Mods that are reported as working with Versions 2.50 to 4.3x
Moderators: Moderators for English X Forum, Scripting / Modding Moderators
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- Posts: 60
- Joined: Wed, 22. May 13, 23:26
- NZ-Wanderer
- Posts: 1623
- Joined: Thu, 5. Aug 04, 01:57
Many thanks guys, List updated with latest..
Link to the list of Mods working in X4-Foundations and also Link to the list of Mods working in X-Rebirth
NOTE: I play with a modded game, so any reports I make outlining suggestions/problems/bugs/annoyances, are made with mods installed and running.
NOTE: I play with a modded game, so any reports I make outlining suggestions/problems/bugs/annoyances, are made with mods installed and running.
- Juggernaut93
- Posts: 2897
- Joined: Sun, 17. Jul 11, 21:03
I was just told my extension (Log Everything) works with 4.30.
XR mods: Log Everything
TC/AP scripts: Automatic Rank Variation Checker - Aran Finder - Missile Transformer - Station Hacking Software
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TC/AP scripts: Automatic Rank Variation Checker - Aran Finder - Missile Transformer - Station Hacking Software
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- NZ-Wanderer
- Posts: 1623
- Joined: Thu, 5. Aug 04, 01:57
List updated again...
I have also made some changes:
Combined v2.x into 1 section
Combined v3.x into 1 section
Recoloured v4 ones that are not the latest.
Hope this makes it easier for people to spot what they want.
I have also made some changes:
Combined v2.x into 1 section
Combined v3.x into 1 section
Recoloured v4 ones that are not the latest.
Hope this makes it easier for people to spot what they want.
Link to the list of Mods working in X4-Foundations and also Link to the list of Mods working in X-Rebirth
NOTE: I play with a modded game, so any reports I make outlining suggestions/problems/bugs/annoyances, are made with mods installed and running.
NOTE: I play with a modded game, so any reports I make outlining suggestions/problems/bugs/annoyances, are made with mods installed and running.
all mods in use by my self and working the last time i played.Combat Extensions
Boarding Options (Clownmug/camus)
Combat Ranks and Bailout (euclid)
Fleet Management
Advanced Renaming (UniTrader)
Trading Management / Trading
Manager Account Sharing (UniTrader)
UT CaC (Command and Control) (UniTrader)
NPC Changes
AutoTrain (pref)
Co Pilot Convo (YorrickVander)
Simoom's Galactic Dress Code - NPC Appearance Overhaul (Simoom)
Gameplay Changes and/or Cheats
Enemy Give Missions (DeadMor0z)
Repair Docks For Capship (camus)
Ship Recycling (jth)
Show Resources (DeadMor0z)
Station Production Limiting (jth)
Station Recycle or Destroy (jth)
apologies for the extra work
- NZ-Wanderer
- Posts: 1623
- Joined: Thu, 5. Aug 04, 01:57
No worries
List updated...
List updated...
Link to the list of Mods working in X4-Foundations and also Link to the list of Mods working in X-Rebirth
NOTE: I play with a modded game, so any reports I make outlining suggestions/problems/bugs/annoyances, are made with mods installed and running.
NOTE: I play with a modded game, so any reports I make outlining suggestions/problems/bugs/annoyances, are made with mods installed and running.
try thisSiD_azer wrote:tryed this one, when i transfered the engineer to station, and detch, the engineer was not in the list of personel
Station Enginers... very ancient... very Stable... only alters 2 Strings ingame.
Just hire an Engineer and let him / her Work on your Station.
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- Posts: 309
- Joined: Sun, 14. Feb 10, 17:47
- NZ-Wanderer
- Posts: 1623
- Joined: Thu, 5. Aug 04, 01:57
Many thanks, list updated.
Link to the list of Mods working in X4-Foundations and also Link to the list of Mods working in X-Rebirth
NOTE: I play with a modded game, so any reports I make outlining suggestions/problems/bugs/annoyances, are made with mods installed and running.
NOTE: I play with a modded game, so any reports I make outlining suggestions/problems/bugs/annoyances, are made with mods installed and running.
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- Posts: 309
- Joined: Sun, 14. Feb 10, 17:47
- NZ-Wanderer
- Posts: 1623
- Joined: Thu, 5. Aug 04, 01:57
Thanks - Uodated listoliverjanda wrote:Faster Missiles (oliverjanda)
Craft Missiles (oliverjanda)
both work
Link to the list of Mods working in X4-Foundations and also Link to the list of Mods working in X-Rebirth
NOTE: I play with a modded game, so any reports I make outlining suggestions/problems/bugs/annoyances, are made with mods installed and running.
NOTE: I play with a modded game, so any reports I make outlining suggestions/problems/bugs/annoyances, are made with mods installed and running.