[MOD] X Rebirth Lost Sectors v1.5.0

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KrYcHokE
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Re: [MOD] X Rebirth Lost Sectors v1.4.0

Post by KrYcHokE » Sat, 30. May 20, 22:02

Hurenweibel wrote:
Sat, 30. May 20, 21:45
Да в принципе можно, только без правки скриптов дружественные мародеры все равно будут нападать на корабли игрока.
alexalsp wrote:
Sat, 30. May 20, 21:54
Это да, нужно попросить что-бы тему на x3tc разморозили. :D

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alexalsp
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Re: [MOD] X Rebirth Lost Sectors v1.4.0

Post by alexalsp » Sun, 31. May 20, 00:02

Там мертвый форум лучше на ЕГУ))

Hurenweibel
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Re: [MOD] X Rebirth Lost Sectors v1.4.0

Post by Hurenweibel » Sun, 31. May 20, 23:01

Там мертвый форум лучше на ЕГУ))
+100500! Я там John Doe.

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KrYcHokE
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Re: [MOD] X Rebirth Lost Sectors v1.4.0

Post by KrYcHokE » Sun, 31. May 20, 23:13

Ок, создам там тему, но мне сначала нужно восстановить доступ к дохлому аккаунту.

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alexalsp
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Re: [MOD] X Rebirth Lost Sectors v1.4.0

Post by alexalsp » Mon, 1. Jun 20, 11:34

На еге не дохнут аки, просто ты мог пароль забыть))

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KrYcHokE
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Re: [MOD] X Rebirth Lost Sectors v1.4.0

Post by KrYcHokE » Mon, 1. Jun 20, 22:08


danadi712
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Re: [MOD] X Rebirth Lost Sectors v1.4.0

Post by danadi712 » Sat, 20. Jun 20, 23:04

So what i need for SALVAGE
I use a ROMIKRON in my game, i have captain,pilot,architect,defence officer,engineer on it.
Also 150 marines and marine officer
Also 100 construction drones
Also 20 cargolifter drone
When i select a wreck repair service etc the SALVAGE option is grayed and the others two options (Just Restore Ship and Recycle wreck) does nothing

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KrYcHokE
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Re: [MOD] X Rebirth Lost Sectors v1.4.0

Post by KrYcHokE » Sun, 21. Jun 20, 12:13

Sorry, can't help with this.


tomchk
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Re: [MOD] X Rebirth Lost Sectors v1.4.0

Post by tomchk » Thu, 27. Aug 20, 17:04

Nice!
Care to see what I've been creating? https://www.youtube.com/user/ytubrute

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KrYcHokE
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Re: [MOD] X Rebirth Lost Sectors v1.4.0

Post by KrYcHokE » Tue, 1. Sep 20, 22:18

Khaak destroyer with surface elements and lights:
Spoiler
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Image
Image
Updated khaak corvette:
Spoiler
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Image

tomchk
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Re: [MOD] X Rebirth Lost Sectors v1.4.0

Post by tomchk » Wed, 2. Sep 20, 00:49

Amazing stuff!
Care to see what I've been creating? https://www.youtube.com/user/ytubrute

Jaswolf
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Re: [MOD] X Rebirth Lost Sectors v1.4.0

Post by Jaswolf » Tue, 8. Sep 20, 08:12

Awesome mod! :)

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KrYcHokE
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Re: [MOD] X Rebirth Lost Sectors v1.4.0

Post by KrYcHokE » Tue, 8. Sep 20, 09:22

Thanks :D

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Re: [MOD] X Rebirth Lost Sectors v1.4.0

Post by Jaswolf » Fri, 11. Sep 20, 11:28

I've a massive drop in performance/FPS in all zone of the Glittering Flow sector. (it is beautiful sector by the way)
My game is pretty stable at 60 fps (vsync on) everywhere else (almost), but in glittering flow it drops at 17 fps!

I tried to lower graphics, view distance and resolution but to no avail, the GPU works fine, no sweat.
It seems to me that the CPU is overflowed by all the calculations of the different game objects (asteroids, gaz, nividium, ice)
I already saw that kind of behaviour when a ship is trapped into an asteroid, the calculation of the pathing and or collision detection goes bezerk and kill the CPU performance...

Do you have any suggestion for improving my fps?

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KrYcHokE
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Re: [MOD] X Rebirth Lost Sectors v1.4.0

Post by KrYcHokE » Fri, 11. Sep 20, 12:07

This sector will be optimised in next update.
---
New fighters that been made for x rebirth but never included into final game, now here:
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KrYcHokE
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Re: [MOD] X Rebirth Lost Sectors v1.5.0

Post by KrYcHokE » Fri, 8. Jan 21, 19:25

---V1.5.0---
[*] Remodeled khaak destroyer, corvette and added new defence station.
[*] Redesigned pirate ships.
[*] Capturable xenons (xenon hunt analogue).
[*] Updated soundtrack.
[*] Some improvements, optimization and bugfixes.

Download:
Lostsectors 1.5.0
LS carriers for carrier mod.
LS bridge positions for capital ship bridge.

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SirFrancisDrake
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Re: [MOD] X Rebirth Lost Sectors v1.5.0

Post by SirFrancisDrake » Sat, 9. Jan 21, 11:27

Hi,

your mod is really incredible. The ships fit so beautifully into the overall picture due to the retexturing with X-Rebirth textures. I know what kind of work that means to deliver ships in such high class stages. I don't get to play as much because I'm still working on my own mod, but yesterday I flew through Lost Sectors again and looked at everything again. The terran stations are simply amazing. Only when you look closely do you often notice small details that make the overall picture look so beautiful. The new Kha'ak ships are amazing, many animated parts, just incredible.

Thank you for all the work you put into this project. Your mod enhances X Rebirth for me just as an official addon from the developers would. Keep up the good work.

Greetings,

SirFrancisDrake

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KrYcHokE
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Re: [MOD] X Rebirth Lost Sectors v1.5.0

Post by KrYcHokE » Sat, 9. Jan 21, 12:46

Thanks, glad you like it)

tomchk
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Re: [MOD] X Rebirth Lost Sectors v1.5.0

Post by tomchk » Sat, 9. Jan 21, 15:54

It’s awesome that you’re modding for XR. The game is amazing and your work makes it even better. I have to try it again!
Care to see what I've been creating? https://www.youtube.com/user/ytubrute

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