[MOD] Inventory Crafts Items Marked - Updated V4.01

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Loltak
Posts: 195
Joined: Sat, 22. Aug 09, 08:43
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[MOD] Inventory Crafts Items Marked - Updated V4.01

Post by Loltak » Thu, 7. May 15, 00:09

Hi all,

Inventory Crafts Items Marked
Steam Workshop
NexusMod

Here my simple mod which has only 1 purpose : Deal with my memory like a goldfish :D
Each time I want to sell some inventory items I forget which are used in the crafting system. :lol:
This system is probably not often used by people earning a lot of money by other lucrative method but it's primary for me ;)

So, what does this mod?
Simply add a * at the end of the name each items used in a craft like "Xenon components *" so you would be able to rapidly see it in any NPC trade windows
Also I finally decided to add these 3 others marks
*C is to design a crafted item and *CG for a crafted items which will be give as a gift.
*s for SETA items

ImageImage


One small warning :
Depending how you discover the items or the crafting recipes, some spoilers may occurs.
Presentation pictures are spoilers ;)

It's save compatible.

---------------
V4.30
No issue detected

V4.10B4
No issue detected

V4.00
Add all new items bring by patch 4.0
"Weapon mod. part" are not marked as their name are obvious.

V1.52
Remove the double (but 1 useless) double mark on a compound.
A small spoiler remove ;)

V1.51
Add a missing recipe

V1.5
Compatible with all languages supported by XR.
I check European language and Russian, I couldn't check Asian but it should be ok.

V1.0
Initial publishing.
English only.
-------------

Tested but not included with (3.61):
Craft Missile
Craft virtual seminar
Craft Drone MKx
-------------

Bye
Last edited by Loltak on Thu, 1. Nov 18, 11:54, edited 18 times in total.
XR Activated mod 4.3
Iventory crafts items marked // ISC Balanced modified// TradeMenu Cargo Hold Filter // YAT // Extra Surplus Info
Recent addition : Exploration Light // Stronger Hulls // Titurel Fix and after so many smalltalk Show Skills :D
X4-F : 2.5Bx

mcaule
Posts: 99
Joined: Wed, 11. Jan 12, 19:04
x4

Craft Missiles

Post by mcaule » Thu, 7. May 15, 09:24

Hi,

Good mod idea, but what about other mods which use different items for crafting?

I'm using Craft Missiles Mod this mod crafts missiles and it needs Radioactive waste, Ship wrecks and Mining Equipment, there's also mods like Craft Seminars, and Craft Mkx Drones etc. Any plans on marking those items too?
I am become Death, the destroyer of worlds...

Loltak
Posts: 195
Joined: Sat, 22. Aug 09, 08:43
x4

Post by Loltak » Thu, 7. May 15, 12:10

Hi mcaule,
I'm sorry but I'm probably not upgrade the mod to be use with mods I don't use.

Bye
Edit: but I keep the idea in mind ;)
XR Activated mod 4.3
Iventory crafts items marked // ISC Balanced modified// TradeMenu Cargo Hold Filter // YAT // Extra Surplus Info
Recent addition : Exploration Light // Stronger Hulls // Titurel Fix and after so many smalltalk Show Skills :D
X4-F : 2.5Bx

Loltak
Posts: 195
Joined: Sat, 22. Aug 09, 08:43
x4

Post by Loltak » Sat, 9. May 15, 23:31

Update 1.5 all language ;)
XR Activated mod 4.3
Iventory crafts items marked // ISC Balanced modified// TradeMenu Cargo Hold Filter // YAT // Extra Surplus Info
Recent addition : Exploration Light // Stronger Hulls // Titurel Fix and after so many smalltalk Show Skills :D
X4-F : 2.5Bx

Loltak
Posts: 195
Joined: Sat, 22. Aug 09, 08:43
x4

Post by Loltak » Wed, 13. May 15, 14:00

I added one missing recipe.
Modify initial post.

I've not discovered the recipe in my game so I was not aware of it, sorry.
XR Activated mod 4.3
Iventory crafts items marked // ISC Balanced modified// TradeMenu Cargo Hold Filter // YAT // Extra Surplus Info
Recent addition : Exploration Light // Stronger Hulls // Titurel Fix and after so many smalltalk Show Skills :D
X4-F : 2.5Bx

Loltak
Posts: 195
Joined: Sat, 22. Aug 09, 08:43
x4

Post by Loltak » Sun, 17. May 15, 00:44

Again a very small update.
I've learn how to avoid the unnecessary mark on one compound.
XR Activated mod 4.3
Iventory crafts items marked // ISC Balanced modified// TradeMenu Cargo Hold Filter // YAT // Extra Surplus Info
Recent addition : Exploration Light // Stronger Hulls // Titurel Fix and after so many smalltalk Show Skills :D
X4-F : 2.5Bx

Loltak
Posts: 195
Joined: Sat, 22. Aug 09, 08:43
x4

Post by Loltak » Sun, 13. Mar 16, 16:53

Hello,
Mod updated with additional 4.0 items
Bye
XR Activated mod 4.3
Iventory crafts items marked // ISC Balanced modified// TradeMenu Cargo Hold Filter // YAT // Extra Surplus Info
Recent addition : Exploration Light // Stronger Hulls // Titurel Fix and after so many smalltalk Show Skills :D
X4-F : 2.5Bx

Sparky Sparkycorp
Moderator (English)
Moderator (English)
Posts: 7511
Joined: Tue, 30. Mar 04, 12:28
x4

Post by Sparky Sparkycorp » Mon, 14. Mar 16, 00:43

Thanks for doing that.

Loltak
Posts: 195
Joined: Sat, 22. Aug 09, 08:43
x4

Post by Loltak » Mon, 14. Mar 16, 01:07

Your welcome :)
XR Activated mod 4.3
Iventory crafts items marked // ISC Balanced modified// TradeMenu Cargo Hold Filter // YAT // Extra Surplus Info
Recent addition : Exploration Light // Stronger Hulls // Titurel Fix and after so many smalltalk Show Skills :D
X4-F : 2.5Bx

Loltak
Posts: 195
Joined: Sat, 22. Aug 09, 08:43
x4

Post by Loltak » Fri, 18. Mar 16, 11:43

Minor update.
A *s is added to SETA items as once you get it you can sell excess parts.
XR Activated mod 4.3
Iventory crafts items marked // ISC Balanced modified// TradeMenu Cargo Hold Filter // YAT // Extra Surplus Info
Recent addition : Exploration Light // Stronger Hulls // Titurel Fix and after so many smalltalk Show Skills :D
X4-F : 2.5Bx

troch22
Posts: 1
Joined: Fri, 18. Mar 16, 23:38

Post by troch22 » Fri, 18. Mar 16, 23:42

Is there any other source to download this MOD instead of the steam workshop?

I search Nexusmods... no luck

Loltak
Posts: 195
Joined: Sat, 22. Aug 09, 08:43
x4

Post by Loltak » Sat, 19. Mar 16, 00:17

troch22 wrote:Is there any other source to download this MOD instead of the steam workshop?

I search Nexusmods... no luck
I'm not against about it, but for the moment I prefer to host only on steam, but watch your PM ;)
XR Activated mod 4.3
Iventory crafts items marked // ISC Balanced modified// TradeMenu Cargo Hold Filter // YAT // Extra Surplus Info
Recent addition : Exploration Light // Stronger Hulls // Titurel Fix and after so many smalltalk Show Skills :D
X4-F : 2.5Bx

Loltak
Posts: 195
Joined: Sat, 22. Aug 09, 08:43
x4

Post by Loltak » Sat, 19. Mar 16, 12:46

Finally, on NexusMod ;)
Bye
XR Activated mod 4.3
Iventory crafts items marked // ISC Balanced modified// TradeMenu Cargo Hold Filter // YAT // Extra Surplus Info
Recent addition : Exploration Light // Stronger Hulls // Titurel Fix and after so many smalltalk Show Skills :D
X4-F : 2.5Bx

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