[MOD] Conquest and War in Rebirth! Release Version 1.60 10-30-2016

The place to discuss scripting and game modifications for X Rebirth.

Moderators: Scripting / Modding Moderators, Moderators for English X Forum

BlackRain
Moderator (Script&Mod)
Moderator (Script&Mod)
Posts: 7403
Joined: Mon, 15. Dec 03, 18:53
x4

Re: [MOD] Conquest and War in Rebirth! Release Version 1.60 10-30-2016

Post by BlackRain » Sat, 23. Oct 21, 15:02

Marvin Martian wrote:
Fri, 22. Oct 21, 19:56
changes at
cwir/assets/fx/weaponfx/macros/

in case it may required to load the "balance" mod after cwir mod, as far i remember it is an alphabetical loadorder
or you may edit the weaponmods content.xml
with an added

Code: Select all

<dependency id="CWIR" version="100" />
the mod should been loaded after cwir for sure
I completely forgot what changes were made, haven't worked on CWIR in many years lol. I can't remember what was done to weapons at all.

Post Reply

Return to “X Rebirth - Scripts and Modding”