20)

Post by John Colman » Sun, 7. Mar 21, 19:24

Dev disco wrote:
Sun, 7. Mar 21, 16:02
It's just... how many clusters do you want to visit?
Come on, its just one cluster and besides that, whats bad with a bigger gameworld?

Ajpav13
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Re: [MOD] Vacana Ltd. Schiffe V2.0 - AddOn für [MOD] Herschels Geschenk (15.08.20)

Post by Ajpav13 » Sun, 24. Apr 22, 20:02

English
Could someone tell me how I could modify the Rhea (Liquid)'s engine to change its speed from 78 to 126 like the rest of the Rhea/Pallas ships?

I've been trying to reverse-engineer the Faster Capital Ships Mod https://steamcommunity.com/sharedfiles/ ... =634265829 to understand how to do it with no success.

Deutsch/German
Könnte mir jemand sagen, wie ich den Motor der Rhea (Flüssigkeit) modifizieren könnte, um seine Geschwindigkeit von 78 auf 126 zu ändern, wie der Rest der Rhea / Pallas-Schiffe?

Ich habe versucht, den Faster Capital Ships Mod https://steamcommunity.com/sharedfiles/ ... =634265829 nachzubauen, um zu verstehen, wie es geht ohne erfolg.

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alexalsp
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Re: [MOD] Vacana Ltd. Schiffe V2.0 - AddOn für [MOD] Herschels Geschenk (15.08.20)

Post by alexalsp » Mon, 25. Apr 22, 13:26

engine_size_xl_cargo_ship_03_macro.xml

Code: Select all

<?xml version="1.0" encoding="utf-8"?>
<macros>
  <macro name="engine_size_xl_cargo_ship_03_macro" class="engine">
    <component ref="props_enginesystems_engine_xl" />
    <properties>
      <identification name="{20104,1201}" description="{20104,1202}" unique="0" />
      <acceleration forward="8" reverse="8" strafe="5" pitch="0.4" yaw="0.4" roll="0.3" />
      <angular roll="30" pitch="70" />
      <speed forward="88" reverse="-35" strafe="30" pitch="4" yaw="4" roll="3" />
      <hull max="60000" threshold="0.25" integrated="0" />
      <effects>
        <explosion ref="explosion_engine_xl" />
        <sefx_shield ref="sefx_shield_l_01" />
      </effects>
      <efficiency>
        <threshold threshold="0.75" value="1" />
        <threshold threshold="0.25" value="0.25" />
      </efficiency>
      <sounds>
        <ambient ref="engineambient_large" />
      </sounds>
    </properties>
    <connections>
      <connection ref="connection_booster01">
        <macro ref="enginebooster_size_xl_01_macro" connection="engine" />
      </connection>
    </connections>
  </macro>
</macros>

Code: Select all

<?xml version="1.0" encoding="utf-8"?>
<diff>

<replace sel="//properties/speed/@forward">120</replace>
<replace sel="//properties/speed/@reverse">45</replace> 

</diff> 

Ajpav13
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Re: [MOD] Vacana Ltd. Schiffe V2.0 - AddOn für [MOD] Herschels Geschenk (15.08.20)

Post by Ajpav13 » Fri, 29. Apr 22, 01:21

Thanks alexalsp! Always awesome as usual!

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