[Mod] ShipMod für X Rebirth ( Version 1.12 )

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Verschollen
Posts: 25
Joined: Sat, 12. May 18, 22:16

Post by Verschollen » Fri, 18. May 18, 19:55

Hallo

als ich die Schiffsliste durchgegangen bin, sind mir noch ein paar Ideen eingefallen, was man noch für Schiffstypen erstellen könnte ohne groß von der Geschichte ab zu weichen.

Zum einen könnte man noch die "Prometheus" (aus SG1 ) als Fregatte in die Schiffsliste mit aufnehmen! Kampfkraft als neuen Träger zwischen Taranis und Sucellus ......

Dann gibt es bei den Split ( Familie Ryak ) ein Mytos, der besagt, das es den Split gelungen sei einen mächtigen Zerstörer gebaut zu haben, der die Kampfkraft besitzen soll, die einer Walhalla oder einer Fulmekron ebenbürtig zu schein sein! Da stelle ich mir den Centauri Zerstörer aus ( Babylon 5 ) vor, mit dem die Centauri den Planeten Narn zerstört haben. Name des Zerstörer "PHÖNIX"......

Da die Walhalla als mächtiges, modernes und gefährliches Kriegsschiff in die Geschichte des Terraner Krieges beschrieben wird, hätte mir als Vorlage das Kriegsschiff der Antiker aus ( SGA ) besser gefallen......

Wie gesagt sind das nur Ideen und vielleicht hab ich damit auch einen Denkanstoß geben können um den Mod abzurunden......

Gruß
Verschollen!

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alexalsp
Posts: 1542
Joined: Fri, 18. Jul 14, 05:28
x4

Post by alexalsp » Mon, 17. Sep 18, 14:14

I already wrote about this earlier. But the mistakes still have not been corrected ..

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[=ERROR=] 0.00 Error in default context: ShipGenerator: <defence> node missing. Ship units_size_xl_cargo_hauler_3_macro (using group/ref/macro units_size_xl_cargo_hauler_3_macro).
[General] 0.00 ======================================
[General] 0.00 ======================================
[=ERROR=] 0.00 Error in default context: ShipGenerator: <engineer> node missing. Ship units_size_xl_cargo_hauler_3_macro (using group/ref/macro units_size_xl_cargo_hauler_3_macro).
[General] 0.00 ======================================
[General] 0.00 ======================================
[=ERROR=] 0.00 Error in default context: ShipGenerator: <defence> node missing. Ship units_size_xl_cargo_hauler_3_macro (using group/ref/macro units_size_xl_cargo_hauler_3_macro).
[General] 0.00 ======================================
[General] 0.00 ======================================
[=ERROR=] 0.00 Error in default context: ShipGenerator: <engineer> node missing. Ship units_size_xl_cargo_hauler_3_macro (using group/ref/macro units_size_xl_cargo_hauler_3_macro).
[General] 0.00 ======================================
[General] 0.00 ======================================
[=ERROR=] 0.00 LIBXML2: file:///extensions%2Fsm%2Flibraries%2Ftargetpoints.xml?ext=xml%20xml.gz line 722, error 42: Attribute y redefined
y
[General] 0.00 ======================================
[General] 0.00 ======================================
[=ERROR=] 0.00 LIBXML2: file:///extensions%2Fsm%2Flibraries%2Ftargetpoints.xml?ext=xml%20xml.gz line 723, error 42: Attribute y redefined
y
[General] 0.00 ======================================
[General] 0.00 ======================================
[=ERROR=] 0.00 LIBXML2: file:///extensions%2Fsm%2Flibraries%2Ftargetpoints.xml?ext=xml%20xml.gz line 724, error 42: Attribute y redefined
y
[General] 0.00 ======================================
[General] 0.00 ======================================
[=ERROR=] 0.00 LIBXML2: file:///extensions%2Fsm%2Flibraries%2Ftargetpoints.xml?ext=xml%20xml.gz line 725, error 42: Attribute y redefined
y
[General] 0.00 ======================================
[General] 0.00 ======================================
[=ERROR=] 0.00 LIBXML2: file:///extensions%2Fsm%2Flibraries%2Ftargetpoints.xml?ext=xml%20xml.gz line 726, error 42: Attribute y redefined
y
[General] 0.00 ======================================
[General] 0.00 ======================================
[=ERROR=] 0.00 LIBXML2: file:///extensions%2Fsm%2Flibraries%2Ftargetpoints.xml?ext=xml%20xml.gz line 729, error 42: Attribute y redefined
y
[General] 0.00 ======================================
[General] 0.00 ======================================
[=ERROR=] 0.00 LIBXML2: file:///extensions%2Fsm%2Flibraries%2Ftargetpoints.xml?ext=xml%20xml.gz line 730, error 42: Attribute y redefined
y
[General] 0.00 ======================================
[General] 0.00 ======================================
[=ERROR=] 0.00 LIBXML2: file:///extensions%2Fsm%2Flibraries%2Ftargetpoints.xml?ext=xml%20xml.gz line 731, error 42: Attribute y redefined
y
[General] 0.00 ======================================
[General] 0.00 ======================================
[=ERROR=] 0.00 LIBXML2: file:///extensions%2Fsm%2Flibraries%2Ftargetpoints.xml?ext=xml%20xml.gz line 732, error 42: Attribute y redefined
y
[General] 0.00 ======================================
[General] 0.00 ======================================
[=ERROR=] 0.00 LIBXML2: file:///extensions%2Fsm%2Flibraries%2Ftargetpoints.xml?ext=xml%20xml.gz line 733, error 42: Attribute y redefined
y
[General] 0.00 ======================================
[General] 0.00 ======================================
[=ERROR=] 0.00 LIBXML2: file:///extensions%2Fsm%2Flibraries%2Ftargetpoints.xml?ext=xml%20xml.gz line 736, error 42: Attribute y redefined
y
[General] 0.00 ======================================
[General] 0.00 ======================================
[=ERROR=] 0.00 LIBXML2: file:///extensions%2Fsm%2Flibraries%2Ftargetpoints.xml?ext=xml%20xml.gz line 737, error 42: Attribute y redefined
y
[General] 0.00 ======================================
[General] 0.00 ======================================
[=ERROR=] 0.00 LIBXML2: file:///extensions%2Fsm%2Flibraries%2Ftargetpoints.xml?ext=xml%20xml.gz line 738, error 42: Attribute y redefined
y
[General] 0.00 ======================================
[General] 0.00 ======================================
[=ERROR=] 0.00 LIBXML2: file:///extensions%2Fsm%2Flibraries%2Ftargetpoints.xml?ext=xml%20xml.gz line 739, error 42: Attribute y redefined
y
[General] 0.00 ======================================
[General] 0.00 ======================================
[=ERROR=] 0.00 LIBXML2: file:///extensions%2Fsm%2Flibraries%2Ftargetpoints.xml?ext=xml%20xml.gz line 740, error 42: Attribute y redefined
y
[General] 0.00 ======================================
[General] 0.00 ======================================
[=ERROR=] 0.00 LIBXML2: file:///extensions%2Fsm%2Flibraries%2Ftargetpoints.xml?ext=xml%20xml.gz line 743, error 42: Attribute y redefined
y
[General] 0.00 ======================================
[General] 0.00 ======================================
[=ERROR=] 0.00 LIBXML2: file:///extensions%2Fsm%2Flibraries%2Ftargetpoints.xml?ext=xml%20xml.gz line 744, error 42: Attribute y redefined
y
[General] 0.00 ======================================
[General] 0.00 ======================================
[=ERROR=] 0.00 LIBXML2: file:///extensions%2Fsm%2Flibraries%2Ftargetpoints.xml?ext=xml%20xml.gz line 745, error 42: Attribute y redefined
y
[General] 0.00 ======================================
[General] 0.00 ======================================
[=ERROR=] 0.00 LIBXML2: file:///extensions%2Fsm%2Flibraries%2Ftargetpoints.xml?ext=xml%20xml.gz line 746, error 42: Attribute y redefined
y
[General] 0.00 ======================================
[General] 0.00 ======================================
[=ERROR=] 0.00 LIBXML2: file:///extensions%2Fsm%2Flibraries%2Ftargetpoints.xml?ext=xml%20xml.gz line 747, error 42: Attribute y redefined
y
[General] 0.00 ======================================
[General] 0.00 ======================================
[=ERROR=] 0.00 Error loading from XML merge/patch file 'libraries\targetpoints.xml'. Check the log for further information. Skipping file.
[General] 0.00 ======================================

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  <pointlist macro="units_size_xl_split_m1_vsm_macro" stage="1" tags="ship_xs launchpath">
    <point y="135.144028" y="99.894196" z="49.640961" r="100"/>
    <point y="135.144028" y="99.894196" z="603.533203" r="100"/>
    <point y="135.144028" y="99.894196" z="1930.829102" r="100"/>
    <point y="135.144028" y="99.894196" z="2253.533203" r="100"/>
    <point y="135.144028" y="99.894196" z="3730.829102" r="100"/>
  </pointlist>
  <pointlist macro="units_size_xl_split_m1_vsm_macro" stage="1" tags="ship_xs dockpath">
    <point y="135.144028" y="99.894196" z="3730.829102" r="100"/>
    <point y="135.144028" y="99.894196" z="2253.533203" r="100"/>
    <point y="135.144028" y="99.894196" z="1930.829102" r="100"/>
    <point y="135.144028" y="99.894196" z="603.533203" r="100"/>
    <point y="135.144028" y="99.894196" z="49.640961" r="100"/>
  </pointlist>
  <pointlist macro="units_size_xl_terrane_m2_vsm_macro" stage="0" tags="ship_xs launchpath">
    <point y="-41.778320" z="-284.369141" r="100"/>
    <point y="-61.778320" z="284.369141" r="100"/>
    <point y="-91.778320" z="1284.369141" r="100"/>
    <point y="-111.778320" z="2284.369141" r="100"/>
    <point y="-141.778320" z="3284.369141" r="100"/>
  </pointlist>
  <pointlist macro="units_size_xl_terrane_m2_vsm_macro" stage="0" tags="ship_xs dockpath">
    <point y="-141.778320" z="3284.369141" r="100"/>
    <point y="-61.778320" z="2284.369141" r="100"/>
    <point y="-91.778320" z="1284.369141" r="100"/>
    <point y="-41.778320" z="-284.369141" r="100"/>
  </pointlist>

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x - y - z

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[General] 0.00 ======================================
[General] 313.99 ======================================
[=ERROR=] 313.99 GetText(pageid=20104, textid=1103) TextID not found!
[General] 313.99 ======================================
[General] 313.99 ======================================
[=ERROR=] 313.99 GetText(pageid=20104, textid=1103) TextID not found!
[General] 313.99 ======================================
[General] 313.99 ======================================
[=ERROR=] 313.99 GetText(pageid=20104, textid=1103) TextID not found!
[General] 313.99 ======================================
[General] 313.99 ======================================
[=ERROR=] 313.99 GetText(pageid=20104, textid=1103) TextID not found!
[General] 313.99 ======================================
[General] 313.99 ======================================
[=ERROR=] 313.99 GetText(pageid=20104, textid=1103) TextID not found!
[General] 313.99 ======================================
[General] 313.99 ======================================
[=ERROR=] 313.99 GetText(pageid=20104, textid=1103) TextID not found!
[General] 313.99 ======================================
[General] 313.99 ======================================
[=ERROR=] 313.99 Cannot find macro XML file from index 'radar_ship_m_freighter_05_macro' in file 'index\macros'
[General] 313.99 ======================================
[General] 313.99 ======================================
[=ERROR=] 313.99 Macro::ImportConnection(): Macro 'radar_ship_m_freighter_05_macro' referenced in macro 'units_size_m_pirat_ts_macro' does not exist. Macro connection 'connection_radar01' not created.
[General] 313.99 ======================================
[General] 489.69 ======================================
[=ERROR=] 489.69 Cannot find macro XML file from index 'radar_ship_m_freighter_05_macro' in file 'index\macros'
[General] 489.69 ======================================
[General] 489.69 ======================================
[=ERROR=] 489.69 Macro::ImportConnection(): Macro 'radar_ship_m_freighter_05_macro' referenced in macro 'units_size_m_firefly_transporter_macro' does not exist. Macro connection 'connection_radar01' not created.
[General] 489.69 ======================================

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<identification name="{20104,1101}" description="{20104,1102}" unique="0" /> 

https://imgur.com/a/u2t2RAe

Code: Select all


20104,

sm\assets\props\EngineSystems\macros\engine_size_l_pirat_macro.xml
sm\assets\props\EngineSystems\macros\engine_size_l_terran_01_macro.xml
sm\assets\props\EngineSystems\macros\engine_size_l_terran_02_macro.xml
sm\assets\props\EngineSystems\macros\engine_size_m_terran_01_macro.xml
sm\assets\props\EngineSystems\macros\engine_size_m_terran_02_macro.xml
sm\assets\props\EngineSystems\macros\engine_size_s_01_vsm_macro.xml
sm\assets\props\EngineSystems\macros\engine_size_s_02_vsm_macro.xml
sm\assets\props\EngineSystems\macros\engine_size_s_03_vsm_macro.xml
sm\assets\props\EngineSystems\macros\engine_size_s_04_vsm_macro.xml
sm\assets\props\EngineSystems\macros\engine_size_s_05_vsm_macro.xml
sm\assets\props\EngineSystems\macros\engine_size_s_06_vsm_macro.xml
sm\assets\props\EngineSystems\macros\engine_size_s_07_vsm_macro.xml
sm\assets\props\EngineSystems\macros\engine_size_s_08_vsm_macro.xml
sm\assets\props\EngineSystems\macros\engine_size_xl_pirat_destroyer_macro.xml
sm\assets\props\EngineSystems\macros\engine_size_xl_terran_01_macro.xml
sm\assets\props\EngineSystems\macros\engine_size_xl_terran_02_macro.xml
sm\assets\props\EngineSystems\macros\engine_size_xl_terran_03_macro.xml
sm\assets\props\EngineSystems\macros\engine_size_xl_terran_destroyer_macro.xml
sm\assets\props\surfaceelements\macros\dronelaunchpad_invisible_ship_l_02_macro.xml
sm\assets\props\surfaceelements\macros\dronelaunchpad_invisible_ship_m_02_macro.xml
sm\assets\props\surfaceelements\macros\props_surf_ar_docks_size_s_floor2_macro.xml
sm\assets\props\surfaceelements\macros\props_surf_ar_docks_size_s_floor_vsm_macro.xml
sm\assets\props\weaponsystems\macros\turret_small_mg2_macro.xml


0001-L049.xml

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<?xml version="1.0" encoding="utf-8" ?>
<language id="49">
      <page id="20101" title="Ships" descr="Text for Ships" voice="yes">

<page id="20105" title="Weapons" descr="Text for Weapon Systems" voice="yes">


20104, ???????


User avatar
J.L.
Posts: 1855
Joined: Sun, 27. Nov 05, 16:46
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Post by J.L. » Wed, 19. Sep 18, 19:44

Und so schaut es jetzt bei mir aus, neue Version kommt bald.

Code: Select all


Logfile started, time Wed Sep 19 19:37:07 2018
[General] 0.00 ======================================
[=ERROR=] 0.00 [Movie.LoadFormat] File videos/logo_publisher.mkv: avformat_open_input = -2 'No such file or directory'
[General] 0.00 ======================================
[General] 66.33 ======================================
[=ERROR=] 66.33 [Movie.LoadFormat] File videos/logo_publisher.mkv: avformat_open_input = -2 'No such file or directory'
[General] 66.33 ======================================

MfG

J.L.
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alexalsp
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Joined: Fri, 18. Jul 14, 05:28
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Post by alexalsp » Wed, 19. Sep 18, 20:48

Glory to J.L. Glory to J.L. Glory to J.L.


I do not believe :D

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alexalsp
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Post by alexalsp » Thu, 20. Sep 18, 11:57

When the update?

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J.L.
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Post by J.L. » Mon, 24. Sep 18, 21:38

alexalsp wrote:When the update?
Neue Version ist raus.

MfG

J.L.
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alexalsp
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Post by alexalsp » Tue, 25. Sep 18, 15:23

Code: Select all

[General] 0.00 ======================================
[General] 60.60 ======================================
[=ERROR=] 60.60 GetText(pageid=20104, textid=1103) TextID not found!
[General] 60.60 ======================================
[General] 60.60 ======================================
[=ERROR=] 60.60 GetText(pageid=20104, textid=1103) TextID not found!
[General] 60.60 ======================================
[General] 306.40 ======================================
[=ERROR=] 306.40 GetText(pageid=20104, textid=1103) TextID not found!
[General] 306.40 ======================================
[General] 306.40 ======================================
[=ERROR=] 306.40 GetText(pageid=20104, textid=1103) TextID not found!
[General] 306.40 ======================================
[General] 306.40 ======================================
[=ERROR=] 306.40 GetText(pageid=20104, textid=1103) TextID not found!
[General] 306.40 ======================================
[General] 306.40 ======================================
[=ERROR=] 306.40 GetText(pageid=20104, textid=1103) TextID not found!
[General] 306.40 ======================================
https://imgur.com/a/ePyPFzJ


engine_size_s_04_vsm_macro.xml

engine_size_s_05_vsm_macro.xml

engine_size_s_06_vsm_macro.xml

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<macro name="engine_size_s_04_vsm_macro" class="engine">
  <component ref="props_enginesystems_s_ship_04_vsm" /> 
- <properties>
  <identification name="{20104,1102}" description="{20104,1103}" unique="0" /> 

Code: Select all

  <identification name="{20104,1101}" description="{20104,1102}" unique="0" /> 

User avatar
alexalsp
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Post by alexalsp » Tue, 25. Sep 18, 15:43

After correction

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<identification name = "{20104,1102}" description = "{20104,1103}" unique = "0" />
to that

Code: Select all

<identification name = "{20104,1101}" description = "{20104,1102}" unique = "0" />
mistakes are gone.

User avatar
J.L.
Posts: 1855
Joined: Sun, 27. Nov 05, 16:46
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Post by J.L. » Tue, 25. Sep 18, 17:28

alexalsp wrote:After correction

Code: Select all

<identification name = "{20104,1102}" description = "{20104,1103}" unique = "0" />
to that

Code: Select all

<identification name = "{20104,1101}" description = "{20104,1102}" unique = "0" />
mistakes are gone.
Seltsam, warum hat es bei mir nix angezeigt :gruebel:

Gut das du noch einmal gescheckt hast, danke.

- geändert

MfG

J.L.
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alexalsp
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Post by alexalsp » Wed, 26. Sep 18, 10:46

Update the file in the first message

Code: Select all

oder 

ShipMod V. 1.09
to 1.11

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J.L.
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Post by J.L. » Wed, 26. Sep 18, 18:54

alexalsp wrote:Update the file in the first message

Code: Select all

oder 

ShipMod V. 1.09
to 1.11
Alte Mann kann nicht so schnell :D , beide Links nun auf den neusten Stand.

@ alle

Frage:
Ich möchte ein Original-Schiff weitere Turrets verpassen, was aber nur per neu Start bzw. kauf erst installiert wird.
Wie kann man bei Spiel-Start die Schiffe was ich bereits besitze, automatisch mit den neuen Turrets installieren ?
Falls es gehen würde, habe selber einiges versucht nix hat geklappt.

danke in vorraus

MfG

J.L.
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Marvin Martian
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Re: [Mod] ShipMod für X Rebirth ( Version 1.11 )

Post by Marvin Martian » Fri, 28. Sep 18, 09:38

eine MD/cue die einmal, (idealer weise beim laden) startet mit

Code: Select all

<patch_macros macro="macro.units_size_x_dein_macro" />
das aktualisiert alle Schiffe dieses Macros
wichtig ist dass du keine alten conncetions umschreibst oder entfernst (von der Bezeichnung) sondern idealer Weise nur neue hinzufügst

User avatar
alexalsp
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Joined: Fri, 18. Jul 14, 05:28
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Re: [Mod] ShipMod für X Rebirth ( Version 1.11 )

Post by alexalsp » Fri, 28. Sep 18, 15:27

Hi. It seems to me, it is necessary to change the storage between each other.
badlands_colony and lonely_giant

Maybe I'm wrong. Check.

Dr.Zou
Posts: 213
Joined: Fri, 8. Aug 08, 11:48
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Re: [Mod] ShipMod für X Rebirth ( Version 1.11 )

Post by Dr.Zou » Sat, 29. Sep 18, 18:06

Servus, habe deine Mod auch bei Steam abonniert, finde sie richtig geil.. Jetzt vielleicht noch paar Star Wars schiffe? :D
SteelVipers

User avatar
J.L.
Posts: 1855
Joined: Sun, 27. Nov 05, 16:46
x4

Re: [Mod] ShipMod für X Rebirth ( Version 1.11 )

Post by J.L. » Sat, 29. Sep 18, 21:57

Marvin Martian wrote:
Fri, 28. Sep 18, 09:38
eine MD/cue die einmal, (idealer weise beim laden) startet mit

Code: Select all

<patch_macros macro="macro.units_size_x_dein_macro" />
das aktualisiert alle Schiffe dieses Macros
wichtig ist dass du keine alten conncetions umschreibst oder entfernst (von der Bezeichnung) sondern idealer Weise nur neue hinzufügst
Super hat geklappt, vielen dank.

MfG

J.L.
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